#ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include "QF/va.h" #include "getopt.h" #include "mod_internal.h" #include "world.h" #include "hulls.h" #undef DIST_EPSILON #define DIST_EPSILON 0 #ifdef TEST_ID # include "trace-id.c" #elif defined(TEST_QF_BAD) # include "trace-qf-bad.c" #else # include "../trace.c" #endif #define FloatCompare(a, b) (fabs (a - b) < 1e-5) #undef VectorCompare #define VectorCompare(x, y) \ (FloatCompare (x[0], y[0]) && FloatCompare (x[1], y[1]) \ && FloatCompare (x[2], y[2])) typedef struct { vec3_t extents; } box_t; typedef struct { const char *desc; box_t *box; hull_t *hull; vec3_t start; vec3_t end; struct { float frac; qboolean allsolid; qboolean startsolid; qboolean inopen; qboolean inwater; } expect; } test_t; box_t point = { { 0, 0, 0} }; box_t box = { { 8, 8, 8} }; box_t bigbox = { { 8, 8, 24} }; box_t player = { {16, 16, 28} }; test_t tests[] = { {"Point, Three parallel planes 1", &point, &hull_tpp1, {-64, 0, 0}, { 64, 0, 0}, { 1, 1, 1, 0, 0}}, {"Point, Three parallel planes 1", &point, &hull_tpp1, { 0, 0, 0}, { 40, 0, 0}, { 1, 0, 1, 1, 0}}, {"Point, Three parallel planes 1", &point, &hull_tpp1, { 40, 0, 0}, {-88, 0, 0}, {0.0625, 0, 0, 1, 0}}, {"Point, Three parallel planes 1", &point, &hull_tpp1, { 0, 0, 0}, { 64, 0, 0}, { 0.75, 0, 1, 1, 0}}, {"Point, Three parallel planes 1", &point, &hull_tpp1, { 0, 0, 0}, { 0, 8, 0}, { 1, 1, 1, 0, 0}}, {"Point, Three parallel planes 1", &point, &hull_tpp1, { 40, 0, 0}, { 40, 8, 0}, { 1, 0, 0, 1, 0}}, {"Point, Three parallel planes 2", &point, &hull_tpp2, {-64, 0, 0}, { 64, 0, 0}, { 1, 1, 1, 0, 0}}, {"Point, Three parallel planes 2", &point, &hull_tpp2, { 0, 0, 0}, { 40, 0, 0}, { 1, 0, 1, 1, 0}}, {"Point, Three parallel planes 2", &point, &hull_tpp2, { 40, 0, 0}, {-88, 0, 0}, {0.0625, 0, 0, 1, 0}}, {"Point, Three parallel planes 2", &point, &hull_tpp2, { 0, 0, 0}, { 64, 0, 0}, { 0.75, 0, 1, 1, 0}}, {"Point, Three parallel planes with water", &point, &hull_tppw, {-64, 0, 0}, { 64, 0, 0}, { 0.875, 0, 1, 1, 1}}, {"Point, Three parallel planes with water", &point, &hull_tppw, { 0, 0, 0}, { 40, 0, 0}, { 1, 0, 0, 1, 1}}, {"Point, Three parallel planes with water", &point, &hull_tppw, { 40, 0, 0}, {-88, 0, 0}, {0.5625, 0, 0, 1, 1}}, {"Point, Three parallel planes with water", &point, &hull_tppw, { 0, 0, 0}, { 64, 0, 0}, { 0.75, 0, 0, 1, 1}}, {"Point, Three parallel planes with water", &point, &hull_tppw, { 0, 0, 0}, { 0, 8, 0}, { 1, 0, 0, 1, 0}}, {"Point, Three parallel planes with water", &point, &hull_tppw, { 40, 0, 0}, { 40, 8, 0}, { 1, 0, 0, 0, 1}}, {"Point, Three parallel planes with water", &point, &hull_tppw, { 0, 0, 0}, { 40, 0, 0}, { 1, 0, 0, 1, 1}}, {"Box, Three parallel planes with water", &box, &hull_tppw, {-32, 0, 0}, { 40, 0, 0}, { 1, 0, 1, 1, 1}}, {"Box, Three parallel planes with water", &box, &hull_tppw, {-32, 0, 0}, { 20, 0, 0}, { 1, 0, 1, 1, 0}}, {"Point, Step 1", &point, &hull_step1, { -16, 0, 8}, {16, 0, 24}, { 0.5, 0, 0, 1, 0}}, {"Box, Step 1", &box, &hull_step1, { -16, 0, 8}, {16, 0, 24}, { 0.25, 0, 0, 1, 0}}, {"Box, Step 1", &box, &hull_step1, { -16, 0, 8}, {16, 0, 40}, { 0.25, 0, 0, 1, 0}}, {"Box, Step 1", &box, &hull_step1, { -16, 0, 8}, {16, 0, 135}, { 0.25, 0, 0, 1, 0}}, {"Box, Step 1", &box, &hull_step1, { -16, 0, 8}, {16, 0, 136}, { 1, 0, 0, 1, 0}}, {"Point, Covered Step", &point, &hull_covered_step, { -24, 0, 8}, {-24, 0, 72}, { 0.5, 0, 0, 1, 0}}, {"Box, Covered Step", &box, &hull_covered_step, { -32, 0, 8}, {-32, 0, 72}, { 0.375, 0, 0, 1, 0}}, {"Box, Covered Step", &box, &hull_covered_step, { -24, 0, 8}, {-24, 0, 72}, { 0.375, 0, 0, 1, 0}}, {"Box, Covered Step", &box, &hull_covered_step, { -25, 0, 8}, { 7, 0, 72}, { 0.375, 0, 0, 1, 0}}, {"Box, Covered Step", &box, &hull_covered_step, { -8, 0, 40}, {-16, 0, 40}, { 0.5, 0, 0, 1, 0}}, {"Box, Covered Step", &box, &hull_covered_step, { -17, 0, 8}, { -1, 0, 72}, { 1, 0, 0, 1, 0}}, {"Box, Covered Step", &box, &hull_covered_step, { -8, 0, 40}, { 8, 0, 72}, { 1, 0, 0, 1, 0}}, {"Box, Covered Step touch backside", &box, &hull_covered_step, { -8, 0, 8}, {-12, 0, 12}, { 1, 0, 0, 1, 0}}, {"Point, Covered Step touch backside", &point, &hull_covered_step, { 0, 0, 8}, {-12, 0, 12}, { 1, 0, 1, 1, 0}}, {"Point, Covered Step start solid", &point, &hull_covered_step, { 0, 0, -4}, {-16, 0, 12}, { 1, 0, 1, 1, 0}}, {"Point, Covered Step start solid", &point, &hull_covered_step, { 4, 0, -4}, {-12, 0, 12}, { 1, 1, 1, 0, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { -4, 0, 4}, {-12, 0, 12}, { 1, 0, 1, 1, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { -17, 0, 4}, {-17, 0, 12}, { 1, 0, 1, 1, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { -4, 0, 4}, {-16, 0, 36}, { 0.875, 0, 1, 1, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { -4, 0, 4}, {-16, 0, 4}, { 1, 1, 1, 0, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { -12, 0, 4}, {-16, 0, 4}, { 1, 1, 1, 0, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { -16, 0, 4}, { -4, 0, 4}, { 1, 1, 1, 0, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { 16, 0, -16}, { 16, 0, 64}, { 1, 1, 1, 0, 0}}, {"Box, Covered Step start solid", &box, &hull_covered_step, { 16, 0, 16}, { 16, 0, 64}, { 1, 0, 1, 1, 0}}, {"Box, Step 2", &box, &hull_step2, { 0, 0, 64}, {0, 0, 0}, { 0.375, 0, 0, 1, 0}}, {"Box, Step 3", &box, &hull_step3, { 0, 0, 64}, {0, 0, 0}, { 0.375, 0, 0, 1, 0}}, {"Box, Ramp", &box, &hull_ramp, { 0, 0, 16}, { 0, 0, 0}, { 0.5, 0, 0, 1, 0}}, {"Box, Ramp", &box, &hull_ramp, {-16, 0, 8}, {16, 0, 8}, { 1, 0, 0, 1, 0}}, {"Box, Ramp", &box, &hull_ramp, {-16, 0, 5}, {16, 0, 5}, { 0.125, 0, 0, 1, 0}}, {"Box, Simple Wedge", &box, &hull_simple_wedge, { 0, 0, 16}, { 0, 0, 0}, { 0.5, 0, 0, 1, 0}}, {"Box, Simple Wedge", &box, &hull_simple_wedge, {-16, 0, 8}, {16, 0, 8}, { 1, 0, 0, 1, 0}}, {"Box, Simple Wedge", &box, &hull_simple_wedge, {-16, 0, 5}, {16, 0, 5}, { 0.25, 0, 0, 1, 0}}, {"Box, Simple Wedge", &box, &hull_simple_wedge, {-16, 0, 12}, {16, 0, 4}, { 0.5, 0, 0, 1, 0}}, {"Box, Hole. slide in", &box, &hull_hole, { 0, -16, 0}, { 0, 16, 0}, { 1, 0, 0, 1, 0}}, {"Box, Hole. slide out", &box, &hull_hole, { 0, 16, 0}, { 0, -16, 0}, { 1, 0, 0, 1, 0}}, {"Box, Hole. tight", &box, &hull_hole, { 0, 16, 0}, { 0, 16, 16}, { 0, 0, 0, 1, 0}}, {"Box, Hole. tight", &box, &hull_hole, { 0, 16, 0}, { 0, 16, -16}, { 0, 0, 0, 1, 0}}, {"Box, Hole. tight", &box, &hull_hole, { 0, 16, 0}, { 16, 16, 0}, { 0, 0, 0, 1, 0}}, {"Box, Hole. tight", &box, &hull_hole, { 0, 16, 0}, {-16, 16, 0}, { 0, 0, 0, 1, 0}}, {"Box, Hole. edge", &box, &hull_hole, { 0, -16, 1}, { 0, 16, 1}, { 0.25, 0, 0, 1, 0}}, {"Box, Hole. edge", &box, &hull_hole, { 0, -16, -1}, { 0, 16, -1}, { 0.25, 0, 0, 1, 0}}, {"Box, Hole. edge", &box, &hull_hole, { 1, -16, 0}, { 1, 16, 0}, { 0.25, 0, 0, 1, 0}}, {"Box, Hole. edge", &box, &hull_hole, {-1, -16, 0}, { -1, 16, 0}, { 0.25, 0, 0, 1, 0}}, {"Box, ridge", &box, &hull_ridge, {4, 0, 41}, { 4, 0, 39}, { 0.5, 0, 0, 1, 0}}, {"Box, ridge, all solid", &box, &hull_ridge, {4, 41, 0}, { 4, 39, 0}, { 1, 1, 1, 0, 0}}, {"Box, cave. start solid", &box, &hull_cave, { 4, 0, -16}, { 4, 0, 0}, { 0.5, 0, 1, 0, 1}}, {"Box, cave. start solid", &box, &hull_cave, { -8, 0, -16}, { -8, 0, 0}, { 0.5, 0, 1, 0, 1}}, {"Box, cave. start solid", &box, &hull_cave, { 54, 0, -16}, { 54, 0, 56}, { 0.5, 0, 1, 1, 0}}, {"Box, cave", &box, &hull_cave, { 54, 0, 12}, { 54, 0, 28}, { 0.5, 0, 0, 1, 0}}, {"Big Box, cave. start solid", &bigbox, &hull_cave, { 54, 0, 0}, { 54, 0, 8}, { 0.5, 0, 1, 1, 0}}, }; #define num_tests (sizeof (tests) / sizeof (tests[0])) int verbose = 0; static trace_t do_trace (box_t *box, hull_t *hull, vec3_t start, vec3_t end) { trace_t trace; trace.allsolid = true; trace.startsolid = false; trace.inopen = false; trace.inwater = false; trace.fraction = 1; VectorCopy (box->extents, trace.extents); // FIXME specify trace type in test spec trace.type = box == &point ? tr_point : tr_box; VectorCopy (end, trace.endpos); MOD_TraceLine (hull, 0, start, end, &trace); return trace; } typedef struct portlist_s { struct portlist_s *next; clipport_t *portal; } portlist_t; static portlist_t * collect_portals (clipport_t *portal, portlist_t *portal_list) { portlist_t *p; if (!portal) return portal_list; for (p = portal_list; p; p = p->next) if (p->portal == portal) return portal_list; p = malloc (sizeof (portlist_t)); p->portal = portal; p->next = portal_list; portal_list = p; portal_list = collect_portals (portal->next[0], portal_list); portal_list = collect_portals (portal->next[1], portal_list); return portal_list; } static int run_test (test_t *test) { const char *desc; vec3_t end; int err = 0; char *expect; char *got; static int output = 0; portlist_t *portal_list = 0; if (!test->hull->depth) Mod_FindClipDepth (test->hull); if (!test->hull->nodeleafs) { hull_t *hull = test->hull; int i, j; portlist_t *p; clipleaf_t *leaf; hull->nodeleafs = MOD_BuildBrushes (hull); for (i = hull->firstclipnode; i <= hull->lastclipnode; i++) { for (j = 0; j < 2; j++) { leaf = hull->nodeleafs[i].leafs[j]; if (!leaf) continue; portal_list = collect_portals (leaf->portals, portal_list); } } for (p = portal_list; p; p = p->next) { for (j = 0; j < p->portal->winding->numpoints; j++) { p->portal->winding->points[j][0] = bound (-8192, p->portal->winding->points[j][0], 8192); p->portal->winding->points[j][1] = bound (-8192, p->portal->winding->points[j][1], 8192); p->portal->winding->points[j][2] = bound (-8192, p->portal->winding->points[j][2], 8192); } FreeWinding (p->portal->edges); p->portal->edges = WindingVectors (p->portal->winding, 0); } } while (portal_list) { portlist_t *t = portal_list; portal_list = portal_list->next; free (t); } VectorSubtract (test->end, test->start, end); VectorMultAdd (test->start, test->expect.frac, end, end); expect = nva ("expect: (%g %g %g) -> (%g %g %g) => (%g %g %g)" " %3g as:%d ss:%d io:%d iw:%d", test->start[0], test->start[1], test->start[2], test->end[0], test->end[1], test->end[2], end[0], end[1], end[2], test->expect.frac, test->expect.allsolid, test->expect.startsolid, test->expect.inopen, test->expect.inwater); trace_t trace = do_trace (test->box, test->hull, test->start, test->end); got = nva (" got: (%g %g %g) -> (%g %g %g) => (%g %g %g)" " %3g as:%d ss:%d io:%d iw:%d", test->start[0], test->start[1], test->start[2], test->end[0], test->end[1], test->end[2], trace.endpos[0], trace.endpos[1], trace.endpos[2], trace.fraction, trace.allsolid, trace.startsolid, trace.inopen, trace.inwater); if (!(VectorCompare (end, trace.endpos) && FloatCompare (test->expect.frac, trace.fraction) && test->expect.allsolid == trace.allsolid && test->expect.startsolid == trace.startsolid && test->expect.inopen == trace.inopen && test->expect.inwater == trace.inwater)) err = 1; if (test->desc) desc = va (0, "(%d) %s", (int)(long)(test - tests), test->desc); else desc = va (0, "test #%d", (int)(long)(test - tests)); if (verbose >= 0 || err) { if (output) puts(""); output = 1; puts (expect); puts (got); printf ("%s: %s\n", !err ? "PASS" : "FAIL", desc); } free (expect); free (got); return !err; } #include "main.c"