Commit graph

30 commits

Author SHA1 Message Date
Bill Currie
e3a1413ad3 [gamecode] Tweak output for lea 2020-03-15 10:06:37 +09:00
Bill Currie
a0d85e33c2 [gamecode] Rework implementation of memset*
The memset instructions now match the move* instructions other than the
first operand (always int). Probably breaks much, but fixed in next few
commits.
2020-03-13 17:50:57 +09:00
Bill Currie
6ca85d770d [gamecode] Add memset instructions 2020-03-11 22:48:55 +09:00
Bill Currie
35c9d6ee38 Make pr_obcode.c mostly thread safe
Its public data is all read-only, and once set up, its private data is
too (just don't call init in multiple threads).
2020-02-26 01:20:28 +09:00
Bill Currie
dda045bf96 Do lazy computation of def sizes from type encodings
The size is calculated when needed and cached.
2020-02-23 23:29:58 +09:00
Bill Currie
23573953a7 Change pr_type_size to pr_ushort_t 2020-02-23 22:25:08 +09:00
Bill Currie
4b7ecdf74a Make PR_Init take an instance to initialize
This allows internal sub-systems to do per-instance initializations
without other engine systems having to know about them.
2020-02-23 18:32:16 +09:00
Bill Currie
81083698a8 Move to using an in-memory form of ddef_t
This allows the VM to work with extended ddefs transparently. It seems
to have uncovered a typedef alias relocation bug, though.
2020-02-22 22:33:44 +09:00
Bill Currie
b4fd804e4e Implement true modulo in the engine 2020-02-16 11:53:56 +09:00
Bill Currie
4269c8cb07 Rename the mod instruction to rem
Because % really implements remainder rather than true modulo, and I
plan on adding %% to implement true modulo.
2020-02-16 11:04:30 +09:00
Bill Currie
2cd62fe01b Fix several double-related bug
float is promoted to double through ... for non-v6 code.
PR_Sprintf has custom param access via P_*, messed up doubles.
2020-02-15 23:49:12 +09:00
Bill Currie
df7c08a010 Add support for doubles to Ruamoko
Only as scalars, I still need to think about what to do for vectors and
quaternions due to param size issues. Also, doubles are not yet
guaranteed to be correctly aligned.
2020-02-15 23:49:12 +09:00
Bill Currie
364c2d2c2b Add a stack and push and pop instructions.
The stack is for data, not return addresses.
2018-10-11 13:24:03 +09:00
Bill Currie
6b05a7e964 Add (%Ec) to OP_ADDRESS's format specifier.
This makes OP_ADDRESS and OP_LOAD_* consistent.
2013-01-17 16:43:54 +09:00
Bill Currie
34e3ac1468 Fix jumpb's operand types.
Aliasing the jump table to an integer broke statement_get_targetlist with
the new alias def handling, and was really wrong anyway. I probably did
that due to being fed up with things and wanting to get qfcc working again
rather than spending time getting jumpb right.
2012-12-05 22:20:55 +09:00
Bill Currie
b8b626ee81 Change the int<->float conversion opcode string.
Using "=" was rather confusing, so changing it to "<CONV>" seems to be a
good idea. As the string is used only for selecting opcodes at compile
time, only qfcc is affected.
2012-11-16 14:45:11 +09:00
Bill Currie
1f9735d0cb Correct the dump format for conj.q. 2012-10-27 11:45:10 +09:00
Bill Currie
ec42bde527 Make hash tables more const correct.
And clean up the resulting mess :/
2012-10-27 11:44:31 +09:00
Bill Currie
23a38738fc Massive whitespace cleanup.
Lots of trailing whitespace and otherwise blank lines.
2012-05-22 08:23:22 +09:00
Bill Currie
1a0ccf6a92 Add vec = quat * vec to the progs engine. 2012-04-26 11:58:20 +09:00
Bill Currie
0a22a98b60 Fix some mis-versioned opcodes.
Many of the quaternion opcodes were marked as being available for id progs.
oops
2012-04-26 10:26:43 +09:00
Bill Currie
bc1b483525 Nuke the rcsid stuff.
It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
b5019c8e33 Nuke the engine dicrectory from gamecode.
Not the contents, of course :) Anyway, finally, that totally useless
directory is gone.
2012-02-06 23:44:52 +09:00
Adam Olsen
9ea52e8239 Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
Bill Currie
d55199bece re-arrange the types of store and storep so things make a little more sense 2001-08-13 23:00:17 +00:00
Adam Olsen
6414897dae got a few new operators for qc :)
<< >> % which all act like their C counterparts
+= -= *= /= &= ^= |= <<= >>= %= which just expand into the obvious,
also like the C versions.
2001-08-10 16:17:00 +00:00
Bill Currie
081d8f3c47 ^ and ~ operators for qc (^ from Rhamphoryncus) and clean up the punctuation
line in qc-lex.l (why didn't I think to do that in the first place?!?)
2001-08-09 16:34:46 +00:00
Bill Currie
c248372e20 Initial integer type support. qfcc /is/ partially broken when it comes to
integer constants and float function args/return values.

pr_comp.h:
	o  add the integer opcodes to pr_opcode_e
pr_edict.c:
	o  add "quaternion" and "integer" to type_name[]
	o  support quatnernion and integers types when printing values
	o  support the integer opcodes when bounds checking
pr_exec.c
	o  enable the integer opcodes
pr_opcode:
	o  add the integer opcodes to the opcode table
	o  logical operators all result in an integer rather than a value
expr.h:
	o  rename int_val to integer_val
qfcc.h:
	o  kill another magic number
expr.c:
	o  move the opcode to string conversion out of type_mismatch and into
	   get_op_string
	o  rename int_val to integer_val
	o  general integer type support.
	o  generate an internal comipiler error for null opcodes rather than
	   segging.
pr_imm.c:
	o  rename int_val to integer_val
	o  support integer constants, converting to float when needed.
pr_lex.c:
	o  magic number death and support quaternions and integers in type_size[]
qc-lex.l
	o  rename int_val to integer_val
	o  support quaternion and integer type keywords
qc-parse.y:
	o  rename int_val to integer_val
	o  use binary_expr instead of new_binary_expr for local initialized
	   variables
builtins.c:
	o  rename int_val to integer_val
	o  fix most (all?) of the INT related FIXMEs
defs.qc:
	o  use integer instead of float where it makes sense
main.c:
	o  read_result is now integer rather than float
main.qc:
	o  float -> integer where appropriate
	o  new test for int const to float arg
2001-07-23 01:31:22 +00:00
Bill Currie
d0d32b6a1a I've really got to start testing with gcc 3.0 2001-07-14 04:12:48 +00:00
Bill Currie
2818d720c2 move the full info opcocde table from qfcc to gamecode (<KURGON>There can be
only one!</KURGON>:) and use the table in PR_PrintStatement. This means that
qfcc now links against libQFgamecode as well as libQFutil
2001-07-14 02:34:16 +00:00