Bill Currie
0cf0f710b7
remove some unneeded code
2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709
handle alloca properly
2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235
fix an incorrect usage of HAVE_* that finally bit my bum
2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da
fix a bunch of the previous FIXMEs. needs a bit more work for win32
...
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221
put "FIXME: overflow" on all the char arrays I could find that weren't
...
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc
make "win" the default for snd_output on windows
2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb
make sure the trimmed info key value gets terminated properly
2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf
More informative UDP setup failure messages.
2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6
fix missing params for VA_COPY pointed out by Dalibor Topic
...
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5
added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
...
removed -window, -mode, and internal mode table and functions that strictly delt with them.
Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.
Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12
added -conheight checking
2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5
mindhog's fix for 32bpp x11
2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6
fixed misplacement of menu
2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f
d'oh, forgot to update the format
2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49
don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
...
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f
Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga...
2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc
win32 compile fixes
2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186
win32 fix
2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc
openbsd compile fix from nano
2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82
fix a non-curses build issue
2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242
make QFS_CreatePath work again and remove some old code from QFS_WriteFile
2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f
Make the playcenter hack not screw up sound spatialization.
2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4
dstring.[ch]:
...
add dstring_copysubstr and make all the substr functions use strnlen
for the incoming string. also fix the append string functions to append
the present string correctly.
cbuf.c:
use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d
Fixed an interesting crash that occured when a recycled idparse cbuf was
...
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc
Make file::delete and file::move use QFS functions.
2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c
Added a temporary hack to make ~/.quakeforgerc work again.
2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926
fix an uninitialized variable
2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
...
cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76
Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
...
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a
Make file::read and file::write use the new QFS functions. This allows
...
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14
start working on VA support for borked GL libs
2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd
copy was meant to be a permanent dstring
2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf
Fixed a thinko that was causing events not to run under certain
...
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c
wad pics don't have extensions (plugs a buffer underflow hole)
2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1
fix a buffer overflow (order of ops)
2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f
mindHog's qfpython patch. GIB info string event callbacks and a compile fix
...
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c
Added text::white and text::brown builtins to produce text of specific
...
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f
Add the playcenter command to play a sound without 3d spatialization.
2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4
Nuke some dprintfs
2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632
Applied taniwha's mem leak fix.
2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf
get [super ...] working correctly
2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e
Make gcc2 stfu.
2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563
Added the scriptable HUD interface between the engine, Rua, and GIB.
2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9
Add support for GIB handles to the Rua interface.
2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e
Fixed a few GIB bugs, added the chomp builtin.
2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6
Fixed .tga loading for GL targets. SW targets still need work in all
...
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22
comment out an unused function
2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1
oopsie, that was an ill-advised change :P
2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b
fix nq's gamedir handling for the -hipnotic etc shortcuts
2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99
Make glError testing static, for now, to shut up compiler warnings.
2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1
*beats CVS with the cluebat*
2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a
the beginnings of a jihad against buffer overflows
2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7
add dstring_copy and dstring_copystr to make dstring init easier
2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121
\n is nice occasionally.
2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3
Clean up glError handling.
2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb
ping/pl/fps/time now stays put and is now in the client rather than the
...
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da
fix various sizing issues
2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31
view.c needs to be in the main console lib rather than the client plugin
...
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
a4abf526e8
there's no need to call Con_CheckResize every frame and it's now
...
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie
c397504b74
fix menu centering for 320xY
2003-05-06 03:19:29 +00:00
Bill Currie
f12f4a8898
add view_insert to provide greater control over view order
2003-05-06 02:41:37 +00:00
Bill Currie
b2bbcb30c6
fix the missing chat input line
2003-05-06 02:30:38 +00:00
Bill Currie
56bfc6dc45
fix the input line location bug and change enabled to visible due to
...
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c
new view stuff mostly working. just a few visual bugs to iron out
2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be
initial work on dynamic view support for the console. I'm aware that
...
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.
Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
06608fbf37
round the mmap length up to the nearest page size
2003-04-30 14:55:58 +00:00
Bill Currie
95ae17acc1
I don't know why MAP_SHARED is needed, but it's not compatable with
...
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie
09f3f1ea26
mindHog's plugin global symbol handling patch so his python plugin can work
...
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
30b25af44b
bring back the rw/wo code
2003-04-29 03:14:37 +00:00
Bill Currie
62e36ef747
make /command work when not using curses
2003-04-26 05:12:16 +00:00
Bill Currie
4a73d5dc45
this seems to fix the "end of file" issues on streams
2003-04-26 04:30:07 +00:00
Bill Currie
3418e904a4
mindHog's fix for RemoveCommand being totally borked (oops:)
2003-04-25 03:06:34 +00:00
Bill Currie
e16a211e1f
PR_SetString doesn't like null pointers, it seems. While fixing
...
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie
f7d806e8d5
can now handle > vector sized parameters
2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d
remove all references to OFS_* from the C code. only the macros in progs.h
...
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
f842d98964
initialize noise1
2003-04-22 01:37:13 +00:00
Bill Currie
905f1826eb
temporarily remove location support from nq (and location markers from both)
...
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie
7d06343b2f
make the opened sfx name usable
2003-04-21 18:09:53 +00:00
Bill Currie
848bb891b3
win32 compile fix
2003-04-21 17:28:56 +00:00
Bill Currie
b43651685a
fix a buffer overrun issue with -game
2003-04-21 04:49:02 +00:00
Bill Currie
a8d171ec40
replace a warped wheel with a strdup wheel ;)
2003-04-21 04:02:58 +00:00
Bill Currie
eac5b83ea5
remove some debug info
2003-04-21 01:44:55 +00:00
Bill Currie
194c9aa097
fix the file handle leak
2003-04-21 01:39:07 +00:00
Bill Currie
efe9dd844f
fix the segfault on starting a map only to die from file handle starvation :P
2003-04-21 01:24:53 +00:00
Bill Currie
714bd341fc
'copy' streams on openning. fixes the shared stream issues, though other
...
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
52f41f8095
make streams work in chunks of 256 samples (won't work so well for non power
...
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie
e4ba0ad5e5
move to static initialization for plugin info
2003-04-20 02:05:28 +00:00
Bill Currie
49571b257d
crystal clear playback on resampled streams :) (still borked when shared,
...
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie
64d5e4e053
mindHog's (mindhog@mindhog.net) plugin command patch
2003-04-17 15:18:16 +00:00
Bill Currie
51f7b934d1
more headpos resetage
2003-04-17 03:58:16 +00:00
Bill Currie
28cc2e24ef
headpos needs resetting too at sfx end
2003-04-17 03:53:54 +00:00
Bill Currie
fb1a5f67f2
kill debug print :P
2003-04-17 03:31:45 +00:00
Bill Currie
772b8d5961
more triage :P
2003-04-17 02:55:26 +00:00
Bill Currie
87025a4598
get sound (generally) working again
2003-04-17 02:40:17 +00:00
Bill Currie
d566790c0b
make the input line scrolling unsigned int clean
2003-04-17 02:03:47 +00:00
Bill Currie
9a40bf2956
get the fix right
2003-04-17 00:25:55 +00:00
Bill Currie
5cb8429f04
bah, cleanup for flex versions :P
2003-04-17 00:14:13 +00:00
Bill Currie
eb099ae0d3
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
Bill Currie
589c3e4e49
get nq-server working properly
2003-04-16 05:06:19 +00:00
Bill Currie
f55bac4c06
fix nq-servers non-curses console input so it actually works
2003-04-16 04:07:55 +00:00