/* trace.c BSP line tracing Copyright (C) 2004 Bill Currie Author: Bill Currie Date: 2004/9/25 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/model.h" #include "QF/sys.h" #include "compat.h" #include "world.h" /* LINE TESTING IN HULLS */ typedef struct { vec3_t end; int side; int num; mplane_t *plane; } tracestack_t; static inline void calc_impact (trace_t *trace, const vec3_t start, const vec3_t end, mplane_t *plane) { vec_t t1, t2, frac, offset; vec3_t dist; t1 = PlaneDiff (start, plane); t2 = PlaneDiff (end, plane); offset = 0; if (trace->isbox) { if (plane->type < 3) offset = trace->extents[plane->type]; else offset = (fabs (trace->extents[0] * plane->normal[0]) + fabs (trace->extents[1] * plane->normal[1]) + fabs (trace->extents[2] * plane->normal[2])); } if (t1 < 0) { frac = (t1 + offset + DIST_EPSILON) / (t1 - t2); // invert plane paramterers VectorNegate (plane->normal, trace->plane.normal); trace->plane.dist = -plane->dist; } else { frac = (t1 - offset - DIST_EPSILON) / (t1 - t2); VectorCopy (plane->normal, trace->plane.normal); trace->plane.dist = plane->dist; } frac = bound (0, frac, 1); trace->fraction = frac; VectorSubtract (end, start, dist); VectorMultAdd (start, frac, dist, trace->endpos); } VISIBLE qboolean MOD_TraceLine (hull_t *hull, int num, const vec3_t start_point, const vec3_t end_point, trace_t *trace) { vec_t start_dist, end_dist, offset, frac; vec3_t start, end, dist; int side, empty, solid; tracestack_t *tstack; tracestack_t tracestack[256]; dclipnode_t *node; mplane_t *plane, *split_plane; VectorCopy (start_point, start); VectorCopy (end_point, end); tstack = tracestack; empty = 0; solid = 0; split_plane = 0; while (1) { while (num < 0) { if (!solid && num != CONTENTS_SOLID) { empty = 1; if (num == CONTENTS_EMPTY) trace->inopen = true; else trace->inwater = true; } else if (!empty && num == CONTENTS_SOLID) { solid = 1; } else if (empty || solid) { // DONE! trace->allsolid = solid & (num == CONTENTS_SOLID); trace->startsolid = solid; calc_impact (trace, start_point, end_point, split_plane); return false; } // pop up the stack for a back side if (tstack-- == tracestack) { trace->allsolid = solid & (num == CONTENTS_SOLID); trace->startsolid = solid; return true; } // set the hit point for this plane VectorCopy (end, start); // go down the back side VectorCopy (tstack->end, end); side = tstack->side; split_plane = tstack->plane; num = hull->clipnodes[tstack->num].children[side ^ 1]; } node = hull->clipnodes + num; plane = hull->planes + node->planenum; offset = 0; start_dist = PlaneDiff (start, plane); end_dist = PlaneDiff (end, plane); if (trace->isbox) { if (plane->type < 3) offset = trace->extents[plane->type]; else offset = (fabs (trace->extents[0] * plane->normal[0]) + fabs (trace->extents[1] * plane->normal[1]) + fabs (trace->extents[2] * plane->normal[2])); } /* when offset is 0, the following is equivalent to: if (start_dist >= 0 && end_dist >= 0) ... if (start_dist < 0 && end_dist < 0) ... due to the order of operations however, when (start_dist == offset && end_dist == offset) or (start_dist == -offset && end_dist == -offset), the trace will go down the /correct/ side of the plane: ie, the side the box is actually on */ if (start_dist >= offset && end_dist >= offset) { // entirely in front of the plane num = node->children[0]; continue; } if (start_dist <= -offset && end_dist <= -offset) { // entirely behind the plane num = node->children[1]; continue; } // when offset is 0, equvalent to (start_dist >= 0 && end_dist < 0) and // (start_dist < 0 && end_dist >= 0) due to the above tests. if (start_dist >= offset && end_dist <= -offset) { side = 0; frac = (start_dist - offset) / (start_dist - end_dist); } else if (start_dist <= offset && end_dist >= offset) { side = 1; frac = (start_dist + offset) / (start_dist - end_dist); } else { // get here only when offset is non-zero Sys_Printf ("foo\n"); frac = 1; side = start_dist < end_dist; } frac = bound (0, frac, 1); tstack->num = num; tstack->side = side; tstack->plane = plane; VectorCopy (end, tstack->end); tstack++; VectorSubtract (end, start, dist); VectorMultAdd (start, frac, dist, end); num = node->children[side]; } }