Commit graph

413 commits

Author SHA1 Message Date
Bill Currie
f315a122e5 attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears 2009-12-24 06:35:15 +00:00
Bill Currie
8166af6d47 oss patch from Philippe Troin 2009-12-20 05:58:16 +00:00
Bill Currie
0af43cf016 make the resampling state a little more self-contained. this should make 2009-01-08 07:48:08 +00:00
Bill Currie
9c9f79d05c provide the ability to control which jack server to connect to 2007-07-03 10:30:13 +00:00
Bill Currie
d93670df3b cleanup some cruft 2007-06-09 07:48:44 +00:00
Timothy C. McGrath
f850815b8c Fix from raorn for broken compiling. 2007-05-31 14:22:54 +00:00
Bill Currie
6cfaa8a8c5 fix a missing dep (fixes parallel make) 2007-05-31 10:31:21 +00:00
Bill Currie
c6d7a19851 Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
Bill Currie
425fed1a63 don't depend on libQFcd 2007-05-31 06:06:52 +00:00
Bill Currie
ce2ba56c47 gcc 4.2 clean 2007-05-31 05:58:33 +00:00
Bill Currie
e6a5994cd0 patch from raorn for new flac 2007-05-30 22:06:47 +00:00
Bill Currie
201f01b66c hopefully speed up byte swaps 2007-05-26 23:18:46 +00:00
Bill Currie
253795ca7f better handling of missing sound files. fixes the seg when the cd track isn't available. 2007-05-21 21:40:59 +00:00
Bill Currie
1be73a528a don't seg when non-jack isn't available either :P 2007-05-21 21:39:59 +00:00
Bill Currie
cfb13eac71 behave properly when using jack but jackd isn't there 2007-05-21 11:20:36 +00:00
Bill Currie
01f7bd440e slightly cleaner 2007-05-08 10:49:54 +00:00
Bill Currie
fd6a856ae1 clean out some old debug code that's confusing me 2007-05-08 09:33:24 +00:00
Bill Currie
3c78eaaa49 should fix hikaru's seg 2007-05-07 21:50:31 +00:00
Bill Currie
097be5a093 fix file handle leak 2007-05-07 14:03:36 +00:00
Bill Currie
dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie
72daa2fd2b add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Bill Currie
7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie
b5592b3e6e optionally treat tracks as playlists 2007-05-06 11:50:49 +00:00
Bill Currie
2ee461fc24 this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release. 2007-05-06 08:35:28 +00:00
Bill Currie
93ee2e489b more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
Bill Currie
323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie
ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie
3cb9e089ef make -nocdaudio wor 2007-03-31 23:36:13 +00:00
Bill Currie
8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie
f2dc7bd02c Cleanup SND_StaticSound a bit. 2007-03-27 04:12:04 +00:00
Bill Currie
5d73a80887 use ch->sfx in one place only. doesn't really fix anything though. 2007-03-27 03:49:42 +00:00
Bill Currie
72a1aeb74b d'oh 2007-03-27 03:43:52 +00:00
Bill Currie
e994e622b5 I'm getting pretty annoyed with this cache-release bug :P 2007-03-27 03:42:11 +00:00
Bill Currie
3bc7921a99 plug a potential channel leak 2007-03-27 00:50:08 +00:00
Bill Currie
522b069433 wow, wasn't thinking well with that one. fixes the seg with the default renderer 2007-03-27 00:49:20 +00:00
Bill Currie
b987d5e887 mixer is a bit more reliable, but still getting cut-offs :( 2007-03-26 13:30:56 +00:00
Bill Currie
970408769f opps, that wasn't meant to go in 2007-03-26 11:49:54 +00:00
Bill Currie
f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie
b93615940e remove some debug 2007-03-25 08:30:06 +00:00
Bill Currie
1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie
2f7d686a3c make things a little quieter (less likely to clip) 2007-03-25 08:11:52 +00:00
Bill Currie
f2d7630ac1 better sound offsetting 2007-03-25 07:45:13 +00:00
Bill Currie
33a7c395dc allow initially silent channels to be active incase they are later audible 2007-03-25 06:48:19 +00:00
Bill Currie
0a142265cc ensure silent channels get freed 2007-03-25 06:42:14 +00:00
Bill Currie
6678e67f05 clamp the default renderer to 44100 too, and spew messages when running out of channels. 2007-03-25 01:02:03 +00:00
Bill Currie
cc6ec57772 fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
Bill Currie
984d42df3b fix an unitialized variable (won't fix the bug, though) 2007-03-24 11:11:19 +00:00
Bill Currie
da1b11ff3b I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME 2007-03-24 10:42:34 +00:00
Bill Currie
02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie
54139a1742 don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us. 2007-03-24 08:37:04 +00:00