Bill Currie
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cf3aeadb42
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more error checking ala WildCode
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2003-03-10 21:28:18 +00:00 |
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Bill Currie
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2d796e09f4
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ignore dvi files
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2003-03-10 21:26:57 +00:00 |
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Bill Currie
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627c6f70f5
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allow casting between function types
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2003-03-10 21:23:05 +00:00 |
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Bill Currie
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cbd2c42178
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WildCode's win32 sound fixes
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2003-03-10 21:21:22 +00:00 |
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Bill Currie
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e3ad60f142
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add WildCode's error checking for win32 cpp handling
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2003-03-10 21:00:48 +00:00 |
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Bill Currie
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72d1343735
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add some comments about the coordinate systems used in AngleVectors
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2003-03-10 20:44:50 +00:00 |
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Bill Currie
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a565f2f9ea
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`document' the new client functions
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2003-03-10 16:49:01 +00:00 |
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Bill Currie
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4c7daebe89
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provide SV_UserCmd builtin so progs can emulate a client but use the
engine's physics code
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2003-03-10 16:39:40 +00:00 |
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Bill Currie
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57a470a88a
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alpha compile fixes (unused functions)
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2003-03-08 07:17:32 +00:00 |
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Bill Currie
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a8c989969d
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hopefully better input grabbing state tracking
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2003-03-07 22:30:15 +00:00 |
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Bill Currie
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c731afa957
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hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
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2003-03-07 03:55:51 +00:00 |
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Bill Currie
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7bdf1bdb90
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don't count server clients as clients
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2003-03-06 19:06:10 +00:00 |
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Bill Currie
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f70b1fbafd
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actually free the client when SV_FreeClient is called (oops:)
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2003-03-05 18:19:32 +00:00 |
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Bill Currie
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bfaef7747b
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the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
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2003-03-05 18:18:42 +00:00 |
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Bill Currie
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6c028a57bb
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bot player stats seem to be working working
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2003-03-05 03:56:50 +00:00 |
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Bill Currie
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6b20862865
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disable some debug
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2003-03-04 21:13:10 +00:00 |
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Bill Currie
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d788d02716
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for now don't allow bots to survive map changes
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2003-03-04 17:38:42 +00:00 |
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Bill Currie
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3e05400175
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add SV_SetUserinfo builtin
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2003-03-04 17:28:31 +00:00 |
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Bill Currie
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4de6a20856
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fix a bug with \\ handling just before the end of a string constant
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2003-03-04 17:03:49 +00:00 |
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Bill Currie
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2310e94df8
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fix userid setup
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2003-03-04 16:00:57 +00:00 |
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Bill Currie
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e131ec5885
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fix the status seg
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2003-03-04 07:44:22 +00:00 |
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Bill Currie
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cee4846743
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hmm, that segs :), but then, so does doing "status" while bots are going
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2003-03-04 07:36:34 +00:00 |
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Bill Currie
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a10704f99d
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boundscheck the client entity
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2003-03-04 04:10:25 +00:00 |
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Bill Currie
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9fbbadb788
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disable the disconnect events for bots as I'm not yet sure how I'm going to
do things
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2003-03-04 04:03:02 +00:00 |
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Bill Currie
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fc7324485e
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implement SV_AllocClient and SV_FreeClient builtins
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2003-03-04 03:35:12 +00:00 |
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Brian Koropoff
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34f3970847
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Added the "map" GIB event to qw-server.
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2003-03-04 03:23:41 +00:00 |
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Bill Currie
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c07891826a
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break out the client slot allocation code into a separate function
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2003-03-04 01:36:30 +00:00 |
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Bill Currie
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da3cac2b6a
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oops, didn't notice the lack of {}s
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2003-03-03 21:46:41 +00:00 |
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Bill Currie
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c52ce7f202
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slight optimisation
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2003-03-03 21:41:13 +00:00 |
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Bill Currie
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1c774bc10c
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remove some debug code :P
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2003-03-03 21:10:29 +00:00 |
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Bill Currie
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4c5c711ff5
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fix a nasty bug where immediates would get aliased. (eg, 2 and 1073741824).
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2003-03-03 21:09:41 +00:00 |
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Ragnvald Maartmann-Moe IV
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f57eb911cc
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Another little FIXME. (Cleanup I'll do soon, hopefully)
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2003-03-03 19:32:56 +00:00 |
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Ragnvald Maartmann-Moe IV
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2000954a2c
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Whitespace, and a workaround for show_* misplacement.
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2003-03-03 19:20:44 +00:00 |
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Bill Currie
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d469a06620
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move the maxclients and maxspectators range checks into callbacks
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2003-03-03 18:30:09 +00:00 |
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Bill Currie
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beecb5580f
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use %g instead of %f and the 0s hack
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2003-03-03 17:52:11 +00:00 |
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Bill Currie
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389542fda7
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first step in creating an interface for the snagging of client slots by
the progs
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2003-03-03 17:08:45 +00:00 |
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Bill Currie
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8db10ff577
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prototype the new Write functions
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2003-03-03 16:13:04 +00:00 |
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Ragnvald Maartmann-Moe IV
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b64f193d56
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Rest of the Write* update.
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2003-03-03 05:34:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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888337527e
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Use Write*V and WriteBytes, instead of antique bloated functions. ;)
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2003-03-03 05:28:13 +00:00 |
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Ragnvald Maartmann-Moe IV
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e472c6b935
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*shakes an angry shambler at ugly codingstyle*
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2003-03-03 05:24:45 +00:00 |
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Brian Koropoff
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3b99b7366f
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Fixed two bugs in complex variable substitution.
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2003-03-02 05:11:22 +00:00 |
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Bill Currie
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1a40e5b6b4
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implement WriteBytes for qc
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2003-03-02 03:25:47 +00:00 |
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Brian Koropoff
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cd3fc3569b
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Fixed a bug on out-of-bounds array access attempts and enhanced the now-
functioning infobot.gib.
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2003-03-01 07:24:58 +00:00 |
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Brian Koropoff
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2be8a851d5
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Oops, make 'return' GIB builtin actually end the current function.
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2003-03-01 02:44:58 +00:00 |
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Bill Currie
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90752b33fe
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make TYPE (void) NAME valid (no args)
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2003-02-28 23:36:56 +00:00 |
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Bill Currie
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7f37260a9c
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this bit shouldn't know about windows
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2003-02-28 16:22:42 +00:00 |
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Brian Koropoff
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15cc02f17c
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Added client::print, client::printChat, client::printAll, and
client::printAllChat GIB builtins.
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2003-02-28 06:51:16 +00:00 |
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Bill Currie
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a99c859034
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"main" in progs is never called
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2003-02-28 05:53:40 +00:00 |
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Bill Currie
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a9a169e820
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make the more relevant parts of qfs available to progs. bi_file.c will
eventually be moving into bi_qfs.c
|
2003-02-28 05:35:27 +00:00 |
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Bill Currie
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6ef4770adb
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make the menu load when the gamedir hasn't been set
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2003-02-28 05:28:35 +00:00 |
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