It was supposed to be 2, but for some reason I neglected to set it when I
set up the options parsing. However, level 4 is the standard for production
maps, and it happens to be faster than level 2 (at least for gmsp3v2.bsp)
I think the reason I didn't think of that when I tried to improve qfvis's
performance many years ago is I just simply did not understand
ClipToSeparators. However, the difference caching the separators makes is
phenomenal. Before the change, single threaded qfvis would get stuck on one
particular portal for at least a day (I gave up waiting), but now even a
debug build will complete gmsp3v2.bsp in less than 12 minutes (4 threads on
my quad-core). And that's at level 2! Getting stuck for a day was at level
0.
While noticeably slower than the previous expanded set manipulation code,
this is much easier to read. I can worry about optimizing the set code when
I get qfvis behaving better.
All of the nastiness is hidden in bspfile.c (including the old bsp29
specific data types). However, the conversions between bsp29 and bsp2 are
implemented but not yet hooked up properly. This commit just gets the data
structures in place and the obvious changes necessary to the rest of the
engine to get it to compile, plus a few obvious "make it work" changes.
Unfortunately, just because the header is there doesn't mean anything will
actually work :(. Also, the check is based on the host vendor/os for now.
Yes, it's rather lame but it will do for now.
With this, QF will build on an almost fresh ps3toolchain install. Only two
"fixes" are needed:
o In $PS3DEV/ppu/powerpc64-ps3-elf: ln -s ../include sys-include
o libsamplerate cross-built and installed.
I got rather tired of there being multiple definitions of mostly compatible
plane types (and I need a common type anyway). dplane_t still exists for
now because I want to be careful when messing with the actual bsp format.
Make the params for FreeWinding and CopyWinding consistent with those in
qfbsp. This fixes some doxygen warnings while I think about how best to
handle the duplicate code.
Most of the guts of configure.ac have been moved to config.d and are then
brought in by m4_include. This will make maintaining configure.ac much easier.
Also drop use of PROGRAM and VERSION, using PACKAGE_NAME, PACKAGE_VERSION, and
on occasion, PACKAGE_STRING instead, and clean out some old files we no longer
need.