Commit Graph

4270 Commits

Author SHA1 Message Date
Bill Currie eeb2439eb6 need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie e105198f48 ensure the path passed to Sys_DebugLog is expanded 2003-03-13 05:41:55 +00:00
Bill Currie 6a79ee57c4 the correct fix for overzealous linking: preemptively turf unused externs 2003-03-13 03:18:34 +00:00
Bill Currie bb1b7c481c don't pull in a lib object file due to an /unused/ undefined def. 2003-03-13 01:50:49 +00:00
Bill Currie c1b587c2ce include qfadmin in the dist tarball 2003-03-13 01:21:54 +00:00
Bill Currie 2858bc4922 d'oh 2003-03-12 22:38:02 +00:00
Bill Currie 71a60717d9 make pr_source_path a ; separated list of dirs and make it controllable in
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie 15781b2f19 make vector.x work in classes work and don't give an uninitialized warning
for vec.x = 0;
2003-03-12 21:58:24 +00:00
Bill Currie 82c7867be6 white space 2003-03-12 16:34:26 +00:00
Bill Currie 664e121444 make the output a little more readable 2003-03-12 02:22:06 +00:00
Bill Currie c186266f06 whitespace 2003-03-12 02:21:51 +00:00
Bill Currie ff2a40a7c6 WildCode's dx cleanups 2003-03-11 06:31:30 +00:00
Bill Currie 661b812fac call QFS_Gamedir only if the gamedir actually changes 2003-03-11 05:58:06 +00:00
Bill Currie 63edd414d6 use the command line for the file name rather than hardcoding it 2003-03-11 02:55:22 +00:00
Bill Currie 2aee6a7734 preliminary doxygen support 2003-03-10 23:42:27 +00:00
Bill Currie cf3aeadb42 more error checking ala WildCode 2003-03-10 21:28:18 +00:00
Bill Currie 2d796e09f4 ignore dvi files 2003-03-10 21:26:57 +00:00
Bill Currie 627c6f70f5 allow casting between function types 2003-03-10 21:23:05 +00:00
Bill Currie cbd2c42178 WildCode's win32 sound fixes 2003-03-10 21:21:22 +00:00
Bill Currie e3ad60f142 add WildCode's error checking for win32 cpp handling 2003-03-10 21:00:48 +00:00
Bill Currie 72d1343735 add some comments about the coordinate systems used in AngleVectors 2003-03-10 20:44:50 +00:00
Bill Currie a565f2f9ea `document' the new client functions 2003-03-10 16:49:01 +00:00
Bill Currie 4c7daebe89 provide SV_UserCmd builtin so progs can emulate a client but use the
engine's physics code
2003-03-10 16:39:40 +00:00
Bill Currie 57a470a88a alpha compile fixes (unused functions) 2003-03-08 07:17:32 +00:00
Bill Currie a8c989969d hopefully better input grabbing state tracking 2003-03-07 22:30:15 +00:00
Bill Currie c731afa957 hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie 7bdf1bdb90 don't count server clients as clients 2003-03-06 19:06:10 +00:00
Bill Currie f70b1fbafd actually free the client when SV_FreeClient is called (oops:) 2003-03-05 18:19:32 +00:00
Bill Currie bfaef7747b the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
2003-03-05 18:18:42 +00:00
Bill Currie 6c028a57bb bot player stats seem to be working working 2003-03-05 03:56:50 +00:00
Bill Currie 6b20862865 disable some debug 2003-03-04 21:13:10 +00:00
Bill Currie d788d02716 for now don't allow bots to survive map changes 2003-03-04 17:38:42 +00:00
Bill Currie 3e05400175 add SV_SetUserinfo builtin 2003-03-04 17:28:31 +00:00
Bill Currie 4de6a20856 fix a bug with \\ handling just before the end of a string constant 2003-03-04 17:03:49 +00:00
Bill Currie 2310e94df8 fix userid setup 2003-03-04 16:00:57 +00:00
Bill Currie e131ec5885 fix the status seg 2003-03-04 07:44:22 +00:00
Bill Currie cee4846743 hmm, that segs :), but then, so does doing "status" while bots are going 2003-03-04 07:36:34 +00:00
Bill Currie a10704f99d boundscheck the client entity 2003-03-04 04:10:25 +00:00
Bill Currie 9fbbadb788 disable the disconnect events for bots as I'm not yet sure how I'm going to
do things
2003-03-04 04:03:02 +00:00
Bill Currie fc7324485e implement SV_AllocClient and SV_FreeClient builtins 2003-03-04 03:35:12 +00:00
Brian Koropoff 34f3970847 Added the "map" GIB event to qw-server. 2003-03-04 03:23:41 +00:00
Bill Currie c07891826a break out the client slot allocation code into a separate function 2003-03-04 01:36:30 +00:00
Bill Currie da3cac2b6a oops, didn't notice the lack of {}s 2003-03-03 21:46:41 +00:00
Bill Currie c52ce7f202 slight optimisation 2003-03-03 21:41:13 +00:00
Bill Currie 1c774bc10c remove some debug code :P 2003-03-03 21:10:29 +00:00
Bill Currie 4c5c711ff5 fix a nasty bug where immediates would get aliased. (eg, 2 and 1073741824). 2003-03-03 21:09:41 +00:00
Ragnvald Maartmann-Moe IV f57eb911cc Another little FIXME. (Cleanup I'll do soon, hopefully) 2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV 2000954a2c Whitespace, and a workaround for show_* misplacement. 2003-03-03 19:20:44 +00:00
Bill Currie d469a06620 move the maxclients and maxspectators range checks into callbacks 2003-03-03 18:30:09 +00:00
Bill Currie beecb5580f use %g instead of %f and the 0s hack 2003-03-03 17:52:11 +00:00