Commit graph

11455 commits

Author SHA1 Message Date
Bill Currie
2d67bcacd7 [vulkan] Use cleaner bsp glow texture handling
It was always a bit of a hack, and it didn't work for 32-bit builds.
2021-04-02 08:46:22 +09:00
Bill Currie
b2ec1aaf37 [build] Disable SDL by default
Finally, there is no more need to keep it (though I won't nuke the
support just yet) as native windows support is now working.
2021-04-01 20:07:37 +09:00
Bill Currie
612eb49d9c [render] Separate fov x and y calculations
This ensures that fov_y is not calculated until after the render view
size is known and thus doesn't become some crazy angle (that happens to
result in a negative tan). Fixes upside-down-quake :)
2021-04-01 19:40:25 +09:00
Bill Currie
37d35811e3 [vid,render] Clean up fov and aspect
vid.aspect is removed (for now) as it was not really the right idea (I
really didn't know what I was doing at the time). Nicely, this *almost*
fixes the fov bug on fresh installs: the view is now properly
upside-down rather than just flipped vertically (ie, it's now rotated
180 degrees).
2021-04-01 19:17:19 +09:00
Bill Currie
9ded490806 [util] Add Sys_PageSize
Eliminate that particular problem once and for all.
2021-04-01 18:20:56 +09:00
Bill Currie
73a610508c [util] Fix cmem for windows
I had quite messed up the page size (oops), and missed the fact that
_aligned_free is to be used with _aligned_malloc rather than just free.
2021-04-01 18:00:59 +09:00
Bill Currie
f13af65b32 [vulkan] Move viewport and scissor into vulkan_ctx
Not only does it makes sense to centralize the setting of viewport and
scissor, but it's actually necessary in order to fix the upside-down
rendering on windows.
2021-04-01 11:44:30 +09:00
Bill Currie
92859b7c2e [input] Set up default bindings for other imts
Now ` and F10 work by default in all contexts.
2021-03-31 17:52:47 +09:00
Bill Currie
bc785ab2c2 [input] Make unbindall less aggressive
As it is a legacy command, it should affect only the legacy bindings
(imt_drop_all is available for aggressively unbinding all keys).
2021-03-31 17:49:26 +09:00
Bill Currie
55d3193b5f [vid] Set pixel format for OpenGL
This gets the GL and GLSL renderers working for the -win targets... sort
of: they are upside down and GLSL's bsp surfaces are black (same as
Vulkan). However, with this, all 5 renderers at least limp along for
-win, 4/5 work for -sdl.
2021-03-31 16:25:19 +09:00
Bill Currie
6f56f98714 [vid] Make windows vid init conform to QF's method
Ie, respecting cvars.
2021-03-31 15:50:10 +09:00
Bill Currie
8e363d424f [vid] Remove redundant call to VID_InitBuffers 2021-03-31 15:11:31 +09:00
Bill Currie
38e7a63cef [vid] Clean up sdl some more
Ugh, its fullscreen is annoying, but later.
2021-03-31 15:10:51 +09:00
Bill Currie
3eb28000de [vid] Clean up windows video code a bit
It turns out the dd and dib "driver" code is very specific to the
software renderer. This does not fix the segfault on changing video
mode, but I do know where the problem lies: the window is being
destroyed and recreated without recreating the buffers. I suspect a
clean solution to this will allow for window resizing in X as well.
2021-03-31 15:10:35 +09:00
Bill Currie
8ec781a434 [vid] Fix some naming inconsistencies 2021-03-31 13:05:50 +09:00
Bill Currie
81a837da0f [win] Clean up a pile of messy externs 2021-03-31 10:36:30 +09:00
Bill Currie
596cd164a3 [win] Handle focus in/out events
This fixes the errant console behavior (cursor wasn't showing because QF
thought it had never received focus).
2021-03-31 02:48:25 +09:00
Bill Currie
63e30e6ae0 [win] Fix a handful of small bugs for windows
Only 64-bit windows is tested, and there are still various failures, but
QF is limping along in windows again.

nq-sdl works for sw, and sw32, gl and glsl are mostly black (but not
entirely for gl?),  vulkan is not supported with sdl.

nq-win works for sw and sw32, and sort of for vulkan (very dark and
upside-down?). gl and glsl complain about vid mode,

qw-client-[sdl,win] seem to be the same, but something is wrong with the
console (reading keyboard input).
2021-03-30 20:19:20 +09:00
Bill Currie
ae78c81b3a [render] Fail gracefully on unsupported render targets
Ideally, this won't be the case, but it currently is for Vulkan and SDL.
2021-03-30 18:29:18 +09:00
Bill Currie
e93cff124c [nq,qw] Fix strftime formats for windows
The incorrectness was hidden by the non-literal strings.
2021-03-30 17:38:42 +09:00
Bill Currie
dac9166339 [nq] Sort out some of the issues with keydest
Switches to "game" properly when starting a new game after playing
menus. Of course, basic bindings are still broken in "demo".
2021-03-29 22:39:43 +09:00
Bill Currie
5f93c115ff [util] Make developer flag names easier to manage
They're now an enum, and the flag part of the name is all lowercase, but
now the flag definitions and names list will never get out of sync.
2021-03-29 22:38:47 +09:00
Bill Currie
1068685677 [vulkan] Fix incorrect cast
The result of an aborted attempt to get QF building for 32-bit windows.
2021-03-29 19:55:05 +09:00
Bill Currie
0fb3167858 [doc] Fix some typos 2021-03-29 19:02:22 +09:00
Bill Currie
15a5254f04 [build] Get ncurses support working again
Some minor errors dues to getting win32 building (and not testing the
results properly in Linux).
2021-03-29 17:54:39 +09:00
Bill Currie
64f51bda6e [build] Get make distcheck working again
again...

This covers only the basic check with a build in debian, but it's a good
start.
2021-03-29 17:35:30 +09:00
Bill Currie
0da127b822 [gamecode] Fix bad progs strings intialization
The merge with the improvements I made while hacking on csqc (still
undecided as to whether to continue that project) resulted in the size
of the progs string area getting mangled when no heap was allocated for
the progs due to a null zone pointer being used in some pointer
arithmetic. Fixes random(!!!) invalid string error in qfprogs.
2021-03-29 17:31:17 +09:00
Bill Currie
6fea5f5e1a [build] Add -Wformat-non-literal option
While this caused some trouble for pr_strings and configurable strftime
(evil hacks abound), it's the result of discovering an ancient (from
maybe as early as 2004, definitely before 2012) bug in qwaq's printing
that somehow got past months of trial-by-fire testing (origin understood
thanks to the warning finding it).
2021-03-29 17:27:06 +09:00
Bill Currie
a754dbca37 [util] Make va return const char *
And clean up the resulting mess.

I don't know why it wasn't doing so, but it certainly should have been.
2021-03-29 17:24:30 +09:00
Bill Currie
2e1f3cda89 [vulkan] Flesh out known required windows functions
It looks like choosing a visual is not necessary (at least for normal
apps, VR might be another matter). Still no idea if anything works (for
-win support in general, let alone vulkan).
2021-03-29 12:03:07 +09:00
Bill Currie
574a123716 [qfvis] Remove obsolete notes file
While some of it is still correct, I'd rather start afresh next time I
need to sort that stuff out.
2021-03-28 21:14:17 +09:00
Bill Currie
634219ea06 [qfvis] Add set debug prints (disabled)
They were useful for narrowing down why mightsee wasn't being updated.
2021-03-28 21:11:13 +09:00
Bill Currie
9f42943589 [qfvis] Reset portal status after base vis
This fixes the mightsee updates never occurring, but it doesn't make a
huge difference (though I suppose it might have back in the 90s, or with
a different map).
2021-03-28 21:06:50 +09:00
Bill Currie
0fa65be106 [qfvis] Fix stats collection for mightseeupdate
The stats were being updated before UpdateMightsee was getting called,
and it was incrementing the wrong value (so it would not have been
thread-safe).
2021-03-28 21:06:50 +09:00
Bill Currie
00aa584506 [util] Add re-entrant set_as_string
Makes it easier to debug set-related code in multi-threaded code.
2021-03-28 20:25:57 +09:00
Bill Currie
ff4cd84891 [qfvis] Use simd vector code
While whether it's any faster is debatable (it's slightly slower, but
many more portals are being tested due to different rounding in the base
vis stage), it's certainly easier to read.
2021-03-28 19:55:47 +09:00
Bill Currie
b6ab832ed4 [simd] Add vabsf and some more tests 2021-03-28 19:49:43 +09:00
Bill Currie
eb325376b1 [qfvis] Collect base vis culling stats
Specifically, just how many are culled by sphere and winding tests.
2021-03-28 12:17:15 +09:00
Bill Currie
29e029c792 [util] Add float a simd version of the SEB
And its support functions. I can't tell if it's any faster (mtwist_rand
is a significant chunk of the benchmark timings, oops), but it's nice to
have.
2021-03-27 23:38:10 +09:00
Bill Currie
d072a7b99c [qfvis] Add stats for memory usage
Verbosity levels probably need more tweaking, but -v is at least a
little more usable.
2021-03-27 23:04:13 +09:00
Bill Currie
3ef38188ce [qfvis] Add an option to limit the processed portals
It's not documented as I needed it for debugging memory allocations and
it causes qfvis to error out due to unprocessed portals.
2021-03-27 20:59:56 +09:00
Bill Currie
f2b6b23acc [qfvis] Switch to unsigned for various counts 2021-03-27 20:55:15 +09:00
Bill Currie
5d703c1f3e First stab at keydest sanitization 2021-03-27 20:43:51 +09:00
Bill Currie
72280186bf [qfvis] Use cmem for memory management
While the main bulk of the improvement (36s down from 42s for
gmsp3v2.bsp on my i7-6850K) comes from using a high-tide allocator for
the windings (which necessitated using a fixed size), it is ever so
slightly faster than using malloc as the back-end.
2021-03-27 20:30:35 +09:00
Bill Currie
0cdcb64f51 Merge branch 'master' into win 2021-03-27 20:19:26 +09:00
Bill Currie
88ff254f42 Get QF cross-compiling using MXE/mingw32
This includes -win clients (no clue if anything actually works yet).
2021-03-27 20:09:37 +09:00
Bill Currie
c4a0f3cc73 [util] Fix a string handling bug
Good grief, they still exist :(
2021-03-27 20:06:40 +09:00
Bill Currie
8309e1852a [simd] Fix some portability issues
Use [u]int64_t instead of long, and fix some incorrect attribute usage
(I had misread the gcc docs at the time).
2021-03-27 20:04:10 +09:00
Bill Currie
99f0cde080 [util] Add strndup and reentrant quicksort
Needed for portability.
2021-03-27 20:03:39 +09:00
Bill Currie
5b1ee0e6f6 [vulkan] Fix an inappropriate cast
I'm surprised that worked at all (and more surprised it got past linux
gcc).
2021-03-27 19:55:43 +09:00