Brian Koropoff
f78ec56975
Added escape characters, the <i> tag to ignore tags enclosed within it, and
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generally cleaned the parser up. If a line begins with |, it will be
stripped off by the tokenizer and no tags or escape characters will be
processed. Commands stuffed into the console from the server are prepended
with | to ensure backward compatibility. This can also be used anywhere
backward compatibility is needed, such as where info strings are stuffed
into the console, or as an alternative to using escape characters in the
entire string.
2002-03-03 08:29:28 +00:00
Brian Koropoff
4a7f3b3189
This commit fixes up cmd_args to rebuild a string from the processed
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tokens and adds support for comments.
2002-03-03 06:00:44 +00:00
Brian Koropoff
6936615fdf
HTML-like tags are more or less done. Next up is variable substitution
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and escape characters.
2002-03-03 04:26:37 +00:00
Brian Koropoff
557846b220
This is the first commit to the newcmd branch, which is a mostly-rewritten
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console command parser. It will eventually include html-like tags for
modifying text (gold numbers, brown characters, etc) and escaped characters.
The major differences so far are that dynamic strings are now used instead
of static buffers, and single quotes can be used to enclose tokens as
well as double quotes.
2002-03-03 03:36:27 +00:00
Bill Currie
864e765293
update the cvs location
2002-03-01 22:35:25 +00:00
Bill Currie
a384870e4b
cl_chatmode works again
2002-02-28 04:12:20 +00:00
Bill Currie
009e6346fe
now, so long as ulimit allows it, we can always get a core dump. Looks a
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little odd:
Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault (core dumped)
but the core file does accurately show the error
2002-02-27 06:55:21 +00:00
Bill Currie
2f62b744fa
After an interesting discussion with Lordhavoc, make the GPU do more work in
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the background. This is achieved by doing only a (qf)glFlush at the end of
the frame, doing the inter rendering-frame processing (ie, client frame
processing), glFinish, glXSwapBuffers, then starting the next frame. I've
changed the glFinish call in SCR_UpdateScreen to glFlush and the glFlush
call in GL_EndRendering to glFinish because there's no point in calling
glFinish followed by glFlush. Also, SwapBuffers should always be precedded
by glFinish rather than just glFlush (in Lordhavoc's experience). The
GL_EndRendering at the end of SCR_UpdateScreen got moved to the beginning.
2002-02-27 05:22:21 +00:00
Bill Currie
5d3830eeb1
move SV_SetMoveVars
2002-02-26 07:32:23 +00:00
Bill Currie
8eba01b3d3
another, probably vain, attempt at getting qf to at least /work/ with
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gcc- 2.96 :/
2002-02-26 05:18:08 +00:00
Bill Currie
cfb6c1db0a
first stab at hardware gamma support for windows. WILL screw up system gamma :)
2002-02-26 00:14:16 +00:00
Bill Currie
6ba5e823b2
use sv_gravity->value instead of movevars.gravity
2002-02-25 23:11:39 +00:00
Bill Currie
3e4c200430
more evil hacks to get nq's and qw's sv_phys.c similar.
2002-02-25 22:57:17 +00:00
Bill Currie
676527a0d3
if the velocity is 0, don't bother clipping it.
2002-02-25 18:40:51 +00:00
Bill Currie
da1f9fcf44
cut&paste + 1am = crippled quakeguy. d'oh :P
2002-02-25 17:41:21 +00:00
Bill Currie
81eda409f1
convert so ifs to ?:
2002-02-25 16:35:01 +00:00
Bill Currie
86f92131a9
invert mouse option from RvB
2002-02-25 16:20:43 +00:00
Bill Currie
9ea013888b
eliminate GetEdictFieldValue, mostly merge SV_AddGravity, and clean up
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some whitespace in sv_phys.c
2002-02-25 07:44:17 +00:00
Bill Currie
cd29f8b9a0
remove an unneeded prototyp
2002-02-25 06:34:06 +00:00
Bill Currie
d5ed3bea75
when touching entities, it is possible for the next linked entity to be
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freed, and thus unlinked. when this mappens, make sure the pointer to the
next entity to be touched gets updated appropriatly.
2002-02-25 03:24:46 +00:00
Bill Currie
8e31211266
don't link in a MOVETYPE_NONE edict that has freed itself via its think
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function.
2002-02-25 03:22:32 +00:00
Bill Currie
860e3ebb1d
make unsigned arrays/pointers more useful by allowing them to be used as
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unbounded arrays
2002-02-24 01:11:34 +00:00
Bill Currie
7db3eaeefe
more problems pointed out by raorn
2002-02-23 17:43:58 +00:00
Bill Currie
9d0d8c49e7
win32 compile fix
2002-02-23 17:43:41 +00:00
Bill Currie
f3944a8eda
fix a couple mistakes pointed out by raorn
2002-02-23 17:09:41 +00:00
Jeff Teunissen
ae2303c18d
Hide the reason for a plugin load failure unless developer is set.
2002-02-22 11:17:20 +00:00
Jeff Teunissen
9bd2e6ae91
Another test, and reformatting a text file.
2002-02-22 10:24:26 +00:00
Jeff Teunissen
4eb6c51da4
TODO stuff, and a test of the log_accum script.
2002-02-22 10:16:02 +00:00
Bill Currie
29706477d4
gl_driver default is now configurable
2002-02-22 08:55:24 +00:00
Bill Currie
3e4422a9f3
ok, the usleep is back, but it's controlled via cl_usleep which defaults to
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off.
2002-02-22 05:48:59 +00:00
Bill Currie
96d3a997c9
bring sv_phys.c closer to being mergable. I've temporarily(?) disabled
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Maddes' max velocity `fix' (yeah, it's physicly correct, but...). I'll
probably cvar it.
2002-02-22 05:28:17 +00:00
Bill Currie
80723fdec7
o don't ice when ex_name or ex_nil expressions show up in emit_expr.
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instead, treat as useless epxression.
o mark rvalue expressions as such
o increment the users of a managed temp def when in an rvalue expr
2002-02-21 20:34:04 +00:00
Bill Currie
0c511d3da5
a couple fixes pointed out by raorn (thanks)
2002-02-21 08:46:22 +00:00
Bill Currie
972bd8852b
rewrite QFGL_ExtensionAddress to just use QFGL_ProcAddress and be done with
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it. hopefully this will fix raorn's crash.
2002-02-21 07:56:27 +00:00
Chris Ison
9bbcae0772
removed cl_bob cvars from config
2002-02-20 23:28:15 +00:00
Bill Currie
5a1c0af8ca
more cloning :)
2002-02-20 20:53:41 +00:00
Bill Currie
87cb9647ab
reduce the fluffy diffs
2002-02-20 20:21:08 +00:00
Bill Currie
c9432fd92d
remove unneeded stuff
2002-02-20 20:20:17 +00:00
Bill Currie
8ee5acb208
redo Sys_Error so it's more usable throughout quake
2002-02-20 19:22:52 +00:00
Bill Currie
ea79349c2d
nq world.c and qw world.c are now identical ignoring the $Id line
2002-02-20 18:35:49 +00:00
Bill Currie
4ab577a75f
nuke some useless (or even harmful) prototypes
2002-02-19 23:22:59 +00:00
Bill Currie
b6c331736a
give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and
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cl_mem_size in qw).
2002-02-19 20:47:45 +00:00
Bill Currie
9aace57b07
fix a core dump when failing to allocate the hunk
2002-02-19 19:24:18 +00:00
Timothy C. McGrath
301eb4b8fd
Changed show_fps, show_time, show_pl and show_ping into archived cvars. They
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were archived originally, but apparently some insane little gremlin keeps
reverting my change without telling me why :)
Tim/Misty/Misty-chan
2002-02-19 00:58:17 +00:00
Bill Currie
e38259e01f
warn when a top-level local shadows a parameter
2002-02-19 00:16:56 +00:00
Bill Currie
70194567fe
kill the usleep. I don't know why, nor do I really care, but it causes qw to
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not run at full speed even though it shouldn't.
2002-02-18 19:21:53 +00:00
Bill Currie
d1fcfd1939
Implement --traditional so qfcc can be a nicer qcc. This disables several
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keywords (quaternion integer function for break continue switch case default
NIL struct enum typedef) and converts some errors to warnings (assignment to
constants, insufficient function arguments, return; from non-void function,
anal function `pointer' type checks)
2002-02-18 06:23:59 +00:00
Bill Currie
7c9a19283b
add servlist.qc
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My fault for telling wildcode menu.src instead of menu.src.in :)
2002-02-17 07:32:36 +00:00
Chris Ison
952d14a149
the early beginnings of the serverlist qc
2002-02-17 00:21:48 +00:00
Bill Currie
49ef391664
make dist fix
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2002-02-16 05:15:24 +00:00