Chris Ison
e9d57e0401
Grievres' non-mtex FB being brighter than mtex FB fix. Note: it breaks non-RGBA replacement textures
2004-02-21 10:33:43 +00:00
Chris Ison
ca6112767c
Grievres' water HOM and mtex FB only rendering FB texture fix
2004-02-21 09:04:52 +00:00
Ragnvald Maartmann-Moe IV
5157f668ad
Fix a bunch of state leaks that made multitextured fullbrights smear the world.
...
Now just have one (known) issue with bmodels with fullbright textures not
rendering their base texture. Floating fullbrights are nifty!
Also a number of optimizations, which need wider performance testing.
2004-02-21 05:36:19 +00:00
Bill Currie
6e6df349e4
move the ucmd message code into a common qw lib (more will likely follow)
2004-02-21 05:09:02 +00:00
Bill Currie
551c7ee89a
Grievre's patch to makes R_MarkLights and R_RecursiveMarkLights use the
...
same function for actual marking.. which reduces code redundancy and fixes
the fact that world submodels
2004-02-21 04:23:00 +00:00
Ragnvald Maartmann-Moe IV
1cd0ba3f8f
Pale void.
2004-02-20 22:50:47 +00:00
Bill Currie
ac67a50a9a
handle x % 0 by giving a 0 result
2004-02-20 00:25:08 +00:00
Bill Currie
0e1a9e5082
a bit more netchan cleanup
2004-02-19 23:06:47 +00:00
Bill Currie
029257f5d0
nuke an is_server
2004-02-19 22:29:50 +00:00
Bill Currie
fa58b795f2
except for packet logging, netchan is much cleaner (no more cls in the
...
server!)
2004-02-19 08:58:42 +00:00
Bill Currie
e5ae0b4979
needed EXPORT in both ends if the #if/#else/#endif
2004-02-18 03:19:57 +00:00
Ragnvald Maartmann-Moe IV
79689baa83
Grievre's crash fix.
2004-02-15 19:56:28 +00:00
Ragnvald Maartmann-Moe IV
e43129316b
Slightly reorder cases for legibility. (decreasing order instead of random).
2004-02-15 19:55:59 +00:00
Bill Currie
2d2173dc4e
make R_RecursiveWorldNode non-recursive (needs a new name, now :). 0.4%
...
speedup in null-renderer gl: unknown for sw and sw32 (could be slightly
slower, left recursive version in but #if 0ed out jic)
2004-02-15 03:46:55 +00:00
Chris Ison
6642686e33
removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated.
2004-02-15 03:40:50 +00:00
Ragnvald Maartmann-Moe IV
fef9b30bd7
QF, now complete with underbrights, thanks to Grievre.
...
Play with gl_overbright and gl_doublebright. That's an order.
2004-02-15 00:02:04 +00:00
Ragnvald Maartmann-Moe IV
0dae958a5a
Grievre's fix for texture state leak.
2004-02-14 19:17:51 +00:00
Timothy C. McGrath
b5b61d056f
Grievre passed a one line patch to me which according to his description:
...
"Fixes a bug in dynamic lights (lightstyles weren't being rendered correctly
due to bad assumptions about dlightbits)"
It compiles fine, and seems to work, so, here it is.
Hikaru
2004-02-14 08:36:08 +00:00
Bill Currie
d1904fe7c4
hopefully fix nq segging on windows
2004-02-14 08:05:54 +00:00
Bill Currie
64c156653f
should fix the seg on ^C early in the startup
2004-02-14 07:53:49 +00:00
Bill Currie
d35f027757
undo my incorrect commit
2004-02-14 07:39:43 +00:00
Bill Currie
0e8ba7cc12
oops, committed the wrong file
2004-02-14 07:38:01 +00:00
Bill Currie
2cdf12cd50
if a leaf isn't in the frustum, don't bother lighting it
2004-02-14 07:32:26 +00:00
Bill Currie
85a268c62f
Grievre's lightmap/fullbright multitexture patch (fbs not tested due to
...
lack of drivers supporting 3 tmus)
2004-02-14 05:10:29 +00:00
Bill Currie
103299e7e4
rename Cvar_GetCvarString to Cvar_GetString and add
...
Cvar_Set{String,Float,Integer,Vector} and
Cvar_Get{String,Float,Integer,Vector}. use them in the menus
2004-02-14 02:56:29 +00:00
Bill Currie
a97b722d7b
get the placement of the nice crosshairs right. make cs_data a square to
...
avoid weird mapping effects
2004-02-14 00:18:22 +00:00
Bill Currie
f34335a0c9
provide a builtin to draw a crosshair.
2004-02-13 23:16:33 +00:00
Bill Currie
4cabb40303
break the crosshair draw code into separate functions and give sw and sw32
...
crosshair 3
2004-02-13 22:16:53 +00:00
Bill Currie
a821f048a0
change FNC to FN and fnc to fn for function based opcodes
2004-02-11 06:52:19 +00:00
Bill Currie
c3f41e3e69
new opcode: state.f. same as state, but takes a 3rd float operand to
...
specify the step for calculating nextthink. accessed using
[frame, think, step] (state is [frame, think])
2004-02-11 01:43:33 +00:00
Bill Currie
5c9ffad6a1
oops, fix the line number doubling the /right/ way
2004-02-10 04:42:17 +00:00
Bill Currie
a371af75ab
don't double the source line number when on the function's first line
2004-02-10 01:54:33 +00:00
Ragnvald Maartmann-Moe IV
88c5d21ece
Whitespace, slight code reorder in gl_rmain.c
2004-02-09 04:13:44 +00:00
Ragnvald Maartmann-Moe IV
372b763704
Inconsequential changes.
2004-02-09 04:11:13 +00:00
Ragnvald Maartmann-Moe IV
654cc35482
Mysteriously uncommitted. Fixed.
2004-02-09 04:02:08 +00:00
Ragnvald Maartmann-Moe IV
c4402e07bd
Working towards merging q2 model, sprite, and map support. Check back in a few
...
years, might be finished. ;)
2004-02-08 02:49:38 +00:00
Ragnvald Maartmann-Moe IV
6880b42182
More improvements from ashridah.
2004-02-08 02:39:44 +00:00
Bill Currie
8ea7690530
serious cleanup of refdef calculations.
2004-02-08 00:37:11 +00:00
Bill Currie
f6cac11478
another tidy-up patch from ashridah
2004-02-07 07:50:11 +00:00
Bill Currie
893d3ec290
hash.[ch]:
...
add Hash_NumElements to get the number of elements in the hash table
qfplist.[ch]:
add PL_A_NumObjects and PL_D_NumKeys, to get the number of objects or
number of keys in the array or dictionary, respectively
2004-02-07 07:47:23 +00:00
Bill Currie
85cd891d8c
loop cleanup patch from ashridah
2004-02-07 07:00:25 +00:00
Bill Currie
6342a9bdd7
comment fixups
2004-02-07 06:21:57 +00:00
Bill Currie
6b2d5b6d64
implement pause properly. works for me, hopefully for others
2004-02-07 06:18:56 +00:00
Bill Currie
9038ae2be9
correct a couple function calls
2004-02-07 06:09:06 +00:00
Ragnvald Maartmann-Moe IV
e4410cd914
Grr.
2004-02-07 05:56:49 +00:00
Bill Currie
eee61d261c
ashridah's cd info patch with some whitespace and string handling tweaks
2004-02-07 05:46:43 +00:00
Ragnvald Maartmann-Moe IV
7ae804b8cf
Whitespace, codingstyle, clean out dead comments, redundant returns, and
...
generally sanitize the cd plugins.
2004-02-07 05:35:15 +00:00
Jeff Teunissen
5e3ea6c00c
strip a couple of unnecessary braces
2004-02-07 04:48:36 +00:00
Jeff Teunissen
8811dd520e
Misc. cleanups.
2004-02-07 04:47:38 +00:00
Bill Currie
432ae86cca
don't seg if the field def can't be found
2004-02-07 01:57:31 +00:00