Bill Currie
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51932ee433
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--enable-boxclip configure option and some more tweaks, I guess (been too long)
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2009-12-19 04:45:01 +00:00 |
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Bill Currie
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a26cd68ea9
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more tests, more progress. just need to fix a regression that popped up while fixing the new test (18)
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2009-03-22 00:31:44 +00:00 |
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Bill Currie
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dd27143f62
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finally got the failing test I wanted
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2009-03-20 15:01:18 +00:00 |
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Bill Currie
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21c12ad7d5
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damn, it failing was because I was using the wrong hull. now, why does the engine fail here?
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2009-03-20 11:57:36 +00:00 |
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Bill Currie
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7dae886b93
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label "expect" and "got" lines
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2009-03-20 11:55:47 +00:00 |
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Bill Currie
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1f1375fdbb
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add another (currently failing) testcase
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2009-03-20 11:51:59 +00:00 |
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Bill Currie
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fea4189150
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complete rewrite of validate_solid. also, put the trace points on the other side of the split plane. Just one more set of related tests to fix.
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2009-03-20 11:20:59 +00:00 |
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Bill Currie
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0ff4165149
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why didn't I do this earlier?
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2009-03-20 03:40:30 +00:00 |
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Bill Currie
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f59f2dc7b9
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some more progress with box clipping and much a saner test harness
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2009-03-20 03:33:03 +00:00 |
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Bill Currie
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3be88c3e1d
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still disabled since it's still broken, but progress has been made. Fortunately, some of the breakage shows up as a regression in the testcases.
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2009-03-19 03:16:24 +00:00 |
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Bill Currie
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e15fae264a
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well, it finally seems to work, but q1 maps (especially start's ramp to e3) are not such that they're particulary playable due to being designed for point clipping. so still disabled until something can be sorted out.
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2007-09-29 23:28:41 +00:00 |
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Bill Currie
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0ee9e1cf3e
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more accurate expects and don't recurse for non-crossings
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2007-09-23 08:33:26 +00:00 |
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Bill Currie
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973a30bce0
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show inwater as well (though irrelevant for test map)
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2007-09-23 05:40:08 +00:00 |
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Bill Currie
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9f7018685e
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a little easier to see what's expected
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2007-09-23 04:07:39 +00:00 |
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Bill Currie
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0234b7ed93
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nice little test of box clipping. doesn't get installed :)
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2007-09-23 03:48:05 +00:00 |
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