Commit graph

1223 commits

Author SHA1 Message Date
Bill Currie
a4b06b1074 blah, enums and switch... (at least gcc 3.1 is warning about that again:) 2002-06-09 16:31:08 +00:00
Ragnvald Maartmann-Moe IV
9bca381c41 Remove R_Init_Entity. Never used, and probably doesn't belong in the renderer. 2002-06-07 23:38:53 +00:00
Bill Currie
5c943d4ca9 this should speed up progs a little bit 2002-06-07 19:41:13 +00:00
Bill Currie
3de07df3d2 *sigh*, I'm having a real problem this morning :P 2002-06-07 15:11:59 +00:00
Bill Currie
c0888ae8e4 I really hate the way cvs won't let you undo a poorly thought out removal 2002-06-07 15:09:57 +00:00
Bill Currie
ebfdbd9285 the fpu manipulation stuff seems to be better off in the one place that
actually uses it...
2002-06-07 15:09:20 +00:00
Bill Currie
4e07810f0d a little cleanup of unneeded lines 2002-06-07 14:44:02 +00:00
Ragnvald Maartmann-Moe IV
ceb73449bb Order of operations cleanup, QSG2 alpha is now colormod[3] in entities. 2002-06-07 11:25:47 +00:00
Ragnvald Maartmann-Moe IV
46949068a2 Check return value on R_AllocDlight. Small optimization, people cutting r_dlight_max heavily should like it. 2002-06-05 22:07:38 +00:00
Ragnvald Maartmann-Moe IV
0552d31b0b Minor optimization. 2002-06-05 06:46:21 +00:00
Ragnvald Maartmann-Moe IV
0bce2d0f2e Add QSG2 colormod, alpha, and scale for sprites. Probably not used by anything, but there you go. 2002-06-05 05:56:13 +00:00
Bill Currie
0f9adc182d win32 compile fixes 2002-06-04 16:17:10 +00:00
Jeff Teunissen
1ba994fd13 This is a test hack, to see if chopping off some of the integer realtime's
data helps in lengthening the amount of time a server can be up without Weird
Stuff(tm) happening.
2002-06-03 23:29:34 +00:00
Bill Currie
4039452297 more sys cleanup. server consoles may be broken for non-curses. 2002-06-03 19:11:48 +00:00
Bill Currie
0f94fd64e7 blah, forgot to #ifdef them :P 2002-06-03 17:26:09 +00:00
Bill Currie
54b299a7e2 set the type and size of the fpu control word vars 2002-06-03 17:04:47 +00:00
Bill Currie
d7c7ac7891 don't add -version-info for static plugins 2002-06-03 16:34:46 +00:00
Bill Currie
b4e8e0750c well, that's one way to confuse anybody
fixes the floating point exception
2002-06-03 07:23:41 +00:00
Bill Currie
ad08ff7492 there, finally got it right. ugh 2002-06-03 06:01:19 +00:00
Bill Currie
3ffec9e8c1 d'oh, forgot to set up my GOT base register in all the functions :P 2002-06-03 04:58:42 +00:00
Bill Currie
07c7c05f64 finish making sys_ia32.S PIC friendly 2002-06-03 04:06:25 +00:00
Bill Currie
f00e892d4e mingw gcc 3.1 is freaking weird 2002-06-02 05:27:32 +00:00
Bill Currie
321dbc87d2 missed a couple of global accesses 2002-06-02 04:07:18 +00:00
Brian Koropoff
13d6898fe0 Changed aliases to be handled by the command registering system in
preparation of separating GIB into its own module.  Command-related
functions will stay in util, but the buffer handling code and interpreter
will be moved out of cmd.c.
2002-06-01 22:13:14 +00:00
Bill Currie
9630a23391 more Sys_* cleanup 2002-06-01 03:00:13 +00:00
Bill Currie
fc0bb7e175 move Sys_DebugLog 2002-05-31 22:50:43 +00:00
Bill Currie
55fcead77c look for the .this field but don't complain if not found 2002-05-31 17:21:38 +00:00
Bill Currie
a8e177652a initialize the meta class super class pointer correctly 2002-05-31 14:58:42 +00:00
Bill Currie
2ee3aec19b reverse the order of linking 2002-05-31 06:52:48 +00:00
Bill Currie
ea3c6995fd actually /use/ method_list.method_next and chain the class methods onto the
instance methods for root classes.
2002-05-31 06:01:47 +00:00
Brian Koropoff
d85a238af2 Modified cmd.c to prepare for more file access functions and changed
the bind system to keep a restricted flag on binds to prevent the
server from executing restricted commands by binding them to keys.
2002-05-31 05:38:06 +00:00
Bill Currie
381bdb2323 it seems some GL libs can return a null extension list (ie, null pointer) 2002-05-31 03:38:01 +00:00
Bill Currie
9134e05aec return lists of multiple matching elements 2002-05-30 21:56:57 +00:00
Bill Currie
8a762bdaaf hack to work around the gl lighting fix breaking sw 2002-05-30 21:39:21 +00:00
Bill Currie
4e67f8d155 remove an extern 2002-05-30 18:38:57 +00:00
Bill Currie
a7b5b56a2c implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00
Brian Koropoff
8025dfd2ce "runLength-- > 0" made runLength negative, even though the test failed.
Skins should work again.
2002-05-28 23:34:02 +00:00
Bill Currie
9b7b059d5c speed up LoadPCX a bit 2002-05-28 06:05:36 +00:00
Bill Currie
bebf3f9599 massive speedup to noise_diamondsquare (not that it /really/ matters:) 2002-05-28 05:34:06 +00:00
Bill Currie
7a3b63418b `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
Bill Currie
f3132162ae speedup r_lightmap_components 3 by ~4.2% in null-render 2002-05-28 03:49:13 +00:00
Bill Currie
101d38bd0c two win32 fixes for gcc 3.1 2002-05-28 03:33:03 +00:00
Bill Currie
acdd37b381 this seems to give ~2.9% speed boost to overkill for null-render 2002-05-28 00:04:01 +00:00
Bill Currie
6fbf011073 rpm building fixes 2002-05-27 20:28:10 +00:00
Ragnvald Maartmann-Moe IV
802bcc2762 Another 0.657% speedup for greyscale lighting. Unfortunately, at a price of considerable code duplication. But this is necessary for other planned changes. 2002-05-26 08:56:48 +00:00
Ragnvald Maartmann-Moe IV
6c8e2c24aa *grumbles about old gcc* 2002-05-26 07:07:10 +00:00
Brian Koropoff
75ec7de2f5 This better actually fix the lightmap code. 2002-05-25 21:55:34 +00:00
Brian Koropoff
ddd96312b1 Removed useless dereferencing. With any luck I understand what despair's
code is supposed to do this time.
2002-05-25 20:04:42 +00:00
Ragnvald Maartmann-Moe IV
f1f942dfd1 Hacking my way towards working r_lightmap_components 1.
Users of r_lightmap_components 1, should set `int mod_lightmap_bytes = 1` at the start of `quakeforge/libs/models/brush/gl_model_brush.c`.
2002-05-25 15:29:22 +00:00
Ragnvald Maartmann-Moe IV
b7900a2c43 Undo snax's order of operation breakage, and fix the typo that broke lightmap merging for r_lightmap_components 1.
The real problem with greyscale lighting, is in brush model loading. It'll probably take me a while to sort it out, since taniwha didn't get to it before taking off for the weekend. Sorry...
2002-05-25 15:01:23 +00:00