Bill Currie
a22fd5a172
sdl 1.1.5 fixes
2001-08-15 21:29:18 +00:00
Bill Currie
59e50d933d
sdl and sgl clients now build
2001-08-15 20:55:22 +00:00
Bill Currie
8d0acf7630
remove some unneeded -L.s. it seems some versions of binutils don't like it
2001-08-15 06:12:38 +00:00
Ragnvald Maartmann-Moe IV
ca4d4791c9
Fix a severe braino, and get less excessively parenthetical in one spot.
2001-08-10 03:07:34 +00:00
Ragnvald Maartmann-Moe IV
b868a09661
Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
2001-08-10 00:28:57 +00:00
Adam Olsen
0c63c11b4b
diff noise reduction. mostly just "progs_t * pr" to "progs_t *pr".
...
Only code change is copying qw's variable-size PF_VarString in place
of nq's 256 char "I wanna be a buffer-overflow exploit!" version.
2001-08-09 06:05:43 +00:00
Bill Currie
fb42199637
change all the SVFIELD calls to SVtype. this should make the code a little
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easier to read.
2001-08-08 20:28:53 +00:00
Ragnvald Maartmann-Moe IV
2ccebbfd5c
Exit early on common case, rather than go through all checks. Minor speedup, but measurable on higher framerate demos.
2001-08-07 18:53:22 +00:00
Adam Olsen
d241e8dd64
Make sure all the function names passed to PR_AddBuiltin are
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lowercase, for sanity reasons.
2001-08-04 22:14:45 +00:00
Adam Olsen
ae133d0a90
Modify progs to add builtins at runtime. It should be trivial to
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lookup functions by name, and make all our new QC builtins allocate
numbers automatically.
2001-08-03 06:40:28 +00:00
Adam Olsen
19387f0801
diff noise reduction, cleaned up the comments somewhat
2001-08-02 23:27:45 +00:00
Bill Currie
0a4caac3c6
mingw compile fixes
2001-08-02 23:00:39 +00:00
Bill Currie
79eb948127
for some reasone, building the rpms wanted an explicit stdio.h inclusion
...
*shrug*
2001-08-02 03:24:18 +00:00
Bill Currie
e8c0af9c40
re-enable the mission pack stuff. yeah, it's clunky, but it's nice to have.
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Hopefully, scripted huds will come soon.
2001-08-01 05:12:37 +00:00
Bill Currie
368468dce0
revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
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While lost in the noise for nq for the standard demos, it seems like a good
idea to revert it too.
2001-07-31 07:29:44 +00:00
Bill Currie
6196fda661
don't seg if looking up the ip of hostname fails (which on a properly
...
configured system, shouldn't happen, but oh well)
2001-07-27 23:17:40 +00:00
Bill Currie
44daa25fe6
force the software clients to use the static renderer so asm is used
2001-07-26 20:55:42 +00:00
Bill Currie
c7390e4d53
diff_snr-- :)
2001-07-23 18:36:36 +00:00
Bill Currie
22c9716b56
rename int_var to integer_var
2001-07-22 20:20:46 +00:00
Bill Currie
aa7500cac7
add the DOUBLEQUOTE key name as per mechanix' request
2001-07-19 21:54:12 +00:00
Bill Currie
46176e1094
azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
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misc fixes, too
2001-07-19 21:46:34 +00:00
Adam Olsen
a771b5bd6c
Make edicts command support a search string, so it only prints edicts
...
with matching classnames. Makes it easy to print out the type you want
for debugging :)
2001-07-19 03:18:11 +00:00
Bill Currie
47a6f2c9b5
pr_debug.c:
...
capitolise CRC and add a \n to the message
sv_progs.c (both nq and qw):
don't bother checking the progdefs.h crc: it's just not needed any more
pr_imm.c:
use r instead of rep when checking the hash tables.
main.c (quaq):
make developer work and set com_filesize (otherwise, progs crc doesn't
get set properly (com_filesize, not developer:))
2001-07-18 21:28:41 +00:00
Bill Currie
e5de359877
requiring quake2 fields ain't such a good idea (but why are they in q1 progs?
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oh well)
2001-07-18 18:16:11 +00:00
Bill Currie
bab80a0648
move the special keys out of the way of ascii codes (unless they represent
...
ascii codes (eg, K_ENTER)) and remove the magic number for the number of keys.
2001-07-17 15:51:56 +00:00
Adam Olsen
8c3f799282
Make nq-* -dedicated work. :)
2001-07-16 23:36:43 +00:00
Bill Currie
104701a8c5
the beginnings of the console lib (using plugins for the client/server type
...
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie
1c9e1b176f
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
Bill Currie
96e28e638a
make the quake 2(?) fiels optional
2001-07-15 02:16:29 +00:00
Adam Olsen
155b46b8c8
More diff noise reductions. yay!
2001-07-15 01:48:03 +00:00
Adam Olsen
08cb34e0e0
Diff noise reduction. Stop me if I break it :)
2001-07-15 00:21:48 +00:00
Adam Olsen
fb0fe95e7e
Diff noise reduction
2001-07-15 00:03:11 +00:00
Bill Currie
7ca4383790
move a Key function out of console and into keys.
...
replace a Con_Print call with Con_Printf ("%s", ...) (I want to make Con_Print
private)
2001-07-11 19:17:58 +00:00
Bill Currie
ecff96258f
cmd.[ch]:
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api change: Cmd_Args () now takes a parameter inidcating which arg to
start at for grabbing the un-parsed command line
qw/source/sv_ccmds.c:
implement kk's tell command and user name matching (though # is used for
the wildcard and it's still case sensitive)
everything else:
adjust for the new Cmd_Args protype
2001-07-10 18:25:54 +00:00
Bill Currie
c60d333610
sbar.c:
...
whitespace
sv_main.c:
fix a silly mis-cast that caused the runes to not be displayed in the client
2001-07-09 03:17:53 +00:00
Bill Currie
41e07f08a4
oops, re-using freed memory is a nono :/
2001-07-06 20:04:05 +00:00
Bill Currie
bb084d5f14
fix the case when the expansion is both an exact match and a sub-string
2001-07-06 19:47:44 +00:00
Bill Currie
e3c38e7774
rework tab completion a bit so that it expands as much as possible
2001-07-06 19:43:01 +00:00
Bill Currie
03c0216dde
force_centerview is back
2001-07-06 17:42:04 +00:00
Bill Currie
0fddfe4931
just typing map will give the current map name. In nq, doesn't work too well
...
during a demo (doesn't die, just gives "map is ", or likely the last map
actually played on).
2001-07-06 17:38:17 +00:00
Bill Currie
b4ac2446a1
Put knghtbrd's sys cleanup changes back in, but with Sys_MakeCodeWriteable
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in sys/util.c rather than limbo (the crux of the problem that caused the
previous reversal). I'll look into his Sys_Printf changes next.
2001-07-05 03:28:40 +00:00
Bill Currie
e659c2a44f
revert kntbrds recent sys changes as they break sw static builds
2001-07-05 00:12:43 +00:00
Joseph Carter
eb71edb5d4
taniwha, please have a look at this to make sure I'm doing it the "right"
...
way.. Sys_Printf is now Sys_StdPrintf for now. Sys_Printf is a function
pointer and will end up replacing Con_Printf as well. Names will change
to something intelligent when I'm done. Win32 is not yet touched, but I
haven't forgotten it.
The reason for this is the assumption that Con_Printf and Sys_Printf do
not overlap. The new server console WILL change that, requiring that we
change how we handle both functions. The plan: Default to using stubs
and swap them for full-featured functions on Console init which do all
the things we expect. Will also do a stderr version later.
2001-07-02 18:11:34 +00:00
Joseph Carter
8bff65bbd2
A little more cleanup of the sys stuff, at least for unix. I don't want
...
to mess with the win32 stuff just now without coordinating with Coderjoe,
which I don't have time for just now..
2001-07-01 08:59:49 +00:00
Bill Currie
0d8ac0dbdd
whitespace
2001-06-29 15:42:53 +00:00
Joseph Carter
515f449a39
Sun-specific code is dead. Sun boxes should work fine with -x11 and -glx
...
as it is. Left snd_sun, which looks useful for something.
2001-06-29 08:01:12 +00:00
Joseph Carter
11257134c0
dos is dead, really. This has never worked, and would need a full rewrite
...
from scratch before it would anyway. That's not likely, so say goodbye!
2001-06-29 07:56:36 +00:00
Bill Currie
c350bb2b1b
a slight oopsie on the location of WriteFloat and friends :P plus nq is now
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endian/size clean.
2001-06-29 06:50:29 +00:00
Bill Currie
f61ca0e321
fix the persistent fires. For sanity's sake, the non-renderer specific parts
...
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Chris Ison
85d2176bb6
make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c
2001-06-29 02:10:52 +00:00