Bill Currie
|
ff132bb536
|
64bit windows patch from phrosty
|
2007-04-04 07:48:14 +00:00 |
|
Bill Currie
|
51a7392730
|
fix both the black skins and phrosty's overzealous memcpy bugs
|
2007-04-03 22:47:42 +00:00 |
|
Bill Currie
|
3cb9e089ef
|
make -nocdaudio wor
|
2007-03-31 23:36:13 +00:00 |
|
Bill Currie
|
72af804b31
|
nested include reporting
|
2007-03-31 15:27:36 +00:00 |
|
Bill Currie
|
5e98c49188
|
chase down a runaway else
|
2007-03-31 15:26:58 +00:00 |
|
Bill Currie
|
90129fc4ec
|
add $frame_reset grab command to reset the frame macro counter and sneak the command in before each file in the single-cpp script. This fixes the bogus animations in nq (and anything else, for that matter)
|
2007-03-31 13:54:09 +00:00 |
|
Bill Currie
|
03e1d6c3bf
|
re-implement the comment lexer using states to re-learn how things work prior to implementing preqcc support
|
2007-03-30 09:02:36 +00:00 |
|
Bill Currie
|
542c1bb0d9
|
new cache scheme now works properly. next step: shuffle blocks to the top of the heap before locking them
|
2007-03-30 07:41:17 +00:00 |
|
Bill Currie
|
4cab5b90e6
|
new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often.
|
2007-03-28 13:09:49 +00:00 |
|
Bill Currie
|
e5b972529b
|
take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write
|
2007-03-28 09:52:01 +00:00 |
|
Brian Koropoff
|
82e732b052
|
Don't automatically append a space when results are from a custom completion handler
|
2007-03-27 09:41:04 +00:00 |
|
Jeff Teunissen
|
20422ddf04
|
remove ao.m4 :)
|
2007-03-27 07:20:26 +00:00 |
|
Jeff Teunissen
|
39c5bd0d9e
|
Clean up aclocal stuff.
|
2007-03-27 07:08:22 +00:00 |
|
Bill Currie
|
8d5b5fdf04
|
cleanup of channel stopping and fix cd_file's pause/resume
|
2007-03-27 06:15:57 +00:00 |
|
Bill Currie
|
f2dc7bd02c
|
Cleanup SND_StaticSound a bit.
|
2007-03-27 04:12:04 +00:00 |
|
Bill Currie
|
5d73a80887
|
use ch->sfx in one place only. doesn't really fix anything though.
|
2007-03-27 03:49:42 +00:00 |
|
Bill Currie
|
72a1aeb74b
|
d'oh
|
2007-03-27 03:43:52 +00:00 |
|
Bill Currie
|
e994e622b5
|
I'm getting pretty annoyed with this cache-release bug :P
|
2007-03-27 03:42:11 +00:00 |
|
Bill Currie
|
3bc7921a99
|
plug a potential channel leak
|
2007-03-27 00:50:08 +00:00 |
|
Bill Currie
|
522b069433
|
wow, wasn't thinking well with that one. fixes the seg with the default renderer
|
2007-03-27 00:49:20 +00:00 |
|
Bill Currie
|
b987d5e887
|
mixer is a bit more reliable, but still getting cut-offs :(
|
2007-03-26 13:30:56 +00:00 |
|
Bill Currie
|
970408769f
|
opps, that wasn't meant to go in
|
2007-03-26 11:49:54 +00:00 |
|
Bill Currie
|
f2e524491d
|
reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope).
|
2007-03-26 11:44:52 +00:00 |
|
Bill Currie
|
fd8f530656
|
make valgrind stop crying wolf
|
2007-03-26 09:06:50 +00:00 |
|
Bill Currie
|
b93615940e
|
remove some debug
|
2007-03-25 08:30:06 +00:00 |
|
Bill Currie
|
1d1982fddf
|
more improvements to the sound offsetting
|
2007-03-25 08:12:43 +00:00 |
|
Bill Currie
|
2f7d686a3c
|
make things a little quieter (less likely to clip)
|
2007-03-25 08:11:52 +00:00 |
|
Bill Currie
|
f2d7630ac1
|
better sound offsetting
|
2007-03-25 07:45:13 +00:00 |
|
Bill Currie
|
33a7c395dc
|
allow initially silent channels to be active incase they are later audible
|
2007-03-25 06:48:19 +00:00 |
|
Bill Currie
|
0a142265cc
|
ensure silent channels get freed
|
2007-03-25 06:42:14 +00:00 |
|
Bill Currie
|
ab11912f93
|
fix the scrag = fiend bug
|
2007-03-25 05:47:53 +00:00 |
|
Bill Currie
|
c20a553e1a
|
free entities that didn't get initialized (lost this in the format conversion)
|
2007-03-25 04:15:18 +00:00 |
|
Bill Currie
|
d5f886c334
|
forgot to read lightstyles
|
2007-03-25 03:50:18 +00:00 |
|
Bill Currie
|
6e77198b6f
|
handle the new save files properly
|
2007-03-25 02:01:10 +00:00 |
|
Bill Currie
|
4a421dbb49
|
scaning the new save files needs a lot more memory
|
2007-03-25 02:00:38 +00:00 |
|
Bill Currie
|
6678e67f05
|
clamp the default renderer to 44100 too, and spew messages when running out of channels.
|
2007-03-25 01:02:03 +00:00 |
|
Bill Currie
|
3609a2215e
|
forgot this
|
2007-03-24 14:20:36 +00:00 |
|
Bill Currie
|
12535ec1f9
|
error checking :)
|
2007-03-24 14:20:20 +00:00 |
|
Bill Currie
|
a4f9363566
|
get the basics of http download working. need error checking.
|
2007-03-24 13:57:07 +00:00 |
|
Bill Currie
|
d7b84e3ca3
|
http redirect is similar to file not found
|
2007-03-24 13:56:14 +00:00 |
|
Bill Currie
|
58112a6407
|
fix a couple of missed VISIBLE tags
|
2007-03-24 12:28:47 +00:00 |
|
Bill Currie
|
cc6ec57772
|
fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me)
|
2007-03-24 11:46:41 +00:00 |
|
Bill Currie
|
8871765491
|
require gcc4 for the inline limit stuff (doesn't work in certain 3.4 versions)
|
2007-03-24 11:43:08 +00:00 |
|
Bill Currie
|
932c9e7330
|
fix incorrect braces
|
2007-03-24 11:33:21 +00:00 |
|
Bill Currie
|
dc09b6e5ec
|
this should fix the jack test
|
2007-03-24 11:28:22 +00:00 |
|
Bill Currie
|
605d7bde6a
|
fix Hikaru's broken build (older gcc)
|
2007-03-24 11:11:42 +00:00 |
|
Bill Currie
|
984d42df3b
|
fix an unitialized variable (won't fix the bug, though)
|
2007-03-24 11:11:19 +00:00 |
|
Bill Currie
|
da1b11ff3b
|
I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME
|
2007-03-24 10:42:34 +00:00 |
|
Bill Currie
|
32c1127b57
|
that was a bit of a mistake, but it did highlight bugs :)
|
2007-03-24 10:38:16 +00:00 |
|
Timothy C. McGrath
|
784673aa16
|
Update FAQ so people who get stumped by trying to build svn and get configure syntax errors will know what to do. Hikaru
|
2007-03-24 10:17:05 +00:00 |
|