QF currently uses unique file names for screenshots and server-side
demos (and remote snapshots), but they're generally useful.
QFS_NextFilename has been filling this role, but it is highly insecure
in its current implementation. This is the first step to taking care of
that.
clang doesn't like anything but a bare 0 as null (and in some of the
cases, it was quite right: '\0' should not be treated as a null
pointer). And the crashers were just for paranoia and probably aren't
needed any more (kept for now, though).
They're still slightly confusing, but the situation itself is confusing,
but the comments should be a little more helpful now as they are more
explicit about the orientation of the matrices and just which axis
points where.
I finally spent the time to work out what it was trying to say. Still
not sure it's clear, but what is clear is that there was probably some
disagreement at Id about the orientation of the world.
Since Z_Malloc uses Z_TagMalloc to do the work, this ensures the check
is always run.
Also, add the check to Z_Realloc when it needs to adjust an existing
block.
Just 32-bit rounding to next higher power of two, and base 2 logarithm.
Most importantly, they are suitable for use in initializers as they are
constant in, constant out.
And add a unary op macro. Having VectorCompOp makes it easy to write
macros that work for multiple data widths, which is why it and its users
now use (dst, ...) instead of (..., dst) as in the past. I'll sort out
the other macros later now that I know the compiler handily gives
messages about the switched order (uninitialized vars etc).
For int, long, float and double. I've been meaning to add them for a
while, and they're part of the new Ruamoko instructions set (which is
progressing nicely).
Forgetting to unhook the functions (Sys_Printf and the client console's
input event handler) was not a problem for static builds because the
functions were always present, but in builds with dynamic plugins, the
client console's code got ripped away and thus Sys_Printf and the event
hander were being sent into invalid memory. Too much work, not enough
play (with a fully installed client).
The homogeneous coord was not being initialized and thus was picking up
rubbish from the stack. This is why the test would succeed in some
circumstances but fail in others.
mtwist_rand_0_1 produces numbers in the range [0, 1) and
mtwist_rand_m1_1 produces numbers in the range (-1, 1). The numbers will
not be denormal, so the distribution should be fairly uniform (as much
as Mersenne Twister itself is), but this needs proper testing.
0 is included for the mtwist_rand_0_1 as it seems useful, but -1 is not
included in mtwist_rand_m1_1 in order to keep the extremes of the
distribution balanced around 0.
The cache system pointers are now indices into an array of
cache_system_t blocks, allowing them to be 32 bits instead of 64, thus
allowing cache_system_t to fit into a single CPU cache line. This still
gives and effective 38 bits (256GB) of addressing for cache/hunk. This
does mean that the cache functions cannot work with more than 256GB, but
should that become a problem, cache and working hunking hunk can be
separate, and it should be possible to have multiple cache systems.
There's no point in zeroing out memory that is only going to be
overwritten by the loaded file (excess bytes beyond the end of a
massaged text file shouldn't be accessed anyway, and the terminating
null is still written).
This is needed for cleaning up excess memsets when loading files because
Hunk_RawAllocName has nonnull on its hunk pointer (as the rest of the
hunk functions really should, but not just yet).
In trying to reduce unnecessary memsets when loading files, I found that
Hunk_RawAllocName already had nonnull on it, so quakefs needed to know
the hunk it was to use. It seemed much better to to go this way (first
step in what is likely to be a lengthy process) than backtracking a
little and removing the nonnull attribute.
This allows using references in expressions, eg:
$frames.size * size_t($properties.limits.maxSamplers)
As references remain property list items until actually evaluated.
For now, just dot product, trig, and min/max/bound, but it works well as
a proof of concept. The main goal was actually min. Only the list of
symbols is provided, it is the user's responsibility to set up the
symbol table and context.
cexpr's symbol tables currently aren't readily extended, and dynamic
scoping is usually a good thing anyway. The chain of contexts is walked
when a symbol is not found in the current context's symtab, but minor
efforts are made to avoid checking the same symtab twice (usually cased
by cloning a context but not updating the symtab).
The generated short names for a lot of Vulkan enums start with a number
(eg VK_IMAGE_TYPE_2D -> 2d). Having to prefix the short name with ` is a
tiny cost for the convenience.
While there may be better solutions, I needed a varargs function for
building Vulkan specialization data. Like progs functions, negative
parameter counts indicate ellipsis with the number of fixed parameters
being equal to -param_count - 1.
I'm not sure what I was thinking when I made PL_RemoveObjectForKey take
a const plitem. One of those times where C could do with being a little
more strict.
Listeners are separate to the main callback as listeners have only
read-only access to the objects, but the main callback is free to modify
the cvar and thus can act as a parser and validator. The listeners are
invoked after the main callback if the cvar is modified. There does not
need to be a main callback for the listeners to be invoked.
I decided cvars and input buttons/axes need listeners so any changes to
them can be propagated. This will make using cvars in bindings feasible
and I have an idea for automatic imt switching that would benefit from
listeners attached to buttons and cvars.
I didn't notice that uint is defined somewhere on Linux... until I tried
compiling for windows (not defined). Use a define to keep the cast
function naming nice.