Commit graph

24 commits

Author SHA1 Message Date
Adam Olsen
cad42cbc78 Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected.  Please report them :)
2001-08-23 04:01:46 +00:00
Bill Currie
8f269ee821 fix "cannot find -lQFsoundrenderer" on some systems 2001-08-22 03:54:26 +00:00
Bill Currie
e61c56af94 hopefully make sound plugin linking work better 2001-08-20 02:32:33 +00:00
Bill Currie
d48b3ee9d2 s/LIB_DEPS/DEPENDENCIES/ 2001-08-15 22:40:56 +00:00
Bill Currie
edf4b85cc7 don't need to (and seems that you shouldn't) specify a path for local libs 2001-08-15 22:31:07 +00:00
Adam Olsen
e3590642fb Moved the sound renderer into a seperate lib. You'll need to rerun
configure, else it won't build said lib and you'll get errors loading
sound plugins.
2001-08-15 21:03:10 +00:00
Bill Currie
8c13809e9c don't process .S files when not using asm (either --disable-asmopt or non-x86
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Bill Currie
ab9e025078 don't build cd or sound libs/plugins when not building clients 2001-06-07 03:37:05 +00:00
Bill Currie
5514f4870e --with-plugin-path now controls where plugins are installed, not just where
to look for them.
2001-05-28 19:30:32 +00:00
Ragnvald Maartmann-Moe IV
a83c3d3af5 Cleanups. 2001-05-22 20:34:03 +00:00
Bill Currie
c500fd7479 make dist fixups 2001-05-22 17:09:03 +00:00
Bill Currie
5fb17e384b fix the installation location of the plugins 2001-05-19 04:38:03 +00:00
Bill Currie
1e84684f27 fix the alsa plugin building 2001-05-19 02:09:59 +00:00
Adam Olsen
9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Adam Olsen
0dee26397c Make sdl audio work. And despite claims, it's not actually bad
(except for esd, but that's not sdl's fault).
I havn't tested it with other hardware or different config variables,
and I've experienced the occasional hang or segfault on exit, so
feedback is very welcome. :)
2001-04-27 07:41:47 +00:00
Bill Currie
00e510b96e --without-clients no longer builds client only libs 2001-04-18 18:04:22 +00:00
Bill Currie
fa936b1713 back out rhamph's premature commit 2001-04-11 04:17:55 +00:00
Adam Olsen
c45a4d2550 fix harmless cut&paste error 2001-04-11 03:22:52 +00:00
Bill Currie
f36fa31ba2 build snd_mixa.S at all times. it does the right thing when no intel asm is
wanted.
2001-04-11 03:16:01 +00:00
Bill Currie
9cd83e178f various fixes for out-of-srcdir building
configure.in:
	foo/Makefile MUST come before foo/bar/Makefile or foo/bar will NOT be
	created.
libs/*...*/Mkaefile.am: add INCLUDES so $(top_scrdir)/include gets searched
{qw,nq}/source/Makefile.am: fix fbset compiling (and cleaning for nq)
2001-04-11 03:09:24 +00:00
Adam Olsen
320bd35f1e Move common variables in snd_dma.c and snd_null.c into snd_common.c 2001-04-11 02:41:12 +00:00
Adam Olsen
2b4d8ecc97 Remove some extra files linked in with snd_null.c 2001-04-11 01:17:08 +00:00
Adam Olsen
b89fde285d Make snd_null.c actually work.
add --disable-sound to configure, for no sound at all :)
2001-04-10 23:18:08 +00:00
Adam Olsen
69022c7ffb Move sound targets into a library. Still doesn't pick one at runtime though. 2001-04-10 09:40:09 +00:00