/* sw_skin.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/compat.h" #include "QF/skin.h" #include "QF/render.h" void Skin_Set_Translate (int top, int bottom, byte *dest) { int i, j; byte *source; top = bound (0, top, 13) * 16; bottom = bound (0, bottom, 13) * 16; source = vid.colormap; memcpy (dest, vid.colormap, VID_GRADES*256); for (i = 0; i < VID_GRADES; i++, dest += 256, source += 256) { if (top < 128) // the artists made some backwards // ranges. sigh. memcpy (dest + TOP_RANGE, source + top, 16); else for (j = 0; j < 16; j++) dest[TOP_RANGE + j] = source[top + 15 - j]; if (bottom < 128) memcpy (dest + BOTTOM_RANGE, source + bottom, 16); else for (j = 0; j < 16; j++) dest[BOTTOM_RANGE + j] = source[bottom + 15 - j]; } } void Skin_Do_Translation (skin_t *player_skin, int slot) { } void Skin_Init_Translation (void) { } void Skin_Process (skin_t *skin, struct tex_s *tex) { }