Commit graph

23 commits

Author SHA1 Message Date
Bill Currie
ec54c54226 [build] Fix some windows bitrot 2021-08-02 14:02:41 +09:00
Bill Currie
523ab007d6 [qfvis] Produce more details base-vis stats
And nicely, things add up (after fixing 32-bit overflows :P)
2021-07-30 23:07:12 +09:00
Bill Currie
ca8dcf3fa9 [qfvis] Use cluster sphere culling for base vis
While this doesn't give as much of a boost as does basic sphere culling
(since it's just culling sphere tests), it took ad_tears' base vis from
1000s to 720s on my machine.
2021-07-30 18:52:47 +09:00
Bill Currie
9461779ba7 [qfvis] Remove the cluster portals limit
This removes the last of the arbitrary limits from qfvis. The goal is
not so much supporting crazy maps, but more about better data usage
(cluster_t is now 24 (or 16) bytes instead of 1048 (or 528). And
passages isn't used (yet?)...
2021-07-29 21:03:07 +09:00
Bill Currie
778c07e91f [util] Get vectors working for non-SSE archs
GCC does a fairly nice job of producing code for vector types when the
hardware doesn't support SIMD, but it seems to break certain math
optimization rules due to excess precision (?). Still, it works well
enough for the core engine, but may not be well suited to the tools.
However, so far, only qfvis uses vector types (and it's not tested yet),
and tools should probably be used on suitable machines anyway (not
forces, of course).
2021-06-01 18:53:53 +09:00
Bill Currie
ff4cd84891 [qfvis] Use simd vector code
While whether it's any faster is debatable (it's slightly slower, but
many more portals are being tested due to different rounding in the base
vis stage), it's certainly easier to read.
2021-03-28 19:55:47 +09:00
Bill Currie
eb325376b1 [qfvis] Collect base vis culling stats
Specifically, just how many are culled by sphere and winding tests.
2021-03-28 12:17:15 +09:00
Bill Currie
f2b6b23acc [qfvis] Switch to unsigned for various counts 2021-03-27 20:55:15 +09:00
Bill Currie
6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
88e5adcec6 Make the base vis multi-threaded.
Now multi-threaded qfvis is on par with tyrutils vis (differences usually
<1s, sometimes more, sometimes less).
2013-03-19 11:42:09 +09:00
Bill Currie
057a5cc624 Make BasePortalVis another 17% faster.
I had forgotten to skip the refined tests when the sphere was entirely on
the relevant side of the plane. Now BasePortalVis for gmsp3v2 takes 11s on
my machine (it was 13 with the previous optimization and 15.9 before that).

Also, write some comments describing how BasePortalVis works.
2013-03-14 14:01:26 +09:00
Bill Currie
0cae04d71a Alter test_sphere to return -1, 0 or 1.
Representing the side of the plane on which the sphere lies is much more
useful as more complicated tests can be done using just the one call.
-1: the sphere is entirely on the back side of the plane
 0: the sphere is intersecting the plane
 1: the sphere is entirely on the front side of the plane
2013-03-14 09:05:26 +09:00
Bill Currie
b9d71218f6 Use sphere culling in the base vis.
Base vis was done first for testing. Optimized base vis is down to ~12.4s
from ~16s (29% faster?).
2013-03-13 21:32:18 +09:00
Bill Currie
81e4d3072c Plug a bunch of memory leaks.
Not that they really matter, but it makes reading valgrind's output a
little easier.
2013-03-07 13:42:19 +09:00
Bill Currie
9b4beaf3f8 Use a set for portalsee.
This removes the hard coding of the size of portalsee, which looks to have
been too small for some maps.
2013-03-07 11:35:08 +09:00
Bill Currie
299ff8f575 Use set functions for qfvis.
While noticeably slower than the previous expanded set manipulation code,
this is much easier to read. I can worry about optimizing the set code when
I get qfvis behaving better.
2013-03-07 11:06:55 +09:00
Bill Currie
bc1b483525 Nuke the rcsid stuff.
It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Ragnvald Maartmann-Moe IV
527342d80d Whitespace, codingstyle, pouncing shalraths. 2004-02-08 02:53:58 +00:00
Bill Currie
7073afc0a4 port in OQ's detail, hint and skip brush/texture enhancements 2003-02-04 23:26:26 +00:00
Bill Currie
761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
e81a0e2095 qfvis and qflight are still copyright Id 2002-09-25 01:51:58 +00:00
Bill Currie
5904859cca split the base vis functions out of flow.c, add -D_REENTRANT to the compile
for qfvis and a bunch of whitespace
2002-09-24 02:46:03 +00:00