Commit graph

140 commits

Author SHA1 Message Date
Bill Currie
c3e3f8182d the hull growing seems to work now. 2001-07-30 22:53:01 +00:00
Bill Currie
6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Bill Currie
dbb339651d make the hull plane setup a loop 2001-07-29 00:12:14 +00:00
Bill Currie
097f38d594 return a null edict properly 2001-07-27 23:22:21 +00:00
Bill Currie
e69c1e8918 correct a typo in a comment 2001-07-27 23:07:38 +00:00
Bill Currie
219c58bd98 wrappers for SV_TestEntityPosition and SV_HullPointContents 2001-07-27 23:05:58 +00:00
Bill Currie
0b576e42a1 fix a small bug 2001-07-27 19:48:46 +00:00
Bill Currie
27dde8cefe sv_pr_cmds.c:
find the full bounding box for the rotated bounding box and put this
	into hull's clip_mins and clip_maxs. Also, provide:
		vector (integer hull, integer max) getboxbounds = #94
	to retrieve these values (max != 0 for clip_maxs, max == 0 for clip_mins)
world.c:
	SV_TestPlayerPosition now checks for a rotated_bbox hull
2001-07-27 06:39:06 +00:00
Bill Currie
df2f517146 put in a couple of comments 2001-07-26 17:36:57 +00:00
Bill Currie
517be0adbb change rotate_bbox's `prototype'
void (integer hull, vector right, vector forward, vector up,
      vector mins, vector maxs) rotate_bbox = #97
2001-07-26 16:32:01 +00:00
Bill Currie
a44da38e04 rotate the bounding box points, not just the planes
fix a really nasty bug with allocating a hull
2001-07-26 16:24:47 +00:00
Bill Currie
88eb9e118a forgot to subtract 1 from the incoming hull `handle' 2001-07-26 15:33:55 +00:00
Bill Currie
5ebee4a28b rotated bounding box support. this is so totally untested it's not funny
(though it does compile). Keeps things simple and only checks touched.

.integer rotated_bbox;

ent.rotated_bbox = getboxhull ();// be sure to check for failure (0)
rotate_bbox (ent.rotated_bbox, ent.angles, ent.mins, ent.maxs);
...
freeboxhull (ent.rotated_bbox); // when freeing entity. box hulls are limited

integer () getboxhull = #95
void (integer hull) freeboxhull = #96
void (integer hull, vector angles, vector mins, vector maxs) rotate_bbox = #97
2001-07-26 04:26:54 +00:00
Bill Currie
64a2f8d277 rearrange the comments for the builtins table, and put a comment with the
builtin number (and prototype where appropriate) on every element
2001-07-25 23:33:06 +00:00
Zephaniah E. Hull
08bc0e987b New PF_checkmove! A direct interface to SV_Move, but named better.
(This is #98.)
2001-07-25 22:14:42 +00:00
Bill Currie
d12a0a930d return of UserInfoCallback is now ignored and SV_Userinfo_f just returns as
PR_setuserinfo now does the extract from userinfo.
2001-07-24 22:11:44 +00:00
Bill Currie
22c9716b56 rename int_var to integer_var 2001-07-22 20:20:46 +00:00
Adam Olsen
2f223924f4 Add a set of "crudefile" file io functions. Reads or writes an
entire C string (including terminating nul).  Read the source for
more details :)
2001-07-22 19:03:26 +00:00
Bill Currie
abf34ac2d3 send the right one 2001-07-20 05:30:51 +00:00
Bill Currie
a09705953f forgot to send the updates to the clients 2001-07-20 05:29:45 +00:00
Bill Currie
743fd9cc19 rename SetUserInfo to UserInfoCallback.
set self to the client entity for UserInfoCallback.
add void (entity ent, string key, string value) setinfokey = #102;
	similar usage to infokey.
2001-07-20 05:05:47 +00:00
Adam Olsen
a771b5bd6c Make edicts command support a search string, so it only prints edicts
with matching classnames.  Makes it easy to print out the type you want
for debugging :)
2001-07-19 03:18:11 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Adam Olsen
484f5494b8 Add my strlen and charcount functions as quakec builtins. strlen
returns the total string length, and charcount returns the number of
times the given character appears.
2001-07-13 22:58:31 +00:00
Bill Currie
7a06a2254a rename the Con_Printf in sv_send.c to SV_Printf and change all the calls to
Con_Printf in the server code to SV_Printf.
nuke Con_DPrintf from sv_send.c
2001-07-11 23:11:29 +00:00
Adam Olsen
29188c9f33 typo 2001-06-14 17:31:53 +00:00
Bill Currie
4c8f84adc5 fix for CustomTF menu truncation 2001-06-03 01:28:11 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie
dfbfd9463c mingw cross compile fixes. qw-server (only, so far) compiles but does not
yet link due to Sys_Error :/
2001-04-10 20:07:11 +00:00
Bill Currie
067db089a2 make edict pruning, field parsing and the builtins part of progs_t like they
should have been
2001-03-27 22:39:21 +00:00
Bill Currie
f78b973978 move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.

Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00
Bill Currie
53c9732303 add PF_checkextension for later use. The pr_checkextension cvar will come
when I've had some sleep.
2001-03-07 10:22:51 +00:00
Bill Currie
10e6b7af84 edict field access type checking :) Currently forced on, but it will become a
configure option in the future
2001-03-01 21:11:35 +00:00
Bill Currie
ef38fd2e79 progsdef.h is now used only for the PROGHEADER_CRC def. Much of the protocol
still seems to be broken :(
2001-03-01 18:44:19 +00:00
Bill Currie
ad18afaa3c really clean up global and function access. Unfortunatly, frames are still
borked, at least for the view entity.
2001-03-01 08:34:30 +00:00
Bill Currie
63b990cd30 qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my
progs globals and edict fields accessors, but I'm not so sure that's the cause
of the run-time error:

SV_Error: SV_ModelIndex: model progs/player.mdl not precached
Fatal error: SV_Error: SV_ModelIndex: model progs/player.mdl not precached

I suspect I failed to find the spawn function.
2001-02-28 22:44:38 +00:00
Bill Currie
7e14a0fbf3 clean up RETURN_EDICT and RETURN_STRING definitions to be both easier to read
and more correct for aliasing (and int size dependence, too:).
2001-02-27 19:05:05 +00:00
Ragnvald Maartmann-Moe IV
a0565418d9 Stomped out lots of typos and case inconsistencies. fixme, Fixme, FIXME! 2001-02-21 23:45:49 +00:00
Bill Currie
87854e1a0c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00