Bill Currie
e0512e4af3
r_efrag.c is almost client.h free
2001-05-20 01:58:59 +00:00
Jeff Teunissen
2fa09aa68a
Restore hardware gamma on exit.
2001-05-20 00:56:09 +00:00
Jeff Teunissen
5a7b7571f3
Misc. API header cleanups.
2001-05-19 23:24:20 +00:00
Bill Currie
ec5daaa764
finally merge render.h. nq will NOT currently compile. I'll fix that when I
...
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4
Sound now uses runtime plugins. Much thanks to Deek for doing all the
...
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.
Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit. I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
4cd29c2ff8
don't go fullscreen when already fullcreen
2001-05-17 20:57:29 +00:00
Bill Currie
d16dc87dfa
fix oss' device openning mode. defaults to write only, but read/write can be
...
selected by setting snd_oss_rw (need better name?) to non-zero
2001-05-16 18:59:31 +00:00
Bill Currie
72cc67e863
kill r_fullbright and r_draworder
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`merge' skin handling
2001-05-16 06:01:34 +00:00
Ragnvald Maartmann-Moe IV
56f76e8192
More cleanups.
2001-05-14 01:22:58 +00:00
Bill Currie
559aa4485b
split out the qw client specific skin code from skin.c
2001-05-11 22:47:15 +00:00
Bill Currie
74f734df67
clean up *_skin.c's header dependencies
2001-05-11 21:23:43 +00:00
Bill Currie
105d1ee7d9
well, that didn't last long, did it?
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merge r_cvar.h
2001-05-11 19:33:17 +00:00
Ragnvald Maartmann-Moe IV
a5d3e614a0
More Merge Madness.
2001-05-10 17:45:05 +00:00
Ragnvald Maartmann-Moe IV
7aa70de483
*meld*
2001-05-10 17:26:03 +00:00
Bill Currie
2c07108c65
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
...
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
5cd8ddb1aa
*shuffle*
2001-05-10 04:16:39 +00:00
Ragnvald Maartmann-Moe IV
f5f3260dec
Taniwha apparently lost interest after doing the hard part, so I'll just merge this...
2001-05-10 03:36:31 +00:00
Ragnvald Maartmann-Moe IV
9529f12f5b
Mister Spock was here.
2001-05-10 02:37:55 +00:00
Ragnvald Maartmann-Moe IV
2fe98e9fa4
More merging. Become one with the shoggoth. Poor hungry shoggoth...
2001-05-10 02:29:38 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91
Merge draw.h.
2001-05-09 22:40:51 +00:00
Bill Currie
a590700249
move gib_*.h to include (internal headers)
...
move gib.h to include/QF
fix up the refs to gib.h
2001-05-09 20:50:38 +00:00
Bill Currie
83af1368e1
remove pcx.c's dependence on cl_parse.h
2001-05-09 18:48:55 +00:00
Ragnvald Maartmann-Moe IV
febf62ad9d
Ack, where did all the chairs go!
2001-05-09 18:45:38 +00:00
Ragnvald Maartmann-Moe IV
910e76a900
More header musical chairs chaos. You there! No eating the chairs!
2001-05-09 18:42:37 +00:00
Ragnvald Maartmann-Moe IV
7fa4b01208
More header merges.
2001-05-09 18:28:08 +00:00
Ragnvald Maartmann-Moe IV
7567098bc0
More header merges.
2001-05-09 17:57:57 +00:00
Ragnvald Maartmann-Moe IV
85de55a05c
More header merging.
2001-05-09 17:29:07 +00:00
Ragnvald Maartmann-Moe IV
a454719fc7
Merge adivtab.h while I'm at it.
2001-05-09 17:24:41 +00:00
Ragnvald Maartmann-Moe IV
e0d43f4a7f
Merge anorms.h and anorm_dots.h.
2001-05-09 17:22:27 +00:00
Bill Currie
cc68e1a12e
qf now links with NO optimisation (not even -O). R_CullBox has been moved from
...
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Zephaniah E. Hull
4b3311983b
cl_demo.c: Modified timedemo to give a little more precision with FPS.
...
gl_draw.c: Fixing gl_lightmode 1.
gl_dyn_part.c:
Fixing gl_lightmode 1.
Fixed word wrapping on comments.
Switched to using the new vertex array setup.
gl_rmisc.c: New vertex array setup.
varrays.h: New vertex array setup.
2001-05-02 13:48:04 +00:00
Jeff Teunissen
c364e1c3cf
The first version of the QF Plugin API. Version 1.0 supports input and
...
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00
Bill Currie
4be4e5ccf6
clear not-yet allocated entities to 0xdeadbeef
2001-04-20 17:51:57 +00:00
Joseph Carter
ad042134b1
Let's get this into CVS, even if it's not used yet.
2001-04-17 23:04:54 +00:00
Bill Currie
527471a7de
*-wgl finally links (who knows if it works?:) and some more conceptual
...
cleanup
2001-04-17 15:55:33 +00:00
Bill Currie
3e484da3b8
-x11 now works (qw, anyway)
2001-04-16 19:25:55 +00:00
Bill Currie
df386f31f9
compile fixes for older systems
2001-04-16 15:57:43 +00:00
Bill Currie
065649e488
rework VID_InitBuffers to use callback to init the draw buffers.
...
Unfortunatly, this means that VID_InitBuffers needs to be called twice during
startup (once in VID_Init, and once in D_Init).
2001-04-16 09:12:21 +00:00
Bill Currie
6fcf8395ca
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
...
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
36cbe70826
vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
...
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
a0ab26ff6b
merge screen.h
2001-04-15 07:47:49 +00:00
Bill Currie
7e67fd56f3
getting closer to building the vid libs.
...
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
Bill Currie
5859b3dd1f
merge glquake.h. Rather messily done, but it works and all clashes were
...
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Bill Currie
a3215e4dd0
at long last, nq-wgl builds. probably as broken as hell, though
2001-04-11 21:55:27 +00:00
Bill Currie
b025bb32e1
first steps
2001-04-11 19:56:01 +00:00
Bill Currie
ebb7b6310a
view.h:
...
it seems somebody forgot to commit this. just compied direct from qw
libs/video/targets/.gitignore:
better ignore rules
nq/source/Makefile.am:
libqfsys.a is dead :)
the rest:
gamma compile fixes
2001-04-11 16:19:08 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Jeff Teunissen
43fd681809
add types to a couple prototypes
2001-04-11 06:05:39 +00:00
Ragnvald Maartmann-Moe IV
34c9239ebf
Add winquake.h to EXTRA_DIST.
2001-04-10 22:30:34 +00:00