Bill Currie
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e3b47c9c6d
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This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked)
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2007-11-25 04:44:53 +00:00 |
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Bill Currie
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d66934942d
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nuke Con_Printf and Con_DPrintf and use Sys_* instead
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2007-11-06 10:17:14 +00:00 |
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Bill Currie
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93ee2e489b
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more vc2005 patches from phrosty
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2007-04-11 22:03:36 +00:00 |
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Bill Currie
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99c0954b47
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Ragnvald Maartmann-Moe IV
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c4402e07bd
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Working towards merging q2 model, sprite, and map support. Check back in a few
years, might be finished. ;)
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2004-02-08 02:49:38 +00:00 |
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Bill Currie
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2b5a3753ca
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nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
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2003-09-04 18:59:39 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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71196fedf6
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make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
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2003-01-06 18:28:13 +00:00 |
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Bill Currie
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ca4b3acd6c
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big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
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Bill Currie
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9ba80eb4d9
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use Hunk_TempAlloc instead of realloc for the alias model verts
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2002-01-07 16:43:47 +00:00 |
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Bill Currie
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c1c76f7058
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whitespace
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2002-01-07 06:50:41 +00:00 |
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Seth Galbraith
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0a7ddae612
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move high precision check out of loop to optimize sw model rendering
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2002-01-05 20:00:50 +00:00 |
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Seth Galbraith
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1e57bcdca2
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no more hardcoded MAXALIASVERTS limit
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2002-01-05 17:56:33 +00:00 |
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Seth Galbraith
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42456845f0
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high precision software mdl rendering
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2002-01-05 03:21:02 +00:00 |
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Bill Currie
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78a3e398d5
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
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Bill Currie
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b1f4a778f9
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
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Adam Olsen
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f1a016c8a5
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- Refine the Cache_Get callback, to use a void * instead of a char *
- Switch alias models over to Cache_Get/Cache_Release
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2001-08-31 12:22:45 +00:00 |
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Bill Currie
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11489550ba
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gratuitous_diff--
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2001-08-28 22:46:02 +00:00 |
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Ragnvald Maartmann-Moe IV
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c6266aba36
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
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Bill Currie
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dc5846948e
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |
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Bill Currie
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1038f88a64
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disable asm in the software renderer for now. This will allow me to fix the
files one at a time and allow others to use software independent of asm usage
(even if a little slowly (~14% slower on my dual c450)).
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2001-05-25 14:57:31 +00:00 |
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Bill Currie
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73e6e1684f
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FINALLY, the nq and qw renderers are merged. the view and particle subsystems
are not yet merged due to their dependence on the client, but that will come
soon.
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2001-05-24 19:22:35 +00:00 |
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