Bill Currie
6d5ffa9f8e
[build] Move to non-recursive make
...
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.
The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.
Most of the old Makefile.am files are now Makemodule.am. This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases). The current remaining Makefile.am files are for
standalone sub-projects.a
The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.
While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
2329fb1885
Fix some warnings and bitrot.
2016-10-25 00:10:30 +09:00
Bill Currie
853bf13d9e
Move the winding code into libQFmodels.
2011-11-28 20:54:35 +09:00
Bill Currie
505660dffe
Nuke another buffer.
...
Though snprintf was used, not having a buffer just makes things cleaner.
2011-09-07 09:41:06 +09:00
Bill Currie
0f7390dd60
Clean up all the "set but not used" warnings.
...
gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Bill Currie
d470094a55
Flip the nodes when flipping the plane.
2010-12-10 18:13:48 +09:00
Bill Currie
9ba70884c5
Prefer positive Z axis for 45 degree canonical planes.
2010-12-10 17:17:30 +09:00
Bill Currie
ba2a5838fd
Normalize the clip plane before adding it to the bsp.
2010-12-10 17:17:30 +09:00
Bill Currie
a0828ddd06
Clean up bsp limits.
...
Delete all bogus bsp limits, fixing the code that depended on them.
Document those limits that are dictated by the format.
2010-12-07 17:58:09 +09:00
Bill Currie
985c27b52d
Some more brush documentation.
2010-10-13 20:52:08 +09:00
Bill Currie
ef7958d680
Lots of const correctness.
2010-10-13 20:52:08 +09:00
Bill Currie
fcd1897421
Create the qfbsp doxygen modules.
...
Also, make doxygen extract static functions as well, so qfbsp's docs can be
more complete.
2010-10-13 20:52:08 +09:00
Bill Currie
a5c96cb825
More documentation and move some functions.
2010-10-13 20:52:06 +09:00
Bill Currie
5cf5c1e227
lots of whitespace
2010-10-13 20:52:06 +09:00
Bill Currie
5c0a55d818
Add some documentation for the brush code.
2010-10-13 20:52:06 +09:00
Bill Currie
9a4c9c506f
Fix bbox calculation for rotating brush entities.
2010-10-13 20:52:06 +09:00
Bill Currie
b91568bbdd
More non-canonical checks in PlaneTypeForNormal.
2010-10-13 20:52:06 +09:00
Bill Currie
c9eb679c41
Make PlaneTypeForNormal const-correct.
2010-10-13 20:52:06 +09:00
Bill Currie
a703956553
split up most of bsp5.h and get things compiling again
2010-08-18 17:52:13 +09:00
Bill Currie
538f0ee51f
allow more hull points (don't remember why, now, but...)
2006-11-10 13:51:02 +00:00
Bill Currie
4f33663c8c
brush.c:
...
quieten point off plane warning
qfbsp.c:
allocate less memory for clipped winding
2003-09-17 21:03:52 +00:00
Bill Currie
83ba424ffc
force axis aligned planes to truely be axis aligned (fixes degenerate
...
polygons being generated by ClipWinding) and use LordHavoc's point off
plane correction code
2003-09-17 20:26:57 +00:00
Bill Currie
ca91f7b727
MAXEDGES? What MAXEDGES? :)
2003-09-08 03:00:53 +00:00
Bill Currie
231a1bfb56
bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture
...
alighnment, partial "point of plane" autocorrection (currently disabled: I
want to make it optional), large map support (not sure where that's
hiding), hipnotic entity rotation
2003-09-03 22:00:08 +00:00
Bill Currie
4c52975584
make FindPlane much pickier about matching planes
2003-08-27 01:12:03 +00:00
Bill Currie
81cf1cc99d
don't seg on hint and skip brushs. hint and clip brushes are now known to
...
work (what is a skip brush?)
2003-03-25 16:34:07 +00:00
Bill Currie
7073afc0a4
port in OQ's detail, hint and skip brush/texture enhancements
2003-02-04 23:26:26 +00:00
Bill Currie
761a7546dd
re-arrange things so __attribute__ and __builtin_expect are properly
...
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
71196fedf6
make gcc more anal about prototypes, string constants and function
...
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie
d25ee82838
provide a tighter accuracy (but slower) _VectorNormalize for the tools
2002-09-25 21:35:49 +00:00
Bill Currie
4bf8ac58f1
whitespace cleanup and add rcsid tags
2002-09-23 16:27:17 +00:00
Bill Currie
56843557f6
make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
...
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie
0cd34d155f
qfbsp now mostly works. only known issue is multiple texture wads don't
...
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Ragnvald Maartmann-Moe IV
8ae5a8ed2e
Gobs of whitespace.
2002-09-19 18:51:19 +00:00
Bill Currie
4d520d588d
enough whitespace to crush a shambler
2002-09-19 17:14:23 +00:00
Bill Currie
afa0b21336
Whee, now we have qfbsp. It compiles, but won't work as it hasn't been
...
`ported' to the new bspfile stuff when it comes to creating/editing a bsp.
2002-09-19 16:58:48 +00:00