Commit Graph

675 Commits

Author SHA1 Message Date
Bill Currie 3b9e7db882 fix the skins dowload location issue (not really to my satisfaction, but it
will do for now)
2003-01-10 23:07:04 +00:00
Bill Currie 2e0ed3377c basic (very!) implementation of the new filesystem directory struture code.
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie e32dc4cdb7 missed the new headers 2003-01-08 16:07:45 +00:00
Bill Currie de610ee47b missed this file 2003-01-06 20:01:13 +00:00
Bill Currie 71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Brian Koropoff c522970a88 Added a GIB event system for registering GIB callback functions to be
started when a named event occurs.  Added a few test events to the qw
client and server.  Cleaned up the range GIB builtin a bit.
2003-01-03 04:30:38 +00:00
Brian Koropoff 86d73f1577 Include protection. 2003-01-03 04:12:27 +00:00
Bill Currie 637de7b687 chage PL_ObjectForKey to take a plitem directly and typecheck the item 2002-12-18 16:09:47 +00:00
Bill Currie a84b6bba5d make stuff static that can be and nuke some useless stuff 2002-12-16 23:26:14 +00:00
Brian Koropoff 32e5e6ef0b Numerous GIB bug fixes and optimizations. Fixed/updated some GIB scripts
as well.
2002-12-13 23:36:05 +00:00
Bill Currie 9fd59ac09a make sure r_screen.h gets distributed 2002-12-13 16:53:22 +00:00
Bill Currie 3b7f7bd2ad get working with both older (0.3) and newer (2.2) mingw 2002-12-12 20:11:01 +00:00
Bill Currie 37c5bb6ec6 merge the bulk of the three screen files into r_screen.c so all common code
is shared.
2002-12-11 17:34:48 +00:00
Brian Koropoff 74ee0cfd0e Changed the behavior of field::get with a null field separator to match
that of for loops.  Added support for var++, var--, var += foo, var -= foo,
var *= foo, and var /= foo.
2002-12-10 00:04:15 +00:00
Brian Koropoff 91266619f3 Added the sqrt and abs math functions and the continue GIB builtin. I
changed where a loop program gets copied back into its buffer so that the
continue builtin would work.
2002-12-08 20:55:40 +00:00
Bill Currie 92ea1de504 apply Kaare Slettnes' key name extention patch (Closes: #62) 2002-12-02 16:26:18 +00:00
Bill Currie ee30860cef fix a bunch of ;; typos 2002-11-20 21:44:04 +00:00
Brian Koropoff 854f6d9054 Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
now cached and only recompiled when compile flags change.  Changed regex
builtins to take an options string argument after the regular expression.
2002-11-19 06:24:29 +00:00
Brian Koropoff 860306e324 Oops, forgot these. 2002-11-19 04:24:09 +00:00
Brian Koropoff 0e0d8bd542 Added support for enclosing embedded commands in $() and cleaned up the
parser a bit to accomodate this.  Backslashes in double quotes are now only
removed if they escape a character that can't be written normally, or
another backslash.  Removed start position support from string::findsub
since variable slices can be used instead.  Added support for regular
expressions in the form of regex::match, regex::replace, and
regex::extract.  Checked in regex.c from GNU regex 0.12 for platforms that
do not have regex functions in their standard library. Two minor changes
were made to this file to fix gcc warnings.  Prepared the path transform
function for a change to a filesystem rooted at fs_userpath instead of the
current gamedir, but these changes are commented out pending security
considerations.
2002-11-19 04:15:36 +00:00
Brian Koropoff d4b1c74866 Added the string::findsub builtin. Added a reset function to the cbuf
interpreter struct so that custom cbuf data can be reset after an error.
This fixes a bug where GIB would think it was still waiting for a return
value after an error occurred in an embedded command.
2002-11-16 20:56:04 +00:00
Brian Koropoff 625e1e36d6 Added Sys_PathType, which reports whether a path is absolute, relative
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this.  GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff 7b0c24a386 Added carne, the stand-alone GIB interpreter. Made a few changes to GIB
to accommodate it.  Added the strict flag to cbufs, which causes an error
to be generated when a command is not found instead of just warning the
user.  GIB buffers have the strict flag set by default.
2002-11-14 02:10:55 +00:00
Bill Currie 6ce0abe536 more alpha compile fixes. Closes: #60 because while it started out for
0.1.1 it developed into an alpha compile issue for 0.5.2
2002-11-13 20:20:50 +00:00
Bill Currie 836c469737 sys.[ch]:
handle SIGFPE and allow the registered signal handler to do recovery
	rather than bail
progs.h, pr_exec.c, pr_load.c:
	if pr_faultchecks is 1 (0 is default), handle division by 0 gracefully
	by loading the maximum representable number into the answer
	Closes: #58
the rest:
	kill the SIGFPE stuff
2002-11-13 19:26:44 +00:00
Brian Koropoff cef0d957e2 Added useful error messages to the math parser, cleaned up implied
multiplication a bit, and added some whitespace to cbuf errors for
readability.
2002-11-13 03:03:37 +00:00
Bill Currie 77288fe90b make dist fix 2002-11-09 21:56:13 +00:00
Brian Koropoff b40400d59c Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie 1dfbf4ba7e win32 compile fixes 2002-11-08 23:13:52 +00:00
Bill Currie 3d44623b57 change Cmd_Exec_File's api so it can conditionally use normal or quake
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie 62bbd0228a prototype Com_CollapsePath 2002-11-08 03:12:22 +00:00
Bill Currie eeb4e4f9a9 how that got past my compile tests is beyond me 2002-11-06 14:56:39 +00:00
Bill Currie ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie 667efab4e0 clean out the old win32 support. it's obsolete or dead or only semi-legal 2002-10-30 06:06:57 +00:00
Bill Currie aa36b85ba6 add PR_StringValid and PR_EdictValid to check the validity of progs string
and entity values without crashing.
2002-10-29 05:07:10 +00:00
Brian Koropoff 01a7740f1b Added bind.get builtin that returns the command currently bound to a key.
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Brian Koropoff 20d47cde2f Added the global.delete builtin to clean up old global variables. Updated
cb.gib to use it.
2002-10-23 03:56:57 +00:00
Bill Currie 80e85226b9 pr_xstatement now always reflects the currently executing statement making
debugging easier in the event of a segfault
2002-10-22 15:07:54 +00:00
Bill Currie b345f510fa provide Hash_Buffer so buffers can be hashed 2002-10-20 03:30:22 +00:00
Bill Currie 4da662eb47 implement pr_obj_msg_sendv 2002-10-16 22:17:26 +00:00
Bill Currie be4b8096d4 two new instructions: move and movep: basicly memmove. qfcc support coming
as soon as I get it working :)
2002-10-16 06:44:41 +00:00
Brian Koropoff 8c2afef44c Changed GIB_Arg* into macros. Cleaned up GIB file access a bit and added
file.move and file.delete builtins.  Added Qremove to quakeio.[ch]. Did
a little cleaning and commenting in gib_parse.c.  Added support for \t
and \r escape characters.
2002-10-16 04:59:34 +00:00
Bill Currie 68b41f9b44 make dstring_adjust `grow' in increments of 1024. this should speed up
multiple appends nicely.
also create davsprintf and dasprintf to /append/ the printed strings to the
dstring rather than overwriting it as is done with dvsprintf and dsprintf.
2002-10-15 19:52:46 +00:00
Bill Currie 1f0b6e84a5 change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
Brian Koropoff 72e1ab0c57 Added the sleep console command that waits for a specified amount of time.
Note that this isn't a GIB-specific command but is very useful in GIB
threads.  Fixed the range GIB command to respect the ifs local variable.
2002-10-13 19:46:47 +00:00
Brian Koropoff 8b31103e6f Var substitution is now handled in the same pass as embedded return values.
This prevents var substitution from being performed on the return value
of a function.  The local variable ifs can now be set to specify a custom
field separator for use in for loops.  file.find will also insert ifs
between file names instead of a space if it is set.  file.find will also
no longer put . and .. in a list of file names.
2002-10-13 05:52:06 +00:00
Ragnvald Maartmann-Moe IV ef47bf6e12 gl_skymultipass -> gl_sky_multipass. Much nicer tab completion. 2002-10-10 19:49:36 +00:00
Bill Currie a13a67b163 fix make dist (bogus stamp-h.in) 2002-09-27 20:10:45 +00:00
Bill Currie 9d8d570269 using Qseek on a pak sub-file should work better. this should make oggs in
paks work.
2002-09-27 04:27:19 +00:00
Bill Currie d25ee82838 provide a tighter accuracy (but slower) _VectorNormalize for the tools 2002-09-25 21:35:49 +00:00
Bill Currie 56843557f6 make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie 0cd34d155f qfbsp now mostly works. only known issue is multiple texture wads don't
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie 24a9b48127 rewrite bspfile.[ch] so they work off an object rather than global data.
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie 86f542a971 kill the last VFile ref and make the calculate the file size on opening for
reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie 599fea0edb redo bspfile to use dynamic allocation for the arrays to avoid buffer
overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Ragnvald Maartmann-Moe IV d6a2b54252 Use ramps for spark showers, so they fade in color as well as alpha.
Lightning doesn't have a ramp, so it doesn't use this feature yet.
2002-09-17 02:14:58 +00:00
Bill Currie eec3b7d8bc fix missed header commit 2002-09-14 07:51:53 +00:00
Bill Currie f7b4dffcc0 get larger player skins working in gl 2002-09-13 05:32:28 +00:00
Ragnvald Maartmann-Moe IV 723b1c9690 Missed in last commit. Eeek... 2002-09-12 22:52:16 +00:00
Bill Currie ecdd537183 beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie 9f6f50699d remove vid_basepal, creating vid.palette (current palette) and host_basepal 2002-09-10 03:51:10 +00:00
Brian Koropoff 11293819a5 Comments are now stripped out when a script is loaded instead of during
execution.
2002-09-10 01:26:02 +00:00
Bill Currie 5597dc2408 make maplist work over rcon 2002-09-04 18:56:53 +00:00
Bill Currie 246ab0009c Change Con_ClearTyping to take a save flag that will cause the current line
(if not empty) to be saved in the inputline history.

Clear the input (but put in history) of say or say team when pressing escape.

Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff 33d132fc4e Added initial support for newline-delimeted lists to GIB, including a for
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Brian Koropoff 98fc04e041 Added threads and callbacks to GIB, as well as several QW callbacks dealing
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie 7f5c99efdc fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00
Brian Koropoff 876eaa467c Added a few useful builtins and began adding GIB hooks into quakeworld.
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files.  Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV 147f940510 Kill dead gl_occlusion cvar. 2002-08-23 21:55:59 +00:00
Brian Koropoff 32f4e53aa5 Fixed the GIB math evaluator to handle unary operators properly, made
indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Ragnvald Maartmann-Moe IV d757c10f07 Only need one define for R_Cull* 2002-08-23 20:46:19 +00:00
Ragnvald Maartmann-Moe IV 6e8bd2aeb0 defines and ifdefs for R_CullSphere, just like R_CullBox. 2002-08-23 07:04:29 +00:00
Brian Koropoff 0715464bb1 Yay for escape characters. 2002-08-22 22:43:47 +00:00
Bill Currie 5009213564 Move the signal handling code from video/targets/* to sys.c (I'm leaving
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie d328e18de2 implement the "new" inputline api making it possible to pull the Draw_*
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie 099e2739b5 various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
Ragnvald Maartmann-Moe IV c91f1a2aea Rename Length to VectorLength. 2002-08-20 02:22:40 +00:00
Ragnvald Maartmann-Moe IV 32a85e7130 Clipping cleanups.
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Bill Currie 2b1fd8e8c0 fix the menu keybinding not working bug 2002-08-19 02:48:38 +00:00
Bill Currie 451eaba2e1 change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie 4b1ceb9795 hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV c86565307b Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster. 2002-08-15 09:38:23 +00:00
Bill Currie 8adad57941 Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
a FIXME and (Closes: #32)
2002-08-14 18:45:09 +00:00
Brian Koropoff 513b5737f9 Got indexing into variables working and cleaned up variables a bit.
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Bill Currie 8e97d6279a first stab at colored alias model lighting 2002-08-12 06:14:55 +00:00
Bill Currie 0eab1e6837 whitespace 2002-08-08 22:03:57 +00:00
Brian Koropoff 0390fe22ce Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Bill Currie c05db51069 add Qputs 2002-08-07 18:43:35 +00:00
Brian Koropoff 5c60be3a49 If and while now work, and embedded commands use backticks instead of <> now
to prevent conflicts with math expressions.  All clients and servers are set
to create buffers with the normal parser.  However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Bill Currie ff14989edf whitespace 2002-08-06 15:10:46 +00:00
Brian Koropoff 666c3fce07 Embedded commands now work without any bugs I can detect. Next up are
loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions.  But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff 87f0f480e4 Local variables work, preparing to get embedded commands done. 2002-08-05 00:01:06 +00:00
Brian Koropoff cf48363c6e More of GIB done: builtins, functions, various cleanups, math, etc. 2002-08-03 06:04:00 +00:00
Bill Currie 175be2e397 when adding new headers, be sure to update include_HEADERS or EXTRA_DIST as
appropriate
2002-08-02 15:35:11 +00:00
Brian Koropoff 3c3844d2ac Checked in the beginnings of GIB mark III and modified qw-server to use
it for its console.
2002-08-02 04:07:25 +00:00
Bill Currie 69bf19b6e7 when adding new header files, they MUST be included in include_HEADERS or
EXTRA_DIST, as appropriate.
2002-08-01 17:13:58 +00:00
Brian Koropoff 4e85063b52 Added support for execution stacks, misc. cleanups. 2002-08-01 02:42:19 +00:00
Brian Koropoff 439f9838d3 Whoops, missed some stuff that needed to be in idparse.h 2002-07-31 22:13:15 +00:00
Brian Koropoff a93b221272 Split off the old console parser into idparse.[ch] and prepared the cbuf
struct and support functions for GIB mark III.

Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00