The server edict arrays are now stored outside of progs memory, only the
entity data itself (ie data accessible to progs via ent.fld) is stored in
progs memory. Many of the changes were due to code accessing edicts and
entity fields directly rather than through the provided macros.
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.
The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.
Most of the old Makefile.am files are now Makemodule.am. This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases). The current remaining Makefile.am files are for
standalone sub-projects.a
The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.
While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
They worked well if there was only one source file in the test, but
failed if there were two or more. While only typelinker needed the
enhanced macros, I got them all because I generally copy the nearest
block when adding a new test thus it's best if they're all "correct".
I'm not sure if it's due more to doubles or unions, but the bug was
found via double. It seems the dags code generator doesn't see that the
assignment to the union's double field kills the two int fields.
The test passes when NOT optimizing.
This is a bit of a weird one because it's a combination of the aliasing
code and mixing C prototypes with QuakeC function definitions, and the
function type rebuilding in qc-parse.y not being very "consistent" in
its abuse of the type system.
I noticed that pointer math is currently incorrect in qfcc, but it would
be nice for fixing it to not break anonstruct since it is testing
something else.
This bug drove me nuts for several hours until I figured out what was
going on.
The assignment sub-tree is being generated, then lost. It works for
simple assignments because a = b = c -> (= a (= b c)), but for complex
assignments (those that require move or memset), a = b = c -> (b = c) (a
= c) but nothing points to (b = c). The cause is using binary
expressions to store assignments.
It proved to be too fragile in its current implementation. It broke
pointers to incomplete structs and switch enum checking, and getting it
to work for other things was overly invasive. I still want the encoding,
but need to come up with something more robust.a