Commit Graph

5034 Commits

Author SHA1 Message Date
Bill Currie 4ce44cf9eb PNG write support from DrSpliff 2003-09-09 16:18:13 +00:00
Bill Currie 9607b8f5f2 parse the vis data properly 2003-09-09 15:29:14 +00:00
Bill Currie 26f3839276 bring in lordhavoc's vis data optimisations (doesn't work properly yet) and
parsing of his extra fields.
2003-09-09 08:13:33 +00:00
Bill Currie ba4ca3515d make the default pcm device "default" 2003-09-08 22:56:06 +00:00
Bill Currie 94f00bbefe it seems wine doesn't like %i in *scanf 2003-09-08 21:57:34 +00:00
Ragnvald Maartmann-Moe IV 387f6a6f64 Clean out silly typedef bloat, clean up whitespace. 2003-09-08 20:07:51 +00:00
Bill Currie f93cc0d5d5 make the reached entity warning display even without verbose 2003-09-08 19:50:19 +00:00
Bill Currie 2ea7ca1efd windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
Bill Currie 61a2840870 autoconfiscate the png support 2003-09-08 14:32:54 +00:00
Bill Currie cb5f57fb51 oops, forgot to edit the checks for specified fields 2003-09-08 03:46:56 +00:00
Bill Currie cabe8d6c02 remove some arbitrary limits and add some of the fields from hlight 2003-09-08 03:39:44 +00:00
Bill Currie 50d83a7c56 same with MAX_POINTS_ON_WINDING 2003-09-08 03:25:01 +00:00
Bill Currie ca91f7b727 MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
Bill Currie 89586e0181 don't flush garbage to the screen on the first render frame 2003-09-05 06:55:12 +00:00
Bill Currie 3a8cfb050e fix alpha blending in 2d mode when 3d has never been rendered 2003-09-05 06:48:03 +00:00
Bill Currie 92b6550fe3 correction pointed out by DrSpliff 2003-09-05 04:07:19 +00:00
Bill Currie 1a250f0ef7 error checking in LoadLump and handle muptiple wad files better (ie,
properly:P)
2003-09-05 03:47:19 +00:00
Bill Currie 04a1ff51b1 D'OH!!! fixes totally borked vis data :) 2003-09-05 02:27:34 +00:00
Bill Currie 6b036d14ed in_mouse_accel patch from qize@gmx.net 2003-09-04 22:29:40 +00:00
Bill Currie a0875ea909 eliminate the global variables 2003-09-04 21:24:20 +00:00
Bill Currie 2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie 39ed540979 LoadImage is now used for all external textures giving almost transparent
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie 753dc02deb use dtrings to do the filename manipulation 2003-09-04 18:09:02 +00:00
Bill Currie 9cd2d366ed dstring.h:
document the functions (for doxygen)
dstring.c:
	fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie d186f242b7 DrSpliff's LoadImage code (thanks:) 2003-09-04 16:32:39 +00:00
Bill Currie ff43d61f81 use the correct bytes per pixel count 2003-09-04 16:26:14 +00:00
Bill Currie d0aaa5263b since the tex data is rgba, /say/ it's rgba, not rgb :P 2003-09-04 15:14:09 +00:00
Bill Currie 30e0cba25d better formats for load* and store[bp]* 2003-09-04 05:30:55 +00:00
Bill Currie 3305c0f51f PNG reading support, much thanks to DrSpliff 2003-09-04 05:24:05 +00:00
Bill Currie 8db2660a4c make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie 194ea081eb hopefully add watervis support 2003-09-03 23:04:30 +00:00
Bill Currie 4cb6c062ec use the right plane when calculating the texture normals 2003-09-03 22:54:14 +00:00
Bill Currie a30fbfc917 tighten up hl texture alignment parsing and don't print
"adding 0 texture frames".
2003-09-03 22:32:40 +00:00
Bill Currie 0a8867fde9 replace all VectorSubtract (vec3_origin, ... and
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie 231a1bfb56 bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture
alighnment, partial "point of plane" autocorrection (currently disabled: I
want to make it optional), large map support (not sure where that's
hiding), hipnotic entity rotation
2003-09-03 22:00:08 +00:00
Bill Currie 996de18cc6 good line number reporting for errors and treat ^Z and ^D as whitespace 2003-09-03 18:27:27 +00:00
Bill Currie 0b0f8bb613 make sure all + commands have been executed 2003-09-03 01:30:35 +00:00
Bill Currie 8b36ae6c00 bunch of bug fixes. rather important part of the bot fixes (oops:) 2003-09-03 01:27:57 +00:00
Bill Currie 36f8dbf75a fix a buffer overflow (ouch) 2003-09-02 20:20:54 +00:00
Bill Currie 11538d4745 access arrays in structs more efficiently (especially when using constant
indeces)
2003-09-02 17:41:16 +00:00
Bill Currie f10829206a use a cast expression rather than and bind expression to do the unsigned
comparison for switches. clears the notice (bind seems to be correct in
general) and is more correct conceptually anyway.
2003-09-02 16:53:45 +00:00
Bill Currie 23b525059f cast between integer and unsigned just by changing access method
effectively deprecating conv.ui and conv.iu (they'll die eventually:)
2003-09-02 16:45:36 +00:00
Bill Currie 3a6c8b8b16 wrong place to decrement uses. now have a problem in switch :/ 2003-09-02 06:23:57 +00:00
Bill Currie e0866a5e41 make the escape attempt notification a developer print 2003-09-02 04:57:44 +00:00
Bill Currie a1fa0b3feb make sure the pointed to def has a name before attempting to print it 2003-09-02 04:52:54 +00:00
Ragnvald Maartmann-Moe IV da4015d8d1 Typo fix. 2003-09-01 03:23:52 +00:00
Ragnvald Maartmann-Moe IV dc8e9422a2 Qize's patches. Add some more backwards-compatibility aliases to ln.gib,
remove a dead cvar, and don't display a message about what to do to connect
when use +connect already...
2003-09-01 01:52:20 +00:00
Bill Currie ef4ca0c798 some doxygen tweaks 2003-08-31 05:24:24 +00:00
Bill Currie 4d1313d0c1 don't seg when using 1 component lightmaps 2003-08-30 22:39:27 +00:00
Bill Currie cc41875968 make the bbox output easier to read 2003-08-29 00:50:39 +00:00