Ragnvald Maartmann-Moe IV
|
41bfde9cfa
|
More cleaning up after slobs.
|
2003-03-21 21:26:26 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
5fb8aa07f3
|
Code style, people. Love it or leave it!
|
2003-03-21 21:25:44 +00:00 |
|
Bill Currie
|
16eac174e6
|
correct the scaling of the 5 bit color map types
|
2003-03-21 16:18:51 +00:00 |
|
Bill Currie
|
fa775c6e30
|
oops, missed a case
|
2003-03-21 06:08:57 +00:00 |
|
Bill Currie
|
7e0ce3d3df
|
skip over any present colormap for non-colormap types
|
2003-03-21 06:08:17 +00:00 |
|
Bill Currie
|
3e349ee52c
|
we now theoreticly support greyscale tga files too :)
|
2003-03-21 05:03:32 +00:00 |
|
Bill Currie
|
6c850c5528
|
seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
|
2003-03-21 04:23:16 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
265edd1fef
|
Small optimization.
|
2003-03-21 00:52:30 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
bf18436ad5
|
Whitespace.
|
2003-03-21 00:51:57 +00:00 |
|
Bill Currie
|
00c61fe07c
|
add a luminance/alpha tex def
|
2003-03-20 23:30:24 +00:00 |
|
Bill Currie
|
c525bc4925
|
call the correct read functions for 32 bit rle expansion
|
2003-03-20 23:11:58 +00:00 |
|
Bill Currie
|
32257923a5
|
cleanup unused vars
|
2003-03-20 23:02:53 +00:00 |
|
Bill Currie
|
b2bc3f13ea
|
support RLE tga files for all 4 directions
|
2003-03-20 22:54:44 +00:00 |
|
Bill Currie
|
abdb21eadc
|
however, don't need read_rgb and read_rgba
|
2003-03-20 21:25:56 +00:00 |
|
Bill Currie
|
4222c501a0
|
darn, broke the reverse direction and fixing it produces horrid code
|
2003-03-20 21:24:04 +00:00 |
|
Bill Currie
|
1a18044b31
|
merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
|
2003-03-20 21:08:47 +00:00 |
|
Bill Currie
|
a01456f851
|
allocate space for the texture correctly
|
2003-03-20 21:08:04 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
88c2735d9c
|
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
|
2003-03-20 19:58:18 +00:00 |
|
Bill Currie
|
4ea47fc261
|
give up on ancient mingw
|
2003-03-19 07:03:51 +00:00 |
|
Bill Currie
|
29ab911ad4
|
this might come in handy
|
2003-03-18 19:49:23 +00:00 |
|
Bill Currie
|
48a5ad0d36
|
my WIP on porting QuakeEd to GNUstep/QuakeForge
|
2003-03-18 19:48:24 +00:00 |
|
Bill Currie
|
3423ed59d5
|
expand the plist api to make plist creation easier
|
2003-03-18 19:15:31 +00:00 |
|
Bill Currie
|
d7a3608943
|
can now convert v3 models to v6
|
2003-03-17 19:54:57 +00:00 |
|
Bill Currie
|
067405b461
|
finally have v3 mdl figured out
|
2003-03-17 18:41:07 +00:00 |
|
Bill Currie
|
df148a3b4c
|
more packet log spam
|
2003-03-17 05:52:45 +00:00 |
|
Bill Currie
|
aa345faf12
|
use the window size for the fullscreen view
|
2003-03-17 05:39:10 +00:00 |
|
Bill Currie
|
a8a8792a76
|
support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
|
2003-03-17 05:17:58 +00:00 |
|
Bill Currie
|
6621bbee36
|
don't spam packet logs accidently :)
|
2003-03-17 04:39:33 +00:00 |
|
Bill Currie
|
27a02de1cc
|
fix a double fclose
|
2003-03-17 04:36:06 +00:00 |
|
Bill Currie
|
3a85d98f83
|
fix an out-by-one error
|
2003-03-17 00:52:16 +00:00 |
|
Bill Currie
|
2173151560
|
get packet logging working with mvds
|
2003-03-16 03:17:50 +00:00 |
|
Bill Currie
|
dc74519205
|
no flags for mdl v3, but yes to skin type
|
2003-03-14 01:00:53 +00:00 |
|
Bill Currie
|
f604a84363
|
attempting to reverse engineer mdl ver 3
|
2003-03-14 00:43:33 +00:00 |
|
Bill Currie
|
1e423b9645
|
make certain classes get referenced when inheriting from them
|
2003-03-13 19:16:45 +00:00 |
|
Bill Currie
|
548d3b68f8
|
pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
don't segfault on broken classes
|
2003-03-13 18:45:45 +00:00 |
|
Bill Currie
|
5cb79f423c
|
fix missing break
|
2003-03-13 17:31:01 +00:00 |
|
Bill Currie
|
0f119c7cdb
|
don't bother lowercasing download filenames now that they're forced
lowercase during the precache stage
|
2003-03-13 16:33:29 +00:00 |
|
Bill Currie
|
2dd3fab209
|
force model and sound names coming in from the progs to be lowercase
|
2003-03-13 16:29:55 +00:00 |
|
Bill Currie
|
eeb2439eb6
|
need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
|
2003-03-13 05:43:45 +00:00 |
|
Bill Currie
|
e105198f48
|
ensure the path passed to Sys_DebugLog is expanded
|
2003-03-13 05:41:55 +00:00 |
|
Bill Currie
|
6a79ee57c4
|
the correct fix for overzealous linking: preemptively turf unused externs
|
2003-03-13 03:18:34 +00:00 |
|
Bill Currie
|
bb1b7c481c
|
don't pull in a lib object file due to an /unused/ undefined def.
|
2003-03-13 01:50:49 +00:00 |
|
Bill Currie
|
c1b587c2ce
|
include qfadmin in the dist tarball
|
2003-03-13 01:21:54 +00:00 |
|
Bill Currie
|
2858bc4922
|
d'oh
|
2003-03-12 22:38:02 +00:00 |
|
Bill Currie
|
71a60717d9
|
make pr_source_path a ; separated list of dirs and make it controllable in
qfprogs
|
2003-03-12 22:31:44 +00:00 |
|
Bill Currie
|
15781b2f19
|
make vector.x work in classes work and don't give an uninitialized warning
for vec.x = 0;
|
2003-03-12 21:58:24 +00:00 |
|
Bill Currie
|
82c7867be6
|
white space
|
2003-03-12 16:34:26 +00:00 |
|
Bill Currie
|
664e121444
|
make the output a little more readable
|
2003-03-12 02:22:06 +00:00 |
|
Bill Currie
|
c186266f06
|
whitespace
|
2003-03-12 02:21:51 +00:00 |
|
Bill Currie
|
ff2a40a7c6
|
WildCode's dx cleanups
|
2003-03-11 06:31:30 +00:00 |
|