Commit graph

2743 commits

Author SHA1 Message Date
Bill Currie
961a716942 minor oops 2002-03-21 21:56:59 +00:00
Bill Currie
5a30278e77 whitespace 2002-03-21 21:56:22 +00:00
Bill Currie
d00d6a539a add dstring_insertsubstr 2002-03-21 21:53:52 +00:00
Bill Currie
619a77b2f7 fix a couple of brainos that broke quotes entirely 2002-03-21 21:45:00 +00:00
Bill Currie
c1deee9955 rework cmd_buffer_t->line and cmd_buffer_t->args building so quotes are
preseved
2002-03-21 21:17:31 +00:00
Bill Currie
b7fc784718 add dstring_appendsubstr 2002-03-21 21:16:26 +00:00
Bill Currie
6f1b68aeb4 sys.h:
define SYS_CHECKMEM macro to ease memory allocation failure detection
cmd.c:
	loads of whitespace
2002-03-21 19:47:31 +00:00
Brian Koropoff
388ff7b597 Some bug fixes and memory leak fixes. Local variables break randomly,
probably due to my misuse of hash tables.  Anyone have any ideas?
2002-03-20 22:57:26 +00:00
Robin Redeker
264e9b1617 Added teamname to the playerconfig dialog.
Made noskins a archived var.
Added a network menu.
-> just realized, that menu-code is still to blown
and still sucks too much. i am thinking about a
more templated menu-code. (tanwha: i will design something nice ;)
2002-03-20 16:13:32 +00:00
Brian Koropoff
d5fad096c0 Added local variables and replaced %-substitution with local variables.
Made variable substitution recursive, so ${${foo}} will be the value of
the variable whose name is contained in foo.  Added setl command to
manipulate local variables.  The only other place they can be used is in
variable substitution.
2002-03-20 04:24:31 +00:00
Robin Redeker
adc8fc07fb Fixed a forgotten debugprint; 2002-03-19 19:07:28 +00:00
Robin Redeker
18082533d5 Fixed some memory problems in my string-hashes. 2002-03-19 18:08:07 +00:00
Robin Redeker
59f5cfeb7e Fixed the keyloading. 2002-03-19 17:40:03 +00:00
Robin Redeker
489bc7291a Playermenu working now fine.
Added some api-functions to complete playermenu.
(Playermenu isn't still finished)
2002-03-19 17:07:56 +00:00
Bill Currie
504ee0014f and another one :/ 2002-03-19 17:03:52 +00:00
Bill Currie
7816644fc3 missed a place for enter_hook 2002-03-19 16:59:25 +00:00
Robin Redeker
ee9bcc98c1 Added Menu_Enter-/LeaveHook to the CodingStyle as a
function prefix.
2002-03-19 16:20:54 +00:00
Brian Koropoff
1683633042 Changed to an execution stack system for aliases and config files, and
added error backtraces.
2002-03-18 23:39:03 +00:00
Bill Currie
d7487a1344 compile fix for win32 2002-03-18 22:40:52 +00:00
Bill Currie
2338d0c157 make zpak work with the new pak 2002-03-18 22:16:37 +00:00
Bill Currie
b4b14b096f fix an oopsie with the verbose output of extract and create 2002-03-18 22:16:14 +00:00
Bill Currie
568e7ecdb2 make pak get built with the rest of the system 2002-03-18 22:01:51 +00:00
Bill Currie
1757030521 extraction works 2002-03-18 21:37:39 +00:00
Bill Currie
311811bd25 start working on file extraction 2002-03-18 20:52:21 +00:00
Bill Currie
b01cda716f callback hooks for entering/leaving menus 2002-03-18 20:20:56 +00:00
Bill Currie
b0b36d8cd1 can now create pak files 2002-03-18 18:03:26 +00:00
Bill Currie
5f2dea43f6 break the dependency between cmd.h and dstring.h 2002-03-18 16:47:04 +00:00
Bill Currie
655fe17e18 fix handling of pointers in function params and local vars for qc functions 2002-03-18 07:30:21 +00:00
Brian Koropoff
46cc4ac9dd Fixed some bugs and generalized the command buffer interface. Allowed for
buffers to be linked into execution stacks and changed aliases and script
files to be run in a new stack frame.  Cbuf_Execute executes the stack from
the top down, so wait commands are handled properly.
2002-03-18 04:12:09 +00:00
Brian Koropoff
f4180e7ad8 Added math evaluation, the ability for commands to span multiple lines
within braces, and put support for comments back in (oops).  To use math
evaluation, put a math expression inside $().  If you have spaces in your
expression, you'll need to enclose the entire thing in quotes so it doesn't
get split up into multiple tokens.
2002-03-17 06:57:03 +00:00
Brian Koropoff
aa00b7742c Changed the token finder to be recursive, added if and while commands, and
allow tokens within braces to continue across newlines.
2002-03-17 03:31:03 +00:00
Brian Koropoff
e9ca911e34 Added the ability to use curly braces to enclose tokens. Tokens in braces
won't be processed except for escape characters, so that escaped braces
can be used within.  If an uneven number of curly braces are within a
token, it will be misparsed, so escaped braces are important if you
don't want them to be considered in the parsing of the token.  Ideally,
braces within quotes within braces should not need to be escaped, but this
would require a redesign of the parser to be recursive.  Maybe I will do
this later.
2002-03-16 21:17:01 +00:00
Robin Redeker
adca50e52b Did further working on the menu code.
Added a _unfinished_ Player options-submenu, for setting
the name, top-/bottomcolor.
Added Draw_Fill and such to the progs api.
Added some comments.
2002-03-16 20:22:01 +00:00
Robin Redeker
f3ee5d7bdc Forgot to remove old code. 2002-03-16 15:56:07 +00:00
Robin Redeker
afbd5d115b Forgot to add the definitions for the stringhashes 2002-03-16 15:54:18 +00:00
Robin Redeker
757556022b 1. general menu code cleanup
2. added lots of comments to my menu code
3. wrote a string hash api (key -> value assignment list)
Hm, nothing else afaik. ;)
2002-03-16 15:52:17 +00:00
Bill Currie
51805ebd92 nothing much, just give wildcode a 30% speed boost. Basicly, stop binding
a texture for every single brush poly: due to texsort, they will come in
batches.
2002-03-16 09:25:06 +00:00
Brian Koropoff
2a3e1869ac Bug fixes! Fixed escape character detection, use of str = dstr->str
without considering that realloc could result in dstr->str being
changed.  Also made variable substitution of non-existant variables be
replaced with a null string rather than being left alone, to prevent
errors in scripts from causing weirdness as strings get passed through
the parser several times.
2002-03-16 06:31:59 +00:00
Robin Redeker
863b4e9bbd Improved the menu code a bit, made style cleaner and
added some comments to my menu code.
2002-03-16 00:14:24 +00:00
Robin Redeker
2bf1182d19 Wrote a quick draft for QuakeC Menu coding 2002-03-16 00:00:14 +00:00
Bill Currie
3ad92d30d5 still only tests, but at least now it won't seg :) 2002-03-15 18:52:12 +00:00
Bill Currie
e386a02292 make sure unused player slots are skipped when linking (should fix elmex'
segfault)
2002-03-15 16:49:40 +00:00
Robin Redeker
54037f1115 Fixed cl_fraglog and fs_fraglog cvar for being archived.
Fixed fraglogging when playing demos.
2002-03-15 13:31:05 +00:00
Bill Currie
bde0f94d1a don't process server packets when a client packet has been read from a demo
file. this was causing server packets to sometimes be processed multiple
times.
2002-03-15 07:35:22 +00:00
Brian Koropoff
0a90ddc51f Fixed an error in extract line that caused escaped quotes to be parsed as
normal quotes and made it so executed files are always inserted into the
console buffer so that class config files in TF can use the new parser
features, even though the exec command is run in the legacy buffer
2002-03-15 01:45:15 +00:00
Bill Currie
777495e069 hopefully fix our rocket trail problem 2002-03-14 21:33:56 +00:00
Bill Currie
6faf095a18 newest autoconf creates this dir... 2002-03-14 20:51:39 +00:00
Bill Currie
5e74e7a158 fixes for most recent autoconf. fortunatly ac 2.13 is happy with them so
acconfig.h is now gone :)
2002-03-14 20:49:16 +00:00
Robin Redeker
706de39c06 Made fraglogging switchable. And added it to the features-menu.
cl_fraglog is the new cvar for toggling fraglogging.
2002-03-14 19:41:49 +00:00
Bill Currie
91ca4104a2 remove a bonus TRACE 2002-03-14 19:40:59 +00:00