Commit graph

114 commits

Author SHA1 Message Date
Bill Currie
c43950abd8 autoconvert for function parameters now works :) 2004-02-04 05:49:54 +00:00
Bill Currie
a128d7121b install the gui headers properly 2004-02-04 05:45:17 +00:00
Bill Currie
892e80938b that made a royal mess :( 2004-02-04 04:49:46 +00:00
Bill Currie
b2474a2b97 better auto-conversion of function parameters (ugh, this is getting messy
:( )
2004-02-04 04:33:08 +00:00
Bill Currie
237027d1ff moving towards object-ized menus :) 2004-02-04 02:35:57 +00:00
Bill Currie
fb9c3e6125 Object error doesn't return anything... 2004-02-04 00:56:33 +00:00
Bill Currie
c74adc29b0 all slider indicators now use Slider. nuke draw_perc_bar 2004-02-03 13:35:10 +00:00
Bill Currie
0e0f3704c5 correct the math for calculating the position of the slider indicator 2004-02-03 13:33:16 +00:00
Bill Currie
ec26083228 start working on a gui lib with a Slider class. use the slider class for
the volume settings. doesn't /quite/ work properly yet
2004-02-03 08:31:26 +00:00
Bill Currie
888ff5f571 make the math functions Grievre provided available 2004-02-03 06:24:43 +00:00
Bill Currie
a4bcf2dab6 hopefully better library arrangement 2004-02-03 06:00:16 +00:00
Bill Currie
1542268d40 use casts rather than ftoi and itof 2004-02-03 05:59:51 +00:00
Bill Currie
73b226b4b7 fix the key bindings menus (invalid strings) and add a music volume knob 2004-01-22 01:33:27 +00:00
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
380e397d5b set all of our static builtin extentions to 0x000fxxxx. fixes the invalid
builtin crash in menus
2004-01-07 00:04:07 +00:00
Bill Currie
6f1dd54e99 quick and dirty fix to get menus loading again. libr.a really needs to be
cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00
Bill Currie
8593c1bc53 show_* -> hud_*. Thanks for the headsup, IrcMonkey 2003-09-23 21:49:34 +00:00
Brian Koropoff
687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
8b36ae6c00 bunch of bug fixes. rather important part of the bot fixes (oops:) 2003-09-03 01:27:57 +00:00
Bill Currie
7ff9f32706 uncomment some functions that may or may not get implemented 2003-08-23 06:12:10 +00:00
Bill Currie
a48b2dd103 fix some errors picked up by the recent changes to qfcc 2003-08-22 06:34:09 +00:00
Bill Currie
ac330a32c2 remove @extern from definitions 2003-08-20 22:36:35 +00:00
Bill Currie
054d2b61e8 correct the vertical position of the lanconfig menu 2003-08-20 05:43:24 +00:00
Bill Currie
27306a9a2b correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
Bill Currie
5a944f4098 add Stack.h 2003-08-03 19:10:12 +00:00
Bill Currie
dd9ab1e050 get unsigned mostly working 2003-08-01 21:20:04 +00:00
Bill Currie
fd15377532 unsigned is partially implemented... 2003-08-01 17:38:52 +00:00
Bill Currie
908a3dab29 fix a bunch of FIXMEs now that qfcc has been fixed for these items 2003-08-01 16:37:44 +00:00
Bill Currie
6ecb707257 revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
Bill Currie
da86367824 update for recent changes to Object 2003-07-29 19:55:41 +00:00
Jeff Teunissen
d05f17cdae Re-add -autorelease to the Object protocol. 2003-07-29 18:23:44 +00:00
Jeff Teunissen
7713a539ca Okay, y'all...the Ruamoko root class, Object, has been replaced with another
class with the same name. This will break things. To support it, there are
three new classes, one of which is incomplete (AutoreleasePool). It'll get
finished soonish, but the rest of the class lib will need some updating to
work.
2003-07-29 18:02:03 +00:00
Bill Currie
f2ad4dea7b add removeItemAtHead and removeItemAtTail 2003-07-29 17:43:42 +00:00
Bill Currie
ef1b68e697 add a List class 2003-07-29 16:01:35 +00:00
Bill Currie
673f6ba643 add itterators and make -free actually free the Array object 2003-07-24 20:50:40 +00:00
Bill Currie
ba19ee1120 clear the current menu so going to console via the menus doesn't screw
things up
2003-06-06 18:57:56 +00:00
Bill Currie
54e8cb1cb2 make dist fix (again:/) 2003-06-04 20:32:10 +00:00
Bill Currie
0c42b0f644 make dist fix 2003-06-04 18:50:54 +00:00
Bill Currie
e8c28cc3f3 fix some incompatable pointer types 2003-05-23 20:12:38 +00:00
Brian Koropoff
c5be2fb501 OK, I think I need caffeine. This time, the Array class is really switched
over to using ids.
2003-05-23 04:38:08 +00:00
Brian Koropoff
3205f0f672 Added the HUDAnimation class and GIB bindings to use it, as well as other
enhancements and cleanups to the scriptable HUD system.
2003-05-23 04:29:01 +00:00
Brian Koropoff
f9ff908157 Changed the Array class to use object ids instead of null pointers for easy
and safe freeing of elements when an Array is disposed.
2003-05-23 04:27:30 +00:00
Brian Koropoff
dcf1bcf141 HUD interface leak fixes and enhancements. Something is still leaking
memory, though.
2003-05-15 06:49:10 +00:00
Bill Currie
dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff
fe5a62b75a Fixed an incorrect builtin definition. 2003-05-14 21:12:18 +00:00
Brian Koropoff
cc3f98e99c Added a removeItem method to the Array Ruamoko class. 2003-05-14 21:11:23 +00:00
Bill Currie
dd39fde9cf remove a debug print 2003-05-13 19:18:25 +00:00
Bill Currie
8eced18ab2 make dist fix 2003-05-12 15:04:04 +00:00