{ "## Comment" = "Do NOT change this file, Gorm maintains it"; CameraView = { Actions = ( "drawMode:", "homeView:", "upFloor:", "downFloor:" ); Outlets = ( "mode_radio_i" ); Super = NSView; }; Clipper = { Actions = ( ); Outlets = ( ); Super = NSObject; }; FirstResponder = { Actions = ( "BSP_FastVis:", "BSP_Full:", "BSP_NoVis:", "BSP_entities:", "BSP_relight:", "BSP_stop:", "UIChanged:", "addPair:", "appDidInit:", "appWillTerminate:", "applyRegion:", "centerCamera:", "centerZChecker:", "changeInspector:", "changeXYLookUp:", "clear:", "clearBspOutput:", "clearTexinfo:", "clickedOnMap:", "clickedOnWad:", "cloneSelection:", "decRotate:", "decXScale:", "decXShift:", "decYScale:", "decYShift:", "delPair:", "doubleClickEntity:", "downFloor:", "drawMode:", "flip_x:", "flip_y:", "flip_z:", "homeView:", "incRotate:", "incXScale:", "incXShift:", "incYScale:", "incYShift:", "makeEntity:", "onlyShowMapTextures:", "openProject:", "reloadEntityClasses:", "rotate_x:", "rotate_y:", "rotate_z:", "save:", "saveAs:", "searchForTexture:", "selectCompleteEntity:", "selectCompletelyInside:", "selectEntity:", "selectPartiallyInside:", "setAngle:", "setBrushRegion:", "setBspSound:", "setCurrentEntity:", "setCurrentProject:", "setFlags:", "setModeRadio:", "setParent:", "setXYRegion:", "shortBrush:", "subtractSelection:", "tallBrush:", "textCommand:", "texturedefChanged:", "upFloor:", "updateAll:" ); Super = NSObject; }; InspectorControl = { Actions = ( "changeInspector:" ); Outlets = ( "inspectorView_i", "inspectorSubview_i", contentList, windowList, "obj_textures_i", "obj_genkeypair_i", "popUpButton_i", "popUpMatrix_i", itemList, helpView, "win_project_i", "win_textures_i", "win_things_i", "win_prefs_i", "win_settings_i", "win_output_i", "win_help_i", "itemProject_i", "itemTextures_i", "itemThings_i", "itemPrefs_i", "itemSettings_i", "itemOutput_i", "itemHelp_i" ); Super = NSObject; }; Map = { Actions = ( "setCurrentEntity:", "cloneSelection:", "makeEntity:", "subtractSelection:", "selectCompletelyInside:", "selectPartiallyInside:", "tallBrush:", "shortBrush:", "rotate_x:", "rotate_y:", "rotate_z:", "flip_x:", "flip_y:", "flip_z:", "selectCompleteEntity:" ); Outlets = ( currentEntity, oldselection ); Super = NSMutableArray; }; Preferences = { Actions = ( "setBspSound:", "setCurrentProject:", "UIChanged:" ); Outlets = ( "bspSound_i", "startproject_i", "bspSoundField_i", "brushOffset_i", "showBSP_i", "startwad_i", "xlight_i", "ylight_i", "zlight_i" ); Super = NSObject; }; Project = { Actions = ( "clearBspOutput:", "clickedOnMap:", "clickedOnWad:" ); Outlets = ( projectInfo, "basepathinfo_i", "mapbrowse_i", "currentmap_i", mapList, descList, wadList, "pis_panel_i", "pis_basepath_i", "pis_wads_i", "pis_fullvis_i", "pis_fastvis_i", "pis_novis_i", "pis_relight_i", "pis_leaktest_i", "BSPoutput_i" ); Super = NSObject; }; QuakeEd = { Actions = ( "updateAll:", "appDidInit:", "appWillTerminate:", "openProject:", "textCommand:", "applyRegion:", "clear:", "centerCamera:", "centerZChecker:", "changeXYLookUp:", "setBrushRegion:", "setXYRegion:", "open:", "save:", "saveAs:", "BSP_Full:", "BSP_FastVis:", "BSP_NoVis:", "BSP_relight:", "BSP_stop:", "BSP_entities:" ); Outlets = ( "brushcount_i", "entitycount_i", "regionbutton_i", "show_coordinates_i", "show_names_i", "filter_light_i", "filter_path_i", "filter_entities_i", "filter_clip_i", "filter_water_i", "filter_world_i", "cmd_in_i", "cmd_out_i", "xy_drawmode_i" ); Super = NSWindow; }; TexturePalette = { Actions = ( "searchForTexture:", "clearTexinfo:", "incXShift:", "decXShift:", "incYShift:", "decYShift:", "incRotate:", "decRotate:", "incXScale:", "decXScale:", "incYScale:", "decYScale:", "texturedefChanged:", "onlyShowMapTextures:" ); Outlets = ( "textureList_i", "textureView_i", "searchField_i", "sizeField_i", "field_Xshift_i", "field_Yshift_i", "field_Xscale_i", "field_Yscale_i", "field_Rotate_i" ); Super = NSObject; }; TextureView = { Actions = ( "setParent:" ); Outlets = ( "parent_i" ); Super = NSView; }; Things = { Actions = ( "reloadEntityClasses:", "selectEntity:", "doubleClickEntity:", "addPair:", "delPair:", "setAngle:", "setFlags:" ); Outlets = ( "entity_browser_i", "entity_comment_i", "prog_path_i", "keyInput_i", "valueInput_i", "flags_i" ); Super = NSObject; }; XYView = { Actions = ( "setModeRadio:", "drawMode:", "drawMode:" ); Outlets = ( "mode_radio_i" ); Super = NSView; }; ZView = { Actions = ( ); Outlets = ( ); Super = NSView; }; }