Bill Currie
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b963665ad7
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don't stop a trace on transition from solid to non-solid. this fixes the grapple problem in prozaccoop, but really the bug is in the progs but this is a faster fix for now until I decide whether I want to stop a trace on transition or not, or whether to make it optional.
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2007-04-28 02:16:47 +00:00 |
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Bill Currie
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447a3e8254
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fix some nasty catches I was experiencing. I don't know why my logic didn't work, but it definitely didn't.
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2007-04-07 06:51:36 +00:00 |
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Bill Currie
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99c0954b47
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
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Bill Currie
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24ab92e68d
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things seem to be working nicely in point mode
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2006-12-25 01:21:52 +00:00 |
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Bill Currie
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9a7e4bc5e6
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fix some comments
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2006-12-24 08:01:39 +00:00 |
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Bill Currie
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8dce95b4ba
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do some renaming of variables to save my sanity
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2006-12-24 06:34:12 +00:00 |
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Bill Currie
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46a74c831a
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don't go through the back side of walls
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2006-12-24 05:05:27 +00:00 |
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Bill Currie
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bcdf710316
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bah, missed those 0s
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2006-12-24 04:34:08 +00:00 |
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Bill Currie
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7624f2eb87
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still disabled, but put the box tracing code in the shared code
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2006-12-24 03:46:12 +00:00 |
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Bill Currie
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b3a2759e5b
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oops, missed that somehow
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2006-12-24 03:03:41 +00:00 |
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Bill Currie
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a483f8670d
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use the vector/plane macros to clean up the code a bit
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2006-12-24 03:01:15 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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10232acdfe
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make droptofloor continue the trace if it starts solid. fixes the ceiling
hugging sng in e1m7.
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2005-04-24 13:31:47 +00:00 |
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Bill Currie
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2cb81b37f9
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move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively.
This is an imperfect revision of history.
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2004-11-02 08:40:00 +00:00 |
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