khreathor
11e5f39fdc
Fix for the export error when there is no Shape Keys available
2019-08-16 21:38:29 +09:00
khreathor
36da80c0d0
Export proper frame names
2019-08-16 21:38:29 +09:00
khreathor
33d114c09e
Set playback/animation range to start from frame 1
2019-08-16 21:38:29 +09:00
khreathor
ff5f9f1831
Add "empty" skin during export for models with no materials or texture nodes
2019-08-16 21:38:29 +09:00
khreathor
3913febace
MDL properties in object panel are back
2019-08-16 21:38:29 +09:00
khreathor
31fa7a81ef
Fix for single skin being marked as skingroup
2019-08-16 21:38:29 +09:00
khreathor
94c3c8c2cb
Skingroup image export order based on texture node position (height) in shader editor. Nodes with higher position are exported first.
2019-08-16 21:38:29 +09:00
khreathor
4f29f57e77
Proper node positioning after import
2019-08-16 21:38:29 +09:00
khreathor
a13c382969
Skingroup images import order fix
2019-08-16 21:38:29 +09:00
khreathor
4d1f05186b
Skingroups export added
2019-08-16 21:38:29 +09:00
khreathor
17e76149a1
Adjust playback range on import, to fit mdl's animation length
2019-08-16 21:38:29 +09:00
khreathor
66fe862a87
Import skingroups as separate materials with skins as textures
2019-08-16 21:38:29 +09:00
khreathor
ae86790e6c
Initial Blender 2.8 changes - it works, now it's time for improvements
2019-08-16 21:38:29 +09:00
khreathor
8112c4e8b6
Moved MDL settings from Object tab to export options/presets
2019-08-16 21:38:29 +09:00
khreathor
90a707f7f9
Export animation range selected with start/end playback range in Timeline Editor
2019-08-16 21:38:29 +09:00
Bill Currie
302a462c32
Make SetMouse timeout after 2 seconds
...
This makes sure that some unchecked event doesn't cause a lockup.
However, blocking input is really not the way to go: need to implement a
state machine and use non-blocking event reads.
2019-07-10 22:28:33 +09:00
Bill Currie
980cf58ac5
Wait for the window to be visible before mouse warping
...
This fixes the hang during fullscreen startup on my system (the motion
events weren't being generated because there was no window to see the
motion).
2019-07-10 22:28:33 +09:00
Bill Currie
a4f963f67b
Add a cvar to block use of x11 vidmode
...
Or really, allow it if the user specifically requests it: the default is
blocked. Modern systems (particularly displays) do not really like
changing resolution, so doing so by default seems rather wrong.
2019-07-10 22:28:33 +09:00
Bill Currie
c3fa78ef4d
Include test for 2d vector expressions
2019-07-06 14:49:28 +09:00
Bill Currie
c727f6a130
Rewrite QuatMultVec to be faster
...
Could be faster still using SSE, but that's another project.
2019-07-06 14:45:40 +09:00
Bill Currie
ab71311174
Correct some comments
2019-07-06 14:44:22 +09:00
Bill Currie
8caf2eb584
Mark some new functions as pure
2019-06-27 21:37:48 +09:00
Bill Currie
a5ee58cebb
Support 2d vector expressions
...
[x, y] expands to [x, y, 0] (for now, might add a 2d vector type).
2019-06-18 11:54:45 +09:00
Bill Currie
83fac13a0c
Fix debug line numbers for vector expressions
2019-06-18 11:53:58 +09:00
Bill Currie
b37c331e76
Catch taking size of null type
...
This should help catch similar errors in the future.
2019-06-18 10:39:17 +09:00
Bill Currie
0f1f477e64
Set up temp aliases correctly
...
Fixes vector expressions as sub-expresses. I really don't know why I did
the temp alias setup that way.
2019-06-18 10:38:19 +09:00
Bill Currie
fc50376297
Fix a minor error check mistake
2019-06-18 08:54:18 +09:00
Bill Currie
fe73547f43
Update alias type sameness check
...
This one seems to be fairly robust. Fixes alias being used to cast
pointers (maybe a better way, but this works for now).
2019-06-18 08:53:05 +09:00
Bill Currie
f7825fe7cf
Print types properly in pointer value expressions
2019-06-18 00:22:24 +09:00
Bill Currie
b996fb7aa4
Make operand->type actual type instead of low-level
...
And clean up the resulting mess. This fixes struct copy, but uncovers
another bug :/
2019-06-17 23:38:34 +09:00
Bill Currie
e0c8285f07
Extend nested struct test to cover struct copy
...
Fails :P
2019-06-17 22:57:40 +09:00
Bill Currie
dd52b7fea1
Merge aliased alias expressions
...
This comes up when accessing struct fields nested in another struct.
Fixes the nested struct fields test.
2019-06-17 22:48:42 +09:00
Bill Currie
e9c24dbf1c
Test case for accessing nested struct fields
...
Currently fails.
2019-06-17 22:47:44 +09:00
Bill Currie
ec128ffeee
Leave a FIXME for daglabel_t.live
2019-06-16 19:24:19 +09:00
Bill Currie
d6d3027411
Mark the correct operand as live
...
This fixes vecexpr (and possibly other cases).
2019-06-16 19:21:02 +09:00
Bill Currie
6e21c3ae2e
Treat func statements similarly to flow statements
...
func statements need their operands marked live like flow statements do
because usage is more indirect.
2019-06-16 19:20:21 +09:00
Bill Currie
db4a7a139e
Use the alias code when making vars live
...
Not sure the live forcing flag is needed anymore (need to test).
2019-06-16 19:17:45 +09:00
Bill Currie
2977c145d0
Clean up dag live alias code a little
...
Mainly, this makes it possible to reuse the alias code.
2019-06-16 19:17:01 +09:00
Bill Currie
82b334e919
Number dot dumps to help identify order
2019-06-16 19:12:18 +09:00
Bill Currie
c40f4194e9
Use tempop_visit_all for flow and dags
...
Fixes t3 of vecexpr, but t2 is broken (lost first assignment).
2019-06-16 16:56:39 +09:00
Bill Currie
3c4903245a
Fix some curly space
2019-06-16 16:55:54 +09:00
Bill Currie
bc271d8a02
Add tempop_visit_all
...
Works the same as def_visit_all, but for temp operands.
2019-06-16 16:52:49 +09:00
Bill Currie
fa69aeef0f
Improve handling of temp aliases
...
This makes all tests pass when not optimizing. More work needs to be
done in dags.
2019-06-12 00:37:02 +09:00
Bill Currie
b18a744288
Use offset alias expressions
...
They are not quite working yet as the operand generator does not use the
offset yet.
2019-06-10 23:55:16 +09:00
Bill Currie
cc27949a34
Ensure pointer values always have a type
...
The dags generator was creating a pointer value with no type which
caused print_statement to segfault.
2019-06-10 23:52:39 +09:00
Bill Currie
ee1f5f9478
Add support for binary alias expressions
...
Doesn't quite work yet.
2019-06-10 23:48:58 +09:00
Bill Currie
913b9f52e0
Add an offset alias expression
...
This should make dealing with def elements (vector etc) easier.
2019-06-10 18:13:28 +09:00
Bill Currie
efdfc7436f
Move ev_types into types.[ch]
...
No wonder I couldn't find it the other day...
2019-06-10 18:04:25 +09:00
Bill Currie
08ab42fc15
Handle vector expressions as sub-expressions
...
Now my little game builds again :)
2019-06-10 15:50:35 +09:00
Bill Currie
49ed4310fd
Fix assigning int to enum or enum to int
...
Or float, for v6 progs.
2019-06-10 08:46:40 +09:00