Commit graph

10880 commits

Author SHA1 Message Date
Bill Currie
54f2e417dc [ruamoko] Fix daft str_str abi
Returning a string was a bad idea as it makes str_str difficult to use
with str_mid. (actually, iirc, it was the only reason I moved all
strings into progs memory... hmm).
2020-04-08 21:54:41 +09:00
Bill Currie
b7b8df0801 [ruamoko] Add str_lower builtin
This returns a string with all chars lower-cased.
2020-04-08 21:53:53 +09:00
Bill Currie
31abf6f955 [qfcc] Fix some wrong fall-through cases
This fixes the unary minus issue for now. unary_expr needs a rewrite,
though: it's just horrible.
2020-04-08 21:23:57 +09:00
Bill Currie
d5604aef73 [qfcc] Add failing test for unary minus
Producing a void type... very odd.
2020-04-08 21:12:56 +09:00
Bill Currie
d88c1e2f40 [libr] Fix missing alias meta name 2020-04-04 15:46:37 +09:00
Bill Currie
e80344c58e [qwaq] Use full file path for loading source files 2020-04-04 14:34:18 +09:00
Bill Currie
6291a3c503 [qwaq] Hold the editor filename
It may be an ephemeral string.
2020-04-04 14:33:56 +09:00
Bill Currie
2bec2527b4 [gamecode] Re-expose PR_LoadStrings
It's required for qfprogs now that PR_LoadDebug reads strings early.
2020-04-04 14:33:49 +09:00
Bill Currie
63714c7c55 [qwaq] Add builtin to get a file's full path
If the file's base directory cannot be found, the file name is returned
as-is.
2020-04-04 12:51:42 +09:00
Bill Currie
cf7c4780eb [gamecode] Load extended debug data
And add function to get a source file's base directory if available.
2020-04-04 12:50:25 +09:00
Bill Currie
59f48e5e32 [gamecode] Add function to test if string exists
As it returns the string id, it is useful for getting an string id
without risking creating a new one.
2020-04-04 12:32:12 +09:00
Bill Currie
686fc4c43e [qwaq] Guard qwaq_debug_data with a pthread cond
I should have realized this would be prone to races.
2020-04-04 12:23:28 +09:00
Bill Currie
7bcfd2f2be [gamecode] Move file_hash into debug resources
I don't remember why I didn't do this earlier when I thread-safed progs.
2020-04-03 22:39:27 +09:00
Bill Currie
fbbe144399 [gamecode] Clean up some stray "struct"
Left over from moving debug data from progs.h to pr_debug.c
2020-04-03 22:35:55 +09:00
Bill Currie
7c5c462587 [qfcc] Write debug data space to sym file
This should keep things nicely extensible, since additional data can be
done in the data space and found using defs. This gets the compilation
units into the sym file.
2020-04-03 21:25:47 +09:00
Bill Currie
9400b9b115 [qfcc] Add a leading . to the compile_unit def 2020-04-03 19:56:07 +09:00
Bill Currie
453c646d85 [qfcc] Improve dependency checks for tests
They worked well if there was only one source file in the test, but
failed if there were two or more. While only typelinker needed the
enhanced macros, I got them all because I generally copy the nearest
block when adding a new test thus it's best if they're all "correct".
2020-04-03 19:54:25 +09:00
Bill Currie
718f243f69 [qfcc] Relocate loose string relocs when linking
This helps make partially linked object files make more sense when
looking at strings in data spaces.
2020-04-03 15:58:22 +09:00
Bill Currie
049b8f392c [qfcc] create a compilation unit for debug data
The compilation unit stores the directory from which qfcc was run and
any source files mentioned. This is similar to dwarf's compilation unit.
Right now, this is the only data in the new debug space, but more might
come in the future so it seems best to treat the debug space separately
in the object files.
2020-04-03 15:07:13 +09:00
Bill Currie
65e7df44d3 [qfcc] Add function to see if a string is in a pool
Makes for a nice string set.
2020-04-03 14:22:44 +09:00
Bill Currie
9089744290 [qfcc] Add a function to safely get cwd
getcwd is assumed to use malloc if its buff param is null. This may need
fixing in the future, but it's in one spot. The result in "saved" in the
non-progs pool.
2020-04-03 14:22:31 +09:00
Bill Currie
4b34bf3d95 [qfcc] Take optional space param for emit_structure
If the space param is null, the far data space is used.
2020-04-03 14:16:16 +09:00
Bill Currie
f8d9b720de [qfcc] Free data spaces between compiliations 2020-04-03 14:14:34 +09:00
Bill Currie
d69db50cf9 [qfcc] Remove path stripping
It never really helped sort out the path issues when using build
directories. It worked well enough for single directory projects, but
things got messy very quickly, especially when mixing ruamoko libs with
external progs. A better method based on dwarf is coming.
2020-04-03 00:50:06 +09:00
Bill Currie
5d06596814 [qfcc] Fix test harness after .ctor change 2020-04-03 00:20:39 +09:00
Bill Currie
9b1ce44fda [qwaq] Fix some issues with fetching type encodings
Now struct defs show FIXME instead of void data.
2020-04-02 19:31:11 +09:00
Bill Currie
17871b979d [ruamoko] Implement obj_calloc correctly
Forgetting to multiply by the second term leads to not good things.
2020-04-02 19:29:54 +09:00
Bill Currie
63caa5794d [qwaq] Implement step-over tracing
I decided that stopping in between function calls that are on the same
line is a good thing as it gives a chance to skip over the first but
step into the second.
2020-04-02 17:44:53 +09:00
Bill Currie
c09f57c39e [gamecode] Delay .ctor calls if debugging
This allows a debugger to do any symbol lookups and other preparations
between loading progs and the first code execution. .ctors are called as
per normal if debug_handler is not set.
2020-04-02 17:39:11 +09:00
Bill Currie
f90613bc3a [gamecode] Rename fields in pr_stack_t
s and f are a little too succinct.
2020-04-02 15:00:01 +09:00
Bill Currie
ea1e85905c [qwaq] Implement source-level stepping
Now the debugger stops only when the source line has changed or the
statement address is stuck.
2020-04-02 13:07:50 +09:00
Bill Currie
7e51f26b10 [qwaq] Move all the def views into a subdirectory
More declutter.
2020-04-02 13:06:31 +09:00
Bill Currie
6d8bc395f4 [qwaq] Make debug event data available 2020-04-02 12:30:59 +09:00
Bill Currie
c920c746f3 [gamecode] Move debug even enum to pr_debug.h 2020-04-02 10:39:12 +09:00
Bill Currie
118fba8df5 [qwaq] Cope with functions that don't have locals
In this case, .ctor functions.
2020-04-02 00:51:22 +09:00
Bill Currie
1d5058d267 [qwaq] Move progs create and load into the threads
While this does answer the question of how I'll go about restarting the
target progs (when I get to that point), it was required just to start
full-on ruamoko progs because .ctor was getting run in the main thread
and blocking due to trace.
2020-04-02 00:11:47 +09:00
Bill Currie
d9668a1185 [qwaq] Silence some more debug
I was wondering where those sprintfs were going
2020-04-02 00:11:34 +09:00
Bill Currie
154da7653d [qwaq] Quote the string value before display 2020-04-01 21:29:42 +09:00
Bill Currie
6b9d4a747d [ruamoko] Add a builtin to quote strings
All unprintable chars are converted to either standard escape sequences
or \xHH.
2020-04-01 21:28:25 +09:00
Bill Currie
a09eabeb4d [qfcc] Fix some const attribute warnings
Try to anticipate gcc's warnings and it one-ups you :P
2020-04-01 21:17:13 +09:00
Bill Currie
41184bd97d [gamecode] Document the format state machine 2020-04-01 20:50:42 +09:00
Bill Currie
0e7c7640f4 [qwaq] Right-justify def value display
Now that *printf("%*.*s") works :)
2020-04-01 19:57:24 +09:00
Bill Currie
535a2363bb [ruamoko] Create a va_copy for progs
In testing variable fw/precision in PR_Sprintf, I got a nasty reminder
of the limitations of the current progs ABI: passing @args to another QC
function does not work because the args list gets trampled but the
called function's locals. Thus, the need for a va_copy. It's not quite
the same as C's as it returns the destination args instead of copying
like memcpy, but it does copy the list from the source args to a
temporary buffer that is freed when the calling function returns.
2020-04-01 19:48:05 +09:00
Bill Currie
a36f72f7b4 [gamecode] Support variable field width and precision 2020-04-01 19:45:33 +09:00
Bill Currie
7f4d2215e2 [gamecode] Accept EOS at end of conversion specifier 2020-04-01 18:32:30 +09:00
Bill Currie
17bb408b57 [qfcc] Clean up stray dags edges
Killed nodes can leave stray (dangling) edges that cause some confusion
in the dot graphs and may cause problems later on down the track, so
ensure there are no dangling edges.
2020-04-01 16:06:45 +09:00
Bill Currie
199b3e82d9 [qfcc] Add killer node to replacement node's edges
When an operand refers to a killed node, it needs to be evaluated AFTER
the killing node is evaluated. This fixes the double-alias bug.
2020-04-01 16:05:26 +09:00
Bill Currie
4c79c9ffaf [qfcc] Do a dags pre-pass to give operands leafs
The reason double-alias fails is when the double assignment occurs, the
int operands don't yet have leaf nodes and thus the nodes cannot be
killed. This doesn't fix the bug.
2020-04-01 16:03:12 +09:00
Bill Currie
842125faf8 [qfcc] Add a failing test for aliased live vars
I'm not sure if it's due more to doubles or unions, but the bug was
found via double. It seems the dags code generator doesn't see that the
assignment to the union's double field kills the two int fields.

The test passes when NOT optimizing.
2020-04-01 13:49:58 +09:00
Bill Currie
7f86fb5529 [gamecode] Rework PR_Sprintf to use a state machine
This makes it much easier to extend. There are even stubs for variable
field width and precision (not set yet).
2020-04-01 13:32:07 +09:00