Brian Koropoff
d85a238af2
Modified cmd.c to prepare for more file access functions and changed
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the bind system to keep a restricted flag on binds to prevent the
server from executing restricted commands by binding them to keys.
2002-05-31 05:38:06 +00:00
Bill Currie
ccf2a0b34a
allocate defs using the correct size from the type
2002-05-31 05:04:16 +00:00
Bill Currie
381bdb2323
it seems some GL libs can return a null extension list (ie, null pointer)
2002-05-31 03:38:01 +00:00
Bill Currie
9134e05aec
return lists of multiple matching elements
2002-05-30 21:56:57 +00:00
Bill Currie
8a762bdaaf
hack to work around the gl lighting fix breaking sw
2002-05-30 21:39:21 +00:00
Bill Currie
3c7fb6a312
fix some missing ;s
2002-05-30 21:18:58 +00:00
Bill Currie
4e67f8d155
remove an extern
2002-05-30 18:38:57 +00:00
Bill Currie
a7b5b56a2c
implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc
2002-05-29 20:58:53 +00:00
Bill Currie
ce8fbadf41
make dist fixes
2002-05-29 16:25:02 +00:00
Bill Currie
952c105858
oops, another one
2002-05-29 16:06:50 +00:00
Bill Currie
b19a4d9683
allow deb building to work from a dist tarball
2002-05-29 16:06:09 +00:00
Jeff Teunissen
26cda3214a
Forge: partial support for projects. Very (VERY!) incomplete.
2002-05-29 11:21:25 +00:00
Jeff Teunissen
6c9c62139a
Forge updates: Windows are now remembered and stuff is in general a bit
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cleaner. Committing this so that the stuff I'm about to write won't totally
fubar everything. :)
2002-05-29 07:13:42 +00:00
Brian Koropoff
8025dfd2ce
"runLength-- > 0" made runLength negative, even though the test failed.
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Skins should work again.
2002-05-28 23:34:02 +00:00
Bill Currie
9b7b059d5c
speed up LoadPCX a bit
2002-05-28 06:05:36 +00:00
Bill Currie
bebf3f9599
massive speedup to noise_diamondsquare (not that it /really/ matters:)
2002-05-28 05:34:06 +00:00
Bill Currie
7a3b63418b
`adequate' temporary fix for r_lightmap_components 1
2002-05-28 04:11:40 +00:00
Bill Currie
f3132162ae
speedup r_lightmap_components 3 by ~4.2% in null-render
2002-05-28 03:49:13 +00:00
Bill Currie
101d38bd0c
two win32 fixes for gcc 3.1
2002-05-28 03:33:03 +00:00
Bill Currie
acdd37b381
this seems to give ~2.9% speed boost to overkill for null-render
2002-05-28 00:04:01 +00:00
Bill Currie
37335f4ec3
alpha doesn't like 0 for va_list :/
2002-05-28 00:02:59 +00:00
Bill Currie
7ebede0517
don't run a physics frame if sv_frametime is 0
2002-05-27 20:49:16 +00:00
Bill Currie
6fbf011073
rpm building fixes
2002-05-27 20:28:10 +00:00
Bill Currie
d94c29249d
try 2 on the dancing corpses. this should also fix the lack of lerping in nq
2002-05-27 18:10:25 +00:00
Timothy C. McGrath
9666243498
Fixed my mistake - Had added a bracket which caused physics only to be
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done every maxtic instead of every *mintic* which is what it was supposed
to be doing. Ooops.
Also minor whitespace cleaning in sv_init.c
Tim McGrath (Misty)
2002-05-26 20:30:12 +00:00
Jeff Teunissen
3edc57ef93
Forge updates. Compiles with latest GNUstep CVS, may not work with current
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release (but should).
The interface is no longer defined in code -- it loads it from a .gorm file.
The code is a lot cleaner, and I'm working on project management again.
Generally, I'm having a lot of fun. :)
2002-05-26 11:24:00 +00:00
Ragnvald Maartmann-Moe IV
802bcc2762
Another 0.657% speedup for greyscale lighting. Unfortunately, at a price of considerable code duplication. But this is necessary for other planned changes.
2002-05-26 08:56:48 +00:00
Ragnvald Maartmann-Moe IV
6c8e2c24aa
*grumbles about old gcc*
2002-05-26 07:07:10 +00:00
Timothy C. McGrath
29177483d3
Minor modifications to the glspeeds so they know about the setting 0 of
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cl_maxfps now :)
2002-05-25 21:58:39 +00:00
Brian Koropoff
75ec7de2f5
This better actually fix the lightmap code.
2002-05-25 21:55:34 +00:00
Timothy C. McGrath
8ebd2c6243
This hack makes realtime get reset on map load (in sv_init.c, set to 0)
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and also prevents old_time in sv_main.c from getting screwed up in the head
and pausing the physics indefinitely (check and see if there is a faster way
to do it :)
What does this let us do? LEAVE THE SERVER RUNNING! Imprecision due to the
server being on for long periods of time should now no longer be a problem,
so long as you have a map rotation going at least once a day. :)
I plan on committing updated versions of my glspeed cfgs next, and then
looking at timeleft - just to make sure when sys_dead_sleep is 1 it can't
overflow accidentally.
Tim McGrath (Misty)
2002-05-25 21:54:41 +00:00
Brian Koropoff
ddd96312b1
Removed useless dereferencing. With any luck I understand what despair's
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code is supposed to do this time.
2002-05-25 20:04:42 +00:00
Ragnvald Maartmann-Moe IV
f1f942dfd1
Hacking my way towards working r_lightmap_components 1.
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Users of r_lightmap_components 1, should set `int mod_lightmap_bytes = 1` at the start of `quakeforge/libs/models/brush/gl_model_brush.c`.
2002-05-25 15:29:22 +00:00
Ragnvald Maartmann-Moe IV
b7900a2c43
Undo snax's order of operation breakage, and fix the typo that broke lightmap merging for r_lightmap_components 1.
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The real problem with greyscale lighting, is in brush model loading. It'll probably take me a while to sort it out, since taniwha didn't get to it before taking off for the weekend. Sorry...
2002-05-25 15:01:23 +00:00
Jeff Teunissen
a116529db1
pak tool: Re-add the -f option and clean up the man page.
2002-05-25 02:47:53 +00:00
Brian Koropoff
11a14c077e
Small order-of-operations fix.
2002-05-24 23:32:34 +00:00
Ragnvald Maartmann-Moe IV
2fe76b39e7
Smarter lightmap handling code. Still considerable optimization possible, at expense of duplicate code.
2002-05-24 17:12:41 +00:00
Bill Currie
030b8a7a05
add ' fps' to the std deviation line
2002-05-24 02:59:10 +00:00
Bill Currie
35c2a4c4d7
fix the gcc version checking for gcc 3.1
2002-05-23 21:51:36 +00:00
Bill Currie
25ebab2e09
only call Cbuf_ExecuteStack when the buffer has anything to execute. this
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gives an ~1.1% boost to overkill.
2002-05-23 05:42:51 +00:00
Bill Currie
33e055209e
Semi-major (more than minor:) progs convenience macro cleanup. There will
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be more to come.
2002-05-22 22:35:37 +00:00
Bill Currie
dc3f106faf
define G_POINTER convenince macro. null progs pointers will be null in C
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redefine G_STRUCT to use G_POINTER
2002-05-22 21:50:24 +00:00
Bill Currie
ea36fceec5
fix a few missed initializations
2002-05-22 21:45:15 +00:00
Bill Currie
34ec521198
vararg functions can now be imlemented in qc using @argc (number of params
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passed through ...) and @argv (array of vectors, one for each ... param)
2002-05-22 20:43:29 +00:00
Bill Currie
018b3ae536
more runtime implementation
2002-05-22 19:02:26 +00:00
Bill Currie
43e609241c
initial stab at supporting most of the obj runtime
2002-05-22 17:32:44 +00:00
Bill Currie
60457ee7b8
clean up some expr creaion
2002-05-22 17:18:48 +00:00
Bill Currie
5b590c9301
that seems to have got the type parsing right. (void []) () foo will work
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and .float () foo works too
2002-05-22 17:13:52 +00:00
Bill Currie
ddcaef5b0b
that didn't work so well :/
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back it out for now till I figure out how to get it parsing .float () foo
correctly
2002-05-22 16:38:29 +00:00
Bill Currie
51fbbb7c5c
qc-parse.y:
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allow complex types for function return values
type.c:
fix a missing break and an unneeded printout
2002-05-22 16:29:24 +00:00