## Process this file with automake to produce Makefile.in # # Makefile.am # # Automake-using build system for QuakeForge # # Copyright (C) 2000 Jeff Teunissen # # This Makefile is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # # See the GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to: # # Free Software Foundation, Inc. # 59 Temple Place - Suite 330 # Boston, MA 02111-1307, USA # # $Id$ # bin_PROGRAMS += @QW_TARGETS@ EXTRA_PROGRAMS += \ qw-client-fbdev qw-client-sdl qw-client-svga qw-client-win qw-client-x11 \ qw-server qw-master noinst_LIBRARIES += @qw_libs@ EXTRA_LIBRARIES += qw/source/libqw_client.a qw/source/libqw_common.a qw/source/libqw_sdl.a qw/source/libqw_server.a qw_source_libqw_common_a_SOURCES=\ qw/source/game.c qw/source/map_cfg.c qw/source/pmove.c qw/source/pmovetst.c qw/source/net_packetlog.c qw_source_libqw_sdl_a_SOURCES=qw/source/cl_sys_sdl.c qw_source_libqw_sdl_a_CFLAGS=$(SDL_CFLAGS) # Server builds # # ... System type if SYSTYPE_WIN32 syssv_SRC= qw/source/sv_sys_win.c else syssv_SRC= qw/source/sv_sys_unix.c endif EXTRA_DIST+=qw/source/sv_sys_win.c qw/source/sv_sys_unix.c qw_source_libqw_server_a_SOURCES= \ qw/source/crudefile.c qw/source/sv_ccmds.c qw/source/sv_demo.c qw/source/sv_ents.c qw/source/sv_gib.c qw/source/sv_init.c qw/source/sv_main.c \ qw/source/sv_move.c qw/source/sv_phys.c qw/source/sv_pr_cmds.c qw/source/sv_pr_cpqw.c qw/source/sv_pr_qwe.c qw/source/sv_progs.c \ qw/source/sv_qtv.c qw/source/sv_recorder.c qw/source/sv_sbar.c qw/source/sv_send.c qw/source/sv_user.c qw/source/world.c qw_server_LIBS= \ @server_static_plugin_libs@ \ libs/qw/libqw.a \ libs/net/libnet_chan.la \ libs/models/libQFmodels.la \ libs/gib/libQFgib.la \ libs/ruamoko/libQFruamoko.la \ libs/gamecode/libQFgamecode.la \ libs/console/libQFconsole.la \ libs/ui/libQFui.la \ libs/util/libQFutil.la qw_server_deps=qw/source/libqw_server.a qw/source/libqw_common.a $(qw_server_LIBS) qw_server_SOURCES= $(syssv_SRC) qw_server_LDADD= $(qw_server_deps) $(NET_LIBS) $(DL_LIBS) $(CURSES_LIBS) qw_server_LDFLAGS= $(common_ldflags) qw_server_DEPENDENCIES= $(qw_server_deps) qw_master_deps=libs/util/libQFutil.la qw_master_SOURCES= qw/source/master.c qw_master_LDADD= $(qw_master_deps) $(NET_LIBS) qw_master_DEPENDENCIES= $(qw_master_deps) qw_master_LDFLAGS= $(common_ldflags) qw_cl_plugin_LIBS= \ @client_static_plugin_libs@ qw_client_LIBS= \ libs/qw/libqw.a \ libs/gib/libQFgib_client.la \ libs/net/libnet_chan.la \ libs/scene/libQFscene.la \ libs/console/libQFconsole.la \ libs/audio/libQFcd.la \ libs/audio/libQFsound.la \ libs/image/libQFimage.la \ libs/gib/libQFgib.la \ libs/ruamoko/libQFruamoko.la \ libs/ui/libQFui.la \ libs/input/libQFinput.la \ libs/util/libQFutil.la qw_client_libs= qw/source/libqw_client.a qw/source/libqw_common.a \ libs/client/libQFclient.la qw_source_libqw_client_a_SOURCES= \ qw/source/cl_cam.c qw/source/cl_chase.c qw/source/cl_chat.c qw/source/cl_cmd.c qw/source/cl_cvar.c qw/source/cl_demo.c \ qw/source/cl_entparse.c qw/source/cl_ents.c qw/source/cl_http.c qw/source/cl_input.c qw/source/cl_main.c qw/source/cl_ngraph.c \ qw/source/cl_parse.c qw/source/cl_pred.c qw/source/cl_rss.c qw/source/cl_screen.c qw/source/cl_skin.c qw/source/cl_slist.c \ qw/source/cl_view.c \ qw/source/sbar.c qw/source/teamplay.c # Software-rendering clients # ... Linux FBDev qw_client_fbdev_libs= \ $(qw_client_libs) \ $(qw_cl_plugin_LIBS) \ libs/video/renderer/libQFrenderer.la \ libs/models/libQFmodels.la \ libs/video/targets/libQFfbdev.la \ $(qw_client_LIBS) qw_client_fbdev_SOURCES= qw/source/cl_sys_unix.c qw_client_fbdev_LDADD= $(qw_client_fbdev_libs) $(NET_LIBS) $(LIBCURL_LIBS) qw_client_fbdev_LDFLAGS= $(common_ldflags) qw_client_fbdev_DEPENDENCIES= $(qw_client_fbdev_libs) # ... Simple DirectMedia Layer, version 1.2 and higher qw_client_sdl_libs= \ qw/source/libqw_sdl.a \ $(qw_client_libs) \ $(qw_cl_plugin_LIBS) \ libs/video/renderer/libQFrenderer.la \ libs/models/libQFmodels.la \ libs/video/targets/libQFsdl.la \ $(qw_client_LIBS) qw_client_sdl_SOURCES=qw/source/sdl_link.c qw_client_sdl_LDADD= qw/source/libqw_sdl.a $(qw_client_sdl_libs) $(SDL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS) qw_client_sdl_LDFLAGS= $(common_ldflags) qw_client_sdl_DEPENDENCIES= qw/source/libqw_sdl.a $(qw_client_sdl_libs) # ... Linux SVGAlib qw_client_svga_libs= \ $(qw_client_libs) \ $(qw_cl_plugin_LIBS) \ libs/video/renderer/libQFrenderer.la \ libs/models/libQFmodels.la \ libs/video/targets/libQFsvga.la \ $(qw_client_LIBS) qw_client_svga_SOURCES= qw/source/cl_sys_unix.c qw_client_svga_LDADD= $(qw_client_svga_libs) $(SVGA_LIBS) $(NET_LIBS) $(LIBCURL_LIBS) qw_client_svga_LDFLAGS= $(common_ldflags) qw_client_svga_DEPENDENCIES= $(qw_client_svga_libs) # ... X11 qw_client_x11_libs= \ $(qw_client_libs) \ $(qw_cl_plugin_LIBS) \ libs/video/renderer/libQFrenderer.la \ libs/models/libQFmodels.la \ libs/video/targets/libQFx11.la \ $(qw_client_LIBS) qw_client_x11_SOURCES= qw/source/cl_sys_unix.c qw_client_x11_LDADD= $(qw_client_x11_libs) \ $(VIDMODE_LIBS) $(DGA_LIBS) ${XFIXES_LIBS} $(XI2_LIBS) $(X_LIBS) \ -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) \ $(DL_LIBS) qw_client_x11_LDFLAGS= $(common_ldflags) qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs) # ... SGI/Microsoft WGL (Windows OpenGL) qw_client_win_libs= \ $(qw_client_libs) \ $(qw_cl_plugin_LIBS) \ libs/video/renderer/libQFrenderer.la \ libs/models/libQFmodels.la \ libs/video/targets/libQFwin.la \ $(qw_client_LIBS) qw_client_win_SOURCES= qw/source/cl_sys_win.c qw_client_win_LDADD= $(qw_client_win_libs) -lgdi32 -lwinmm $(NET_LIBS) $(LIBCURL_LIBS) qw_client_win_LDFLAGS= $(common_ldflags) qw_client_win_DEPENDENCIES= $(qw_client_win_libs)