The up-coming changes to push constant handling has qfv_float etc type
enum values and using "float" instead of "qfv_float" is highly desirable
as the names match the glsl type names.
This allows for easy (and safe) printing of cexpr values where the type
supports it. Types that don't support printing would be due to being too
complex or possibly write-only (eg, password strings, when strings are
supported directly).
Dependencies on vkparse.hinc were spreading through the code which I
didn't want as that removes a lot of the automation from the automake
files. This keeps all parser code internal to vkparse.c's scope, and any
accesses required for enum and struct (not yet) definitions can be
fetched by name.
QC's int type is named "integer" (didn't feel like changing that right
now), so special case it to be "int".
Output the parse func name (instead of "fix me").
Output a parse func for enums (needed for arrays of enums
(VkDynamicState)).
The property list specifies the base structures for which parser code
will be generated (along with any structures and enums upon which those
structures depend). It also defines option specialized parsers for
better control.
It worked as a proof of concept, but as the code itself needs to be a
bit smarter, it would be a lot smarter to break up that code to make it
easier to work on the individual parts.