Commit graph

310 commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV
0c16f56c23 diff noise reduction. 2001-05-14 19:46:16 +00:00
Ragnvald Maartmann-Moe IV
2c80bff085 Removed useless comments. 2001-05-14 06:57:38 +00:00
Bill Currie
9064530d1d diff noise reduction 2001-05-14 06:48:59 +00:00
Bill Currie
afef935399 95% merge gl_rmain.c
nq is actually generally working again, except alias models are black
2001-05-14 06:47:38 +00:00
Bill Currie
0a915d3ecc compile fix for win32 2001-05-14 05:43:35 +00:00
Bill Currie
879a133c19 forward port the x11 repeat fix 2001-05-14 05:37:47 +00:00
Bill Currie
83e0754e41 fix missing "" around cvar default 2001-05-14 05:21:27 +00:00
Ragnvald Maartmann-Moe IV
28d3937399 Some more whitespace, and fixes for disappearing cvars. 2001-05-14 05:16:59 +00:00
Ragnvald Maartmann-Moe IV
91200a862d Whitespace. 2001-05-14 03:08:24 +00:00
Ragnvald Maartmann-Moe IV
56f76e8192 More cleanups. 2001-05-14 01:22:58 +00:00
Ragnvald Maartmann-Moe IV
924cdf917d Fix a new bug with dlights, more cleanups. 2001-05-13 23:15:34 +00:00
Ragnvald Maartmann-Moe IV
048a80ce23 Merges and cleanups... 2001-05-13 22:57:27 +00:00
Ragnvald Maartmann-Moe IV
87894c0d39 Whitespace. 2001-05-13 17:01:17 +00:00
Ragnvald Maartmann-Moe IV
4b758624a9 Whitespace and comment cleanups. 2001-05-13 04:17:05 +00:00
Bill Currie
c7ee39acbb rename the qw c declaration of the client name cvar from name to cl_name 2001-05-13 04:01:06 +00:00
Ragnvald Maartmann-Moe IV
220f8a6e38 Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims. 2001-05-13 00:28:50 +00:00
Bill Currie
fc456ac040 more header cleanups 2001-05-11 23:56:01 +00:00
Bill Currie
559aa4485b split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
Bill Currie
f62ecbe90d mild comment cleanup 2001-05-11 21:44:27 +00:00
Bill Currie
74f734df67 clean up *_skin.c's header dependencies 2001-05-11 21:23:43 +00:00
Ragnvald Maartmann-Moe IV
86b2363244 emptiness shuffled. 2001-05-11 20:50:16 +00:00
Ragnvald Maartmann-Moe IV
a2b5fe36bb Whitespace. 2001-05-11 19:53:23 +00:00
Bill Currie
105d1ee7d9 well, that didn't last long, did it?
merge r_cvar.h
2001-05-11 19:33:17 +00:00
Bill Currie
4ff86056db pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Bill Currie
6ba3288744 more diff noise reduction. just down to the diferences in the way gl stuff
is handled.
2001-05-11 16:23:00 +00:00
Bill Currie
b775a6f308 remove some diff noise to ease merging 2001-05-11 06:11:17 +00:00
Bill Currie
44317f299e merge gl_mesh.c into libQFmodels 2001-05-11 05:59:17 +00:00
Ragnvald Maartmann-Moe IV
28c809d27e Alliteration Annoys Always 2001-05-11 01:01:27 +00:00
Ragnvald Maartmann-Moe IV
ab29863c04 Grok Goofs Grumble. 2001-05-10 17:49:35 +00:00
Ragnvald Maartmann-Moe IV
a5d3e614a0 More Merge Madness. 2001-05-10 17:45:05 +00:00
Ragnvald Maartmann-Moe IV
7aa70de483 *meld* 2001-05-10 17:26:03 +00:00
Bill Currie
d03e28a034 correct the link order of the libs 2001-05-10 16:29:11 +00:00
Bill Currie
2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
5cd8ddb1aa *shuffle* 2001-05-10 04:16:39 +00:00
Ragnvald Maartmann-Moe IV
f5f3260dec Taniwha apparently lost interest after doing the hard part, so I'll just merge this... 2001-05-10 03:36:31 +00:00
Bill Currie
00f6e26419 clean up some nasty dependencies 2001-05-10 03:16:29 +00:00
Ragnvald Maartmann-Moe IV
5864e85048 Clean up after aforementioned shoggoth. 2001-05-10 02:42:19 +00:00
Ragnvald Maartmann-Moe IV
9529f12f5b Mister Spock was here. 2001-05-10 02:37:55 +00:00
Ragnvald Maartmann-Moe IV
2fe98e9fa4 More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00
Bill Currie
3ba56286ac more missed removals 2001-05-09 22:08:21 +00:00
Bill Currie
271803a568 commdef.h is dead
good riddance
2001-05-09 20:34:39 +00:00
Bill Currie
9b666fb26e correct an error message 2001-05-09 20:31:21 +00:00
Bill Currie
83af1368e1 remove pcx.c's dependence on cl_parse.h 2001-05-09 18:48:55 +00:00
Ragnvald Maartmann-Moe IV
febf62ad9d Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
Ragnvald Maartmann-Moe IV
910e76a900 More header musical chairs chaos. You there! No eating the chairs! 2001-05-09 18:42:37 +00:00
Ragnvald Maartmann-Moe IV
5afd16bea9 More header cleanups. 2001-05-09 18:34:46 +00:00
Ragnvald Maartmann-Moe IV
7fa4b01208 More header merges. 2001-05-09 18:28:08 +00:00
Bill Currie
439eb60cb2 fix some missed refs to teamplay.h as a result of its move 2001-05-09 18:04:45 +00:00
Ragnvald Maartmann-Moe IV
7567098bc0 More header merges. 2001-05-09 17:57:57 +00:00
Ragnvald Maartmann-Moe IV
85de55a05c More header merging. 2001-05-09 17:29:07 +00:00
Ragnvald Maartmann-Moe IV
a454719fc7 Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
Ragnvald Maartmann-Moe IV
e0d43f4a7f Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
Bill Currie
f818392e26 cruft removal 2001-05-09 06:02:23 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
80814f5437 remove these since they are no longer needed as they are in libs/util now 2001-05-08 22:29:48 +00:00
Bill Currie
b5df1c816a move fnmatch.c and dirent.c to libQFutil 2001-05-08 20:53:25 +00:00
Bill Currie
cc68e1a12e qf now links with NO optimisation (not even -O). R_CullBox has been moved from
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Ragnvald Maartmann-Moe IV
4ad2644fa3 Tweaks to particle effects. 2001-05-02 18:01:14 +00:00
Zephaniah E. Hull
4b3311983b cl_demo.c: Modified timedemo to give a little more precision with FPS.
gl_draw.c: Fixing gl_lightmode 1.
gl_dyn_part.c:
  Fixing gl_lightmode 1.
  Fixed word wrapping on comments.
  Switched to using the new vertex array setup.
gl_rmisc.c: New vertex array setup.
varrays.h: New vertex array setup.
2001-05-02 13:48:04 +00:00
Zephaniah E. Hull
86a99a7cd2 Fixed how we detect 3dfx cards, AND how we set the default gl_max_size. 2001-05-02 09:27:00 +00:00
Bill Currie
1fbb62d518 hook in the plugin system 2001-04-25 00:20:23 +00:00
Ragnvald Maartmann-Moe IV
93290fcb07 Easter's over. (aww...) 2001-04-20 19:45:42 +00:00
Ragnvald Maartmann-Moe IV
b5d3508022 Small cleanups. 2001-04-20 19:39:38 +00:00
Bill Currie
4be4e5ccf6 clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
Adam Olsen
fa4ee64984 And cshift patch here too.. 2001-04-20 13:33:56 +00:00
Adam Olsen
c2044ccdbf Fix the "Corrupted demo" error when you play a timedemo while one is already running. 2001-04-20 13:09:22 +00:00
Bill Currie
06acd3db1c massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH
and PACKETLOG are gone from Makefile.am as the first was really redundant
and the latter now is.
2001-04-18 21:02:02 +00:00
Bill Currie
b4b27ee13b move the make dist stuff to the top level Makefile.am and get make dist to
work in that make doesn't barf. probably missing lots of files
2001-04-18 07:18:54 +00:00
Ragnvald Maartmann-Moe IV
75df0b6440 Makefile cleanups. 2001-04-18 07:05:37 +00:00
Bill Currie
9babdbdf79 correct the wording of the server init failure message 2001-04-18 04:42:09 +00:00
Bill Currie
527471a7de *-wgl finally links (who knows if it works?:) and some more conceptual
cleanup
2001-04-17 15:55:33 +00:00
Adam Olsen
f9641bfadc Make 16 megs the default, since 44khz sounds need it. Win will grab
up to 16 megs anyway, and nq already has 16 as the default, so no
changes for them.
2001-04-17 07:47:32 +00:00
Bill Currie
dbca31519f qw-client-wgl and nq-wgl get to (but fail) the link stage 2001-04-17 06:55:50 +00:00
Chris Ison
ba1408d56d fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe 2001-04-17 03:08:52 +00:00
Adam Olsen
311cbdbe59 Fix so building statically (--disable-shared) works. 2001-04-16 17:45:35 +00:00
Bill Currie
065649e488 rework VID_InitBuffers to use callback to init the draw buffers.
Unfortunatly, this means that VID_InitBuffers needs to be called twice during
startup (once in VID_Init, and once in D_Init).
2001-04-16 09:12:21 +00:00
Bill Currie
f9c9e4fba7 everything except *-3dfx (unknown status) now builds 2001-04-16 03:55:44 +00:00
Bill Currie
0b5b3b03a4 move GL_CheckBrightness into vid_common_gl.c 2001-04-15 21:19:05 +00:00
Bill Currie
6fcf8395ca FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
36cbe70826 vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
a0ab26ff6b merge screen.h 2001-04-15 07:47:49 +00:00
Bill Currie
7e67fd56f3 getting closer to building the vid libs.
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
20e0961ed2 *whack* Die Mole Die!!! 2001-04-15 06:18:06 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c Finish move of vid.c to libs, kill a few stragglers. 2001-04-15 05:36:56 +00:00
Ragnvald Maartmann-Moe IV
dbf0e3130e Quash more cvs add/remove oddities. 2001-04-15 05:18:23 +00:00
Ragnvald Maartmann-Moe IV
2c282b17c4 Die, dammit! 2001-04-15 05:04:16 +00:00
Ragnvald Maartmann-Moe IV
84461e1f1f More merging. 2001-04-15 04:45:07 +00:00
Bill Currie
6a696881b3 these are now in libs/video/targets 2001-04-15 04:40:09 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Bill Currie
bd0fab4ce1 vid_wgl in qw now uses vid_common_gl. probably doesn't work
compile fix for merged glquake.h in vid_wg.c in nq
2001-04-15 03:17:03 +00:00
Timothy C. McGrath
9f583076f8 Made necessary changes to includes to get files to compile, got
directions from despair :)

Misty-chan
2001-04-15 00:39:29 +00:00
Bill Currie
5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Bill Currie
8fef64c064 V_CheckGamma WILL get called before vid_gamma gets set in gl, so protect
against that circumstance.
2001-04-14 02:27:19 +00:00
Jeff Teunissen
bffe67977c Gamma cleanups. Brightness and contrast are gone from software, since they
won't work with proper gamma control anyway.
2001-04-13 08:02:11 +00:00
Bill Currie
9a2df9a2d5 use hash tables in Skin_Find 2001-04-13 06:56:45 +00:00
Ragnvald Maartmann-Moe IV
9ff89960f2 Fix hw gamma in -sgl. 2001-04-13 06:53:35 +00:00
Chris Ison
1b40eb715a fixed m_filter CVAR type, started on gamma for 3dfx 2001-04-13 04:25:06 +00:00
Bill Currie
deac792513 damn, not only did that not fix the problem, I broke stuff 2001-04-13 03:33:56 +00:00
Bill Currie
ee7d43f6ae fix the "Couldn't load skin skins/dvc-c.pcx" skins problem 2001-04-13 01:45:37 +00:00