Ragnvald Maartmann-Moe IV
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af33733ce4
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More x86-64 (AMD, not intel IA64, taniwha!) fixes.
Compile problems pointed out by Mike A. Harris. Thanks!
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2003-02-12 23:41:20 +00:00 |
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Bill Currie
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aaa6c2a2b0
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fix some warnings picked up by ia-64
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2003-02-12 23:29:16 +00:00 |
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Bill Currie
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55d61f4269
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put the plugins back into ${libdir}/quakeforge ('twas a mis-understanding)
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2003-02-12 22:51:14 +00:00 |
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Bill Currie
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1051b8c748
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missed a net.h -> netmain.h
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2003-02-12 20:08:55 +00:00 |
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Bill Currie
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8ff653a142
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forgot to clean up the net headers
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2003-02-12 19:41:44 +00:00 |
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Bill Currie
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84f90f904c
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more cleanup
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2003-02-12 18:36:14 +00:00 |
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Bill Currie
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7e968f0837
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fix up unknown packet output
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2003-02-12 17:46:48 +00:00 |
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Bill Currie
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5c6b3c1968
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various cleanups
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2003-02-12 17:15:03 +00:00 |
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Bill Currie
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aee559cd4c
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don't ask for the qw and nq net libs :P
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2003-02-12 15:38:39 +00:00 |
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Ragnvald Maartmann-Moe IV
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3fbb55f8ad
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More variable declares in the middle of functions. gcc 2.95 does not seem to like this at all...
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2003-02-12 06:53:38 +00:00 |
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Ragnvald Maartmann-Moe IV
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872c2f5c5f
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Attempt to fix alphageek's compile problem, and clean up other horrors.
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2003-02-12 06:24:30 +00:00 |
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Bill Currie
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e74d05c12b
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oops, didn't mean to link hw-master staticly
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2003-02-12 04:48:45 +00:00 |
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Bill Currie
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cd448e12ce
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initialize the cmd and cvar stuff properly (hey, look, pretty console with
+set sv_use_curses 1:)
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2003-02-12 02:39:24 +00:00 |
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Bill Currie
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21d8b4f8dc
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link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
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2003-02-11 22:48:57 +00:00 |
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Bill Currie
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4bd1718475
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re-arrange viewsize handling to fix the hud bug in glx
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2003-02-11 21:24:27 +00:00 |
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Bill Currie
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eaa82b1439
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IPv6 compile fixes from doneill (slightly modded)
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2003-02-11 05:59:08 +00:00 |
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Bill Currie
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f7d29ae4c6
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add alphageek's suggestion of "--without-tools" for server only build
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2003-02-11 04:12:55 +00:00 |
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Bill Currie
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44985eb827
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fix a typo
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2003-02-10 22:09:33 +00:00 |
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Bill Currie
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bc0eb9f4f4
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more obsolete network code nukage
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2003-02-10 22:05:00 +00:00 |
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Ragnvald Maartmann-Moe IV
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408a9c7458
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Notes on how to build just the server, for the impatient.
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2003-02-10 22:00:38 +00:00 |
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Bill Currie
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80002a5151
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these aren't supported anymore (not as if they're /really/ gone)
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2003-02-10 21:56:04 +00:00 |
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Bill Currie
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f4fdbeee4d
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make the low level network code and packet logging less incentuous
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2003-02-10 21:41:22 +00:00 |
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Bill Currie
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ab7c31032e
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link against the correct lib :P
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2003-02-10 21:39:38 +00:00 |
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Bill Currie
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caa5579e39
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don't need these any more
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2003-02-10 21:10:28 +00:00 |
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Bill Currie
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920b5b2a29
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cvs ignorage
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2003-02-10 21:09:54 +00:00 |
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Bill Currie
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ee56645e76
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d'oh
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2003-02-10 21:06:30 +00:00 |
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Bill Currie
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36c67684a4
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"it compiles, but it's a dirty hack"
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2003-02-10 21:06:03 +00:00 |
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Bill Currie
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2dc7cbaef0
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remove a redundant prototype
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2003-02-10 21:04:50 +00:00 |
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Bill Currie
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6df2c9679b
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white space
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2003-02-10 21:04:08 +00:00 |
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Bill Currie
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5ca662ae92
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put in the beginnings of my hw-master port. /NOT/ tied into the build yet
so it won't affect 0.5.3 at all.
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2003-02-10 19:31:45 +00:00 |
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Bill Currie
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d494be3594
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fix for id1 no longer being created automaticly
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2003-02-10 03:40:04 +00:00 |
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Bill Currie
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d86b431860
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fix a couple of warnings
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2003-02-10 03:19:54 +00:00 |
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Ragnvald Maartmann-Moe IV
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83f0901c17
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Cleaned up fisheye code which totally ignored QF coding style.
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
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2003-02-09 19:35:49 +00:00 |
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Ragnvald Maartmann-Moe IV
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76eb7917a7
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More whitespace.
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2003-02-09 10:18:43 +00:00 |
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Ragnvald Maartmann-Moe IV
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5466f33dff
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Whitespace, while I'm in the area...
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2003-02-09 10:17:20 +00:00 |
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Ragnvald Maartmann-Moe IV
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22641c40fc
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Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
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2003-02-09 10:15:20 +00:00 |
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Bill Currie
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7d46e1ce87
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ditto
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2003-02-07 22:53:35 +00:00 |
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Bill Currie
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b141f2b38e
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move $fs_sharepath/QFplugins to $fs_sharepath/QF/plugins
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2003-02-07 22:52:17 +00:00 |
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Bill Currie
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74e56609b0
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merge in the changes on the release_0_5_2 branch in preparation for 0.5.3
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2003-02-07 22:03:03 +00:00 |
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Bill Currie
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1be25d5ddf
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don't install game.dat but do gzip it
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2003-02-07 21:46:42 +00:00 |
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Bill Currie
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db0d67e5f6
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include menu.dat in the packages. yay!
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2003-02-07 21:46:17 +00:00 |
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Bill Currie
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137b56892f
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move menu.dat to its new home :)
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2003-02-07 20:18:59 +00:00 |
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Bill Currie
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3ab4eb6545
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Arkadi's mach64 patch
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2003-02-06 21:47:33 +00:00 |
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Bill Currie
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c46b58f4b5
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fix an oopsie
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2003-02-05 05:16:51 +00:00 |
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Bill Currie
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c5f7138db8
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emit clipnodes in the correct order
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2003-02-05 05:06:14 +00:00 |
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Bill Currie
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7073afc0a4
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port in OQ's detail, hint and skip brush/texture enhancements
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2003-02-04 23:26:26 +00:00 |
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Bill Currie
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2dd8a6c39d
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grok quest's "map2" format (as well as the original)
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2003-02-04 18:19:57 +00:00 |
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Bill Currie
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78a8e047ab
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d'oh, wrong branch
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2003-02-04 17:02:35 +00:00 |
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Bill Currie
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3ca0759592
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remove the null plugins from the packages (quakeforge-common.postinst might
not be correct)
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2003-02-03 22:43:00 +00:00 |
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Bill Currie
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ab2aa3ae92
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start merging in "map2" (quest) support
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2003-02-03 22:42:13 +00:00 |
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