Commit Graph

6750 Commits

Author SHA1 Message Date
Bill Currie 4b1202d6e6 Remove debugging code. 2010-11-28 15:31:36 +09:00
Bill Currie 73b89ba0b8 Do not use PS* functions. 2010-11-28 15:31:36 +09:00
Bill Currie 4dd0bf5804 Get TextureView working. 2010-11-28 15:31:35 +09:00
Bill Currie 950af620bc Get the Z checker working. 2010-11-28 15:31:35 +09:00
Bill Currie 6509a24a54 KeypairView now seems to work properly. 2010-11-28 15:31:35 +09:00
Bill Currie c0236955f2 Don't change the font size when scaling the views.
This keeps the displayed size of the text constant (text size is independent of bounds/frame scaling)
2010-11-28 15:31:35 +09:00
Bill Currie 6be1f516f6 Get the keyboard controls working. 2010-11-28 15:31:35 +09:00
Bill Currie 27fdf21120 Modernize the camera eye glyph drawing. 2010-11-28 15:31:35 +09:00
Bill Currie 91751d9fbb Get scaling working in the Z view as well. 2010-11-28 15:31:35 +09:00
Bill Currie a0201728d9 Finally have the scaling working perfectly(?).
I had to hack around problems in GNUstep's bounds implementation (I don't
know if they're bugs or design limitations), but the fix was just a matter
of making sure the bounds matrix was correct: force the scale to 1 before
adjusting bounds, and then make sure the translation is scaled afterwards.
2010-11-28 15:31:35 +09:00
Bill Currie e2f8490f9a Get scale changes halfway working.
Translation is still wrong, but changing scale to (eg) 200% and back to
100% works correctly.
2010-11-28 15:31:35 +09:00
Bill Currie 7f5a68023b slow progress in getting things to work 2010-11-28 15:31:35 +09:00
Bill Currie a229f20525 Get textures sortof displaying. 2010-11-28 15:31:35 +09:00
Bill Currie e15b963279 Correct alert panel handling. 2010-11-28 15:31:35 +09:00
Bill Currie 0d5bd775cb Get the textureView connection right. 2010-11-28 15:31:35 +09:00
Bill Currie 752ff7d879 Don't segfault when unable to open a file. 2010-11-28 15:31:35 +09:00
Bill Currie 43d2d9645d Get the sizes of the inspectors reasonable.
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-11-28 15:31:35 +09:00
Bill Currie 0de8e3806d Get the inspectors showing.
Still can't change them via the pop-up menu, though.
2010-11-28 15:31:34 +09:00
Bill Currie 3193374257 Accidently commited a failed experiment. 2010-11-28 15:31:34 +09:00
Bill Currie 7d5af7c341 Finish the gorm file, for certain values of finished. 2010-11-28 15:31:34 +09:00
Bill Currie b215a5e856 Camera view seems to work moderately well. 2010-11-28 15:31:34 +09:00
Bill Currie f8ce05d862 Entity loading from maps seems to work. 2010-11-28 15:31:34 +09:00
Bill Currie f6ebcd45ac Use QF's wadfile support.
Still fragile, but it can load wad files.
2010-11-28 15:31:34 +09:00
Bill Currie 972e98ec09 Get QUAKED comments working. 2010-11-28 15:31:34 +09:00
Bill Currie c820735dd3 Get progs source scanning working.
Of course, this is if the environment is set up just right, but it's
another step towards something to fix.
2010-11-28 15:31:34 +09:00
Bill Currie a2ab1c81ce A little more progress: loading a map does not seg. 2010-11-28 15:31:34 +09:00
Bill Currie 0e4259361c Get map loading sort-of working.
Segfaults, but the Map class can now be instantiated.
2010-11-28 15:31:34 +09:00
Bill Currie 4fdc34ea86 Get some screen updates happening. 2010-11-28 15:31:34 +09:00
Jeff Teunissen ef7492f5cf correct fix for ForgeBundle protocol issue 2010-11-28 15:31:33 +09:00
Jeff Teunissen 3dcfd69b50 Update makefile's add'l install dirs
This rule would create the raw path /Library/Forge three times...fix it to
create Forge dirs with the new scheme.
2010-11-28 15:31:33 +09:00
Bill Currie e959a6ee3c Add \n to Sys_Printf calls. 2010-11-28 15:31:33 +09:00
Bill Currie 9ffcc8658d Make the menus and do some connections. 2010-11-28 15:31:33 +09:00
Bill Currie fdede64b4b ignore app files 2010-11-28 15:31:33 +09:00
Bill Currie 7f41d1529b Make it run.
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-11-28 15:31:33 +09:00
Bill Currie 44942df87f Fixes for building with QF. 2010-11-28 15:31:33 +09:00
Bill Currie 9ec5310ed7 Again, whitespace. 2010-11-28 15:31:33 +09:00
Bill Currie 6500333e91 For now, build an app rather than a bundle. 2010-11-28 15:31:33 +09:00
Bill Currie f25754813e Fix some bitrot.
I'm not happy with the fix in Controller.m, but I'm not sure what the best
way to fix it is.
2010-11-28 15:31:33 +09:00
Bill Currie 81a3eaf93e Initial Gorm file for MapEdit. 2010-11-28 15:31:32 +09:00
Bill Currie b5f5ad6ce2 Whitespace. 2010-11-28 15:31:32 +09:00
Bill Currie 7ebb7c503b Remove unused file. 2010-11-28 15:31:32 +09:00
Bill Currie e93bb3fb69 Remove some redundant files.
Use the functions provided by QuakeForge.
2010-11-28 15:31:31 +09:00
Bill Currie e84574400d Can't use UserPath, so remove these. 2010-11-28 15:31:31 +09:00
Bill Currie 6e3df2c68d Possibly get preferences working. 2010-11-28 15:31:31 +09:00
Bill Currie 3e3d8cc9cd clean up some XXXs 2010-11-28 15:31:31 +09:00
Bill Currie c1e2d4c17a And the header files. 2010-11-28 15:31:31 +09:00
Bill Currie d23300d58b Pass .m files through indent.
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-11-28 15:31:31 +09:00
Bill Currie d3a12ee727 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00
Bill Currie ddc493d657 Add the rest of the files which I know to build. 2010-11-28 15:31:31 +09:00
Bill Currie 767d871fb8 Make MapEdit (QuakeEd) compile.
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00