Bill Currie
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dd39fde9cf
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remove a debug print
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2003-05-13 19:18:25 +00:00 |
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Bill Currie
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054f4b7bd1
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oopsie, that was an ill-advised change :P
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2003-05-13 06:20:08 +00:00 |
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Bill Currie
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1ea1a2f529
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don't bother checking access restrictions in class_ivar_expr as
class_find_ivar will catch them when the generated self.ivar is `parsed'.
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2003-05-13 01:30:01 +00:00 |
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Bill Currie
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8eced18ab2
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make dist fix
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2003-05-12 15:04:04 +00:00 |
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Bill Currie
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0bc15faa23
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clean up hipnotic weapons sbar code a bit
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2003-05-11 05:20:41 +00:00 |
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Bill Currie
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5c5bb914b0
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get the hipnotic hud working properly
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2003-05-11 04:51:14 +00:00 |
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Bill Currie
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9b9c435e47
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don't draw the shotgun icon in hud mode if it won't fit and crop the lg
icon
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2003-05-10 04:20:21 +00:00 |
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Bill Currie
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23e47863c4
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fix rogue's item code
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2003-05-10 02:54:17 +00:00 |
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Bill Currie
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b5a960c57b
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fix nq's gamedir handling for the -hipnotic etc shortcuts
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2003-05-09 21:10:59 +00:00 |
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Bill Currie
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31db390df5
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rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar,
stuff from cl_* to hud_*, add hud_scoreboard_gravity to nq.
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2003-05-09 20:30:50 +00:00 |
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Bill Currie
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aaba7260e9
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auto-arange the hud if the screen is too small for hipnotic or rogue
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2003-05-09 19:24:48 +00:00 |
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Bill Currie
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63fda1c0d8
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almost lost the rogue ammo icons :)
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2003-05-09 17:24:11 +00:00 |
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Bill Currie
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ae9e666b34
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rogue hud working now. not sure I'm happy with the way the ammo's drawn
though as rogue didn't (seem to) supply unhighlighted versions of their
alt weapon icons.
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2003-05-09 16:52:41 +00:00 |
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Bill Currie
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806ba15f33
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fix a couple warnings
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2003-05-09 15:30:18 +00:00 |
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Bill Currie
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7f11d7c127
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get hipnotic's sbar working properly, with a hud to boot!!! :)
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2003-05-09 07:27:46 +00:00 |
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Ragnvald Maartmann-Moe IV
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6763d73f99
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Make glError testing static, for now, to shut up compiler warnings.
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2003-05-09 05:22:30 +00:00 |
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Ragnvald Maartmann-Moe IV
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f6b556a3a1
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*beats CVS with the cluebat*
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2003-05-09 01:41:56 +00:00 |
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Ragnvald Maartmann-Moe IV
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09fa88e637
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Don't export R_TestErrors.
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2003-05-09 01:30:22 +00:00 |
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Bill Currie
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5f3573143a
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the beginnings of a jihad against buffer overflows
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2003-05-08 23:24:02 +00:00 |
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Bill Currie
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be0b3867c7
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add dstring_copy and dstring_copystr to make dstring init easier
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2003-05-08 23:05:39 +00:00 |
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Ragnvald Maartmann-Moe IV
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d68b4b6121
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\n is nice occasionally.
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2003-05-08 22:32:02 +00:00 |
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Ragnvald Maartmann-Moe IV
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28dd1612c3
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Clean up glError handling.
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2003-05-08 22:16:30 +00:00 |
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Bill Currie
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4bb1095951
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stock sbar and hud seem to be working in nq (fps back, too:)
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2003-05-08 21:22:33 +00:00 |
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Bill Currie
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c81b1b549d
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make the fps etc display move with changing viewsize
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2003-05-08 15:12:46 +00:00 |
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Bill Currie
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6e103fe928
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add cl_overlay_gravity cvar to control the placement of the scoreboard
overlay
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2003-05-08 06:29:53 +00:00 |
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Bill Currie
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0a5f3c31eb
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ping/pl/fps/time now stays put and is now in the client rather than the
renderer (so nq is currently missing it)
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2003-05-08 05:49:57 +00:00 |
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Bill Currie
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878c1c59ba
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hud works again
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2003-05-08 04:13:42 +00:00 |
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Bill Currie
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5bd0280d1b
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more inlining of varargs function avoidance
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2003-05-07 21:20:00 +00:00 |
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Bill Currie
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5fb3b4e547
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fix a warning and correct some vid.height usages
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2003-05-07 21:10:37 +00:00 |
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Bill Currie
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e03ad81425
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reduce the code duplication in the deathmatch overlay code
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2003-05-07 21:03:58 +00:00 |
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Bill Currie
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52f96e2e3b
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whitespace
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2003-05-07 19:53:08 +00:00 |
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Bill Currie
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5e56e01790
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qw now has centered scoreboard :)
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2003-05-07 17:23:18 +00:00 |
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Bill Currie
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1fcf04b0ae
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get the score overlays working again (not `viewed' yet)
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2003-05-07 16:35:54 +00:00 |
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Bill Currie
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c939351276
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non-hud status bar now using the view api. hud version currently not
working but that should be fixed soon :)
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2003-05-07 15:58:15 +00:00 |
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Bill Currie
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0ebf9d6afc
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more inline avoidance
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2003-05-07 15:00:17 +00:00 |
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Bill Currie
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9cab099383
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more inline stuff
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2003-05-07 07:18:36 +00:00 |
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Bill Currie
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dc9d2c89da
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fix various sizing issues
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2003-05-07 07:10:15 +00:00 |
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Bill Currie
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c903cfdb78
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still more inline guff
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2003-05-07 05:41:46 +00:00 |
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Bill Currie
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63c804310c
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more inline avoidance
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2003-05-07 04:24:50 +00:00 |
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Bill Currie
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0fec378e31
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view.c needs to be in the main console lib rather than the client plugin
and make view_draw the default draw function for new views
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2003-05-07 04:24:20 +00:00 |
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Bill Currie
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6fb5acc868
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more auto-inline avoidance
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2003-05-07 02:45:17 +00:00 |
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Bill Currie
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fa670c30da
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make sure Net_LogPrintf can't get inlined, tell gcc it's a printf style
function and clean up the resulting warnings
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2003-05-07 01:49:31 +00:00 |
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Bill Currie
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4dcc29a136
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bloody gcc deciding #import isn't good enough :P
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2003-05-06 21:52:58 +00:00 |
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Bill Currie
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a4abf526e8
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there's no need to call Con_CheckResize every frame and it's now
detrimental anyway
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2003-05-06 18:00:03 +00:00 |
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Bill Currie
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c397504b74
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fix menu centering for 320xY
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2003-05-06 03:19:29 +00:00 |
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Bill Currie
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f12f4a8898
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add view_insert to provide greater control over view order
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2003-05-06 02:41:37 +00:00 |
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Bill Currie
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b2bbcb30c6
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fix the missing chat input line
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2003-05-06 02:30:38 +00:00 |
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Bill Currie
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56bfc6dc45
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fix the input line location bug and change enabled to visible due to
enabled meaning something else in UIs
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2003-05-06 02:25:46 +00:00 |
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Bill Currie
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508fb4fb5c
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new view stuff mostly working. just a few visual bugs to iron out
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2003-05-06 02:19:13 +00:00 |
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Bill Currie
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1bdcd879be
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initial work on dynamic view support for the console. I'm aware that
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.
Also put the sample hud.txt into docs so it doesn't get lost.
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2003-05-05 18:50:14 +00:00 |
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