Commit graph

5487 commits

Author SHA1 Message Date
Bill Currie
39685d0c63 more readability and add the quaternion functions 2004-04-07 18:01:45 +00:00
Bill Currie
524c02e97a make the vector macros more readable 2004-04-07 02:29:41 +00:00
Bill Currie
27da4ad233 add quat_t for quaternions (not used yet) 2004-04-07 02:29:12 +00:00
Bill Currie
6812794b31 create the quakeforge-stub package (whee, my first .deb:) 2004-04-07 02:09:21 +00:00
Bill Currie
c188159384 various mvd fixes for bots, especially getting the angles written 2004-04-06 22:02:45 +00:00
Bill Currie
cd8486accc parenthesize a couple of casts. fixes the mvd recording crash
*taniwha dons his brown paper bag
2004-04-06 04:04:39 +00:00
Bill Currie
a580c22a36 bsp2img doesn't need qfbsp includes 2004-04-06 03:30:09 +00:00
Bill Currie
07e0682e28 make sure trace.allsolid gets set properly when skipping the
PM_RecursiveHullCheck call. Fixes the lg + pent + water map ejection bug.
2004-04-05 23:33:46 +00:00
Bill Currie
5dc5c280a4 more recent version of DrSpliff's qfadmin script (1.17 2003/03/28) 2004-04-05 04:28:31 +00:00
Bill Currie
49f8787450 fix up some accidental asm compilation when it's not wanted 2004-04-04 05:34:20 +00:00
Bill Currie
ab52e74874 Grievre's skin DoS fix 2004-04-04 02:34:05 +00:00
Bill Currie
c2d633bf69 haven't needed that for a while 2004-03-31 21:40:33 +00:00
Bill Currie
c1d5f230a9 minor cleanups 2004-03-31 19:14:55 +00:00
Bill Currie
8220d6d3c9 for loop tests 2004-03-30 02:31:50 +00:00
Bill Currie
25ac9cb07b fix "for (;;)" etc 2004-03-30 02:31:02 +00:00
Chris Ison
5dcdd2c194 fixed stalls and mis-placed rocket which was seen only in the cygwin->mingw32 builds, also removed redundant stdin_ready code and forcing of timeout setting for win32 build 2004-03-26 02:52:47 +00:00
Bill Currie
1d40013e5e get the spotlight working 2004-03-25 05:41:33 +00:00
Bill Currie
16a90e17f2 cl_ents.c:
bring back the location markers
sv_ccmds.c:
	a few demo related fixes
sv_demo.c:
	minor cleanups
2004-03-23 22:39:17 +00:00
Bill Currie
826453a992 make "color" work in nq-server (worked fine in nq-x11 -dedicaged) 2004-03-22 04:22:33 +00:00
Bill Currie
969cf7ac66 make sure the mouse input updates properly when going from fullscreen to
windowed
2004-03-22 03:23:59 +00:00
Bill Currie
23e8ef1dd8 do the viewport forcing in configure_notify. fixes Grievre's uncentered
viewport
2004-03-22 02:16:41 +00:00
Bill Currie
4b33ba547a don't know why the expose event was being waited for. doesn't seem to be
needed (now, anyway) when going windowed and causes lockup when starting
fullscreen
2004-03-21 20:21:57 +00:00
Ragnvald Maartmann-Moe IV
e27db9f6b2 More compile fixes for current gcc. 2004-03-21 18:53:41 +00:00
Bill Currie
9c9b6714be the initial event mask now needs to include mouse motion events otherwise
the x11 clients will "lock up" when they start fullscreened
2004-03-21 05:39:59 +00:00
Bill Currie
7feaa3d631 Want for the mouse to move when going fullscreen before moving the
viewport. This should fix the uncetnered viewport when going fullscreen.
Also discard mouse events caused by fullscreen toggling to avoid chaning
orientation.
2004-03-21 05:21:27 +00:00
Ragnvald Maartmann-Moe IV
db1f68347b Fixes compilation with current GCC. Also a safety improvement (if macro should
use param more than once), taniwha tells me.
2004-03-21 04:59:02 +00:00
Bill Currie
476680b4e0 fix some new gcc warnings (from my experience with qfcc, such casts are
potentially dangerous anyway)
2004-03-21 04:54:56 +00:00
Bill Currie
0b808b0c49 so that's why you would want to use XMaskEvent... don't lose the FocusIn
and EnterNotify events when starting fullscreened
2004-03-21 00:34:24 +00:00
Bill Currie
482daf4fa8 add optional reason to kick and ban 2004-03-20 00:23:26 +00:00
Bill Currie
60ca9854aa dead code removal 2004-03-19 21:12:12 +00:00
Bill Currie
78fd6d2513 minor cleanup of window position handling. hopefully no more window off
screen issues (wait for ConfigureNotify instead of MapNotify on window
creation (ConfigureNotify gives us our window position)).
2004-03-19 20:24:26 +00:00
Bill Currie
38c5b92086 fix a really stupid error (missing {}s) that caused vis data to basicly get
lost when reading the new portal file format
2004-03-19 02:20:47 +00:00
Bill Currie
9e6be1e029 hopefully handle \r\n endings 2004-03-19 00:41:14 +00:00
Bill Currie
2b26072c8f open output file in binary mode 2004-03-19 00:38:35 +00:00
Bill Currie
9099baeb6d minor cleanups preparing for an overhaul 2004-03-18 06:05:59 +00:00
Bill Currie
142127f89d even better, use seta (new command) instead so config.cfg automaticly sets
the archive bit
2004-03-18 05:58:06 +00:00
Bill Currie
0c82006bd8 all archived cvars now get written to the config file prefixed with set 2004-03-18 05:45:45 +00:00
Bill Currie
199455d38f fix a silly bug that caused all parsed keys to be "" 2004-03-17 20:22:19 +00:00
Bill Currie
4f79d8ce0a hopefully more correct surface marking for dlights 2004-03-17 04:53:10 +00:00
Bill Currie
6c1c39c4d2 don't fudge the maxdist by 0.75. no clue why that was done, but it was the
cause of the bogusly lit surfaces (not sure why, though. imaginary numbers,
maybe?). timedemo runs are a little more variable :/
2004-03-17 04:47:55 +00:00
Bill Currie
ff5b215c13 multi statement macro fixes as pointed out by Grievre 2004-03-16 04:15:07 +00:00
Bill Currie
e24cbd75e0 M_BUTTON6 and M_BUTTON7. nuff said :) 2004-03-16 04:12:28 +00:00
Ragnvald Maartmann-Moe IV
509cd09491 Make nearer cloud layer speed more sane for skydomes. 2004-03-15 21:45:45 +00:00
Ragnvald Maartmann-Moe IV
6c6047ccb8 Fix from Grievre. 2004-03-15 21:44:56 +00:00
Ragnvald Maartmann-Moe IV
29502c8f5a Lots of optimizations, particularly for GL state changes, and tweak lighting a
bit more.

Also a cleanup from Grievre: Use VectorIsZero in two places in gl_mod_alias.c.
2004-03-15 21:32:19 +00:00
Bill Currie
7f49727db5 bring back the missing chat logging 2004-03-15 20:41:34 +00:00
Bill Currie
e5ccf09aa0 oops, old_origin is for trails 2004-03-15 00:32:49 +00:00
Bill Currie
8e9da44d7d insert entities into the bsp tree for later renderer queuing based on vis
rather than directly into the queue. gives a 6.6% speedup for bigass1,
maybe slight loss for demo1 and definitly minor loss for nullrendering.
However, it gives us potential access to info we wouldn't otherwise have
ready access to.
2004-03-11 04:13:12 +00:00
Ragnvald Maartmann-Moe IV
1fe06c326b More of my experimental GL lighting tweaks. 2004-03-11 01:03:51 +00:00
Ragnvald Maartmann-Moe IV
9cd16b8dfd Grievre's lighting patch, plus some of my own changes.
My changes:
Emit normals if truform is enabled.
Attempt to avoid 0,0,0 normals (makes lighting & tesselation unhappy).
Fix some (ancient) apparent bugs in GetAliasFrameVerts16().
Clamp minlight, instead of adding it.
Apply colormod as glColor, rather than adding it to emission, to prevent QSG2
 issues with fullbrights.
Rearrange init code, and don't go quite as wild with responsiveness to lights.

Material & lightmode settings will need tweaking & testing to work well on all
 cards. Feedback needed there.
2004-03-10 08:14:38 +00:00