Commit graph

72 commits

Author SHA1 Message Date
Jeff Teunissen
ad6e799981 signed/unsigned and some const-correctness 2010-09-28 12:13:25 -04:00
Bill Currie
3515816b33 Get the timing right when setting the wad file in worldspawn. 2010-09-28 22:17:31 +09:00
Bill Currie
cdf42a844c Do error checking when trying to load a wad file. 2010-09-28 22:17:07 +09:00
Bill Currie
d13e2aeded Char buffer audit.
Get rid of most static char buffers. The few remaining are either in file
structs or messy code that needs further analysis.
2010-09-28 21:40:11 +09:00
Bill Currie
7c2709e8f8 Do a const-correct run. 2010-09-28 18:41:38 +09:00
Bill Currie
a794752d78 Fix the tangled mess of entity connections.
What was the person who wrote valueForQKey thinking? Make the function
const-correct and bubble the changes through the code.
2010-09-28 00:29:16 +09:00
Bill Currie
0d37832af3 Connect the region filtering switch.
Region filtering now seems to work. Also added a tool tip.
2010-09-28 00:02:24 +09:00
Bill Currie
583ab0622a Get the entity flags switches into the right initial stage. 2010-09-27 23:18:10 +09:00
Bill Currie
d8858c29e3 Echo the output to stdout as well as the output box. 2010-09-27 22:06:37 +09:00
Bill Currie
8057e6d8de Get the inspector button displaying properly. 2010-09-27 21:59:25 +09:00
Bill Currie
3e9f72ef37 Fix texture names. 2010-09-27 20:53:52 +09:00
Bill Currie
530ed45655 Get the timing write for when to restore the rects. 2010-09-27 19:42:28 +09:00
Bill Currie
9d316bd82a A bit more code cleanup. 2010-09-26 22:45:26 +09:00
Bill Currie
d894034ab1 Replace PS*instance.
It's a little flakey (doesn't always do the right thing), but it's a good
start. I'd like to do much smaller rectangles, and get the timing right.
2010-09-26 22:43:24 +09:00
Bill Currie
35c7916c28 Get the inspector button mostly working thanks to Deek's help. 2010-09-26 16:26:12 +09:00
Bill Currie
36342da9bd Rectirect Sys_Printf's output to the command output box. 2010-09-26 16:24:00 +09:00
Bill Currie
1875a9d500 Work around a method type mismatch in GNUstep. 2010-09-26 13:50:21 +09:00
Bill Currie
1235c3b650 Hopefully fix the flush control and second screen placement. 2010-09-26 13:50:21 +09:00
Bill Currie
d87b338b4e Get help working (for what it is worth). 2010-09-26 13:50:21 +09:00
Bill Currie
b48ce84449 Remove debugging code. 2010-09-26 13:50:21 +09:00
Bill Currie
b141de8d09 Do not use PS* functions. 2010-09-26 13:50:21 +09:00
Bill Currie
940d9613f5 Get TextureView working. 2010-09-26 13:50:21 +09:00
Bill Currie
3c33652dae Get the Z checker working. 2010-09-26 13:50:21 +09:00
Bill Currie
f1c49a6382 KeypairView now seems to work properly. 2010-09-26 13:50:21 +09:00
Bill Currie
1561eac7a4 Don't change the font size when scaling the views.
This keeps the displayed size of the text constant (text size is independent of bounds/frame scaling)
2010-09-26 13:50:21 +09:00
Bill Currie
1262dee2eb Get the keyboard controls working. 2010-09-26 13:50:21 +09:00
Bill Currie
f7fbb663fb Modernize the camera eye glyph drawing. 2010-09-26 13:50:21 +09:00
Bill Currie
b2eb4020d5 Get scaling working in the Z view as well. 2010-09-26 13:50:20 +09:00
Bill Currie
d4d8c50c85 Finally have the scaling working perfectly(?).
I had to hack around problems in GNUstep's bounds implementation (I don't
know if they're bugs or design limitations), but the fix was just a matter
of making sure the bounds matrix was correct: force the scale to 1 before
adjusting bounds, and then make sure the translation is scaled afterwards.
2010-09-26 13:50:20 +09:00
Bill Currie
ad0cd004b7 Get scale changes halfway working.
Translation is still wrong, but changing scale to (eg) 200% and back to
100% works correctly.
2010-09-26 13:50:20 +09:00
Bill Currie
380460be82 slow progress in getting things to work 2010-09-26 13:50:20 +09:00
Bill Currie
e5625e169e Get textures sortof displaying. 2010-09-26 13:50:20 +09:00
Bill Currie
5f99251577 Correct alert panel handling. 2010-09-26 13:50:20 +09:00
Bill Currie
f049f9815c Get the textureView connection right. 2010-09-26 13:50:20 +09:00
Bill Currie
c85a0b2f25 Don't segfault when unable to open a file. 2010-09-26 13:50:20 +09:00
Bill Currie
25798e3c35 Get the sizes of the inspectors reasonable.
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-09-26 13:50:20 +09:00
Bill Currie
2e30db9888 Get the inspectors showing.
Still can't change them via the pop-up menu, though.
2010-09-26 13:50:19 +09:00
Bill Currie
3af9f1b9f2 Accidently commited a failed experiment. 2010-09-26 13:50:19 +09:00
Bill Currie
077def90f6 Finish the gorm file, for certain values of finished. 2010-09-26 13:50:19 +09:00
Bill Currie
6ede64c663 Camera view seems to work moderately well. 2010-09-26 13:50:19 +09:00
Bill Currie
27ad18de3d Entity loading from maps seems to work. 2010-09-26 13:50:19 +09:00
Bill Currie
60d46127f8 Use QF's wadfile support.
Still fragile, but it can load wad files.
2010-09-26 13:50:19 +09:00
Bill Currie
692d4b9dae Get QUAKED comments working. 2010-09-26 13:50:19 +09:00
Bill Currie
37c2e0937c Get progs source scanning working.
Of course, this is if the environment is set up just right, but it's
another step towards something to fix.
2010-09-26 13:50:18 +09:00
Bill Currie
7b03cd49dc A little more progress: loading a map does not seg. 2010-09-26 13:50:18 +09:00
Bill Currie
eba4402d8e Get map loading sort-of working.
Segfaults, but the Map class can now be instantiated.
2010-09-26 13:50:18 +09:00
Bill Currie
68a55eaf8d Get some screen updates happening. 2010-09-26 13:50:18 +09:00
Bill Currie
f5169fae80 Add \n to Sys_Printf calls. 2010-09-26 13:50:18 +09:00
Bill Currie
923f977835 Make the menus and do some connections. 2010-09-26 13:50:18 +09:00
Bill Currie
3eadc28c7f Make it run.
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-09-26 13:50:18 +09:00