Jeff Teunissen
79bee4f773
GL_CheckBrightness() is redundant, don't call it
2001-05-22 06:13:44 +00:00
Adam Olsen
f732cd7932
move x_gamma and vidmode_avail definitions into #ifdef HAVE_VIDMODE.
...
patch from that kimpornqueen person :)
2001-05-22 05:24:05 +00:00
Bill Currie
a79ab3faf8
abandon the oss write only attempts.
2001-05-21 17:40:12 +00:00
Bill Currie
f38a233786
make snd_oss_rw affect the rest of the places it needs to
2001-05-21 01:12:07 +00:00
Ragnvald Maartmann-Moe IV
a140bd1d13
Whitespace. *grmbl*
2001-05-20 20:52:27 +00:00
Jeff Teunissen
2fa09aa68a
Restore hardware gamma on exit.
2001-05-20 00:56:09 +00:00
Jeff Teunissen
5569f04a88
whitespace
2001-05-19 23:24:57 +00:00
Bill Currie
5432983038
ignore generated files
2001-05-19 21:46:02 +00:00
Adam Olsen
aef4cd6da7
do shm = 0 after SNDDMA_Shutdown is called
2001-05-19 08:53:08 +00:00
Bill Currie
5fb17e384b
fix the installation location of the plugins
2001-05-19 04:38:03 +00:00
Bill Currie
1e84684f27
fix the alsa plugin building
2001-05-19 02:09:59 +00:00
Adam Olsen
9cc30959e4
Sound now uses runtime plugins. Much thanks to Deek for doing all the
...
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.
Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit. I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
3e2a92af1c
allow the mouse to be freed when vid_fullscreen changes from 1 to 0
2001-05-18 17:11:30 +00:00
Adam Olsen
2e11cbb8a4
some sdl audio tweaks that made it work with artsc output
...
thought I commited these before.. (where have we heard that before?) ;)
2001-05-17 23:21:26 +00:00
Bill Currie
eb95bcae84
move the gib language out of nq and into its own dir (hehe, libQFgib:)
2001-05-17 21:45:56 +00:00
Bill Currie
4cd29c2ff8
don't go fullscreen when already fullcreen
2001-05-17 20:57:29 +00:00
Bill Currie
306d6db39b
if ... if -> if ... else if
2001-05-17 20:05:36 +00:00
Adam Olsen
c21f9d614a
removed "in thinger" :)
2001-05-17 10:08:00 +00:00
Bill Currie
749270a52a
vid_fullscreen toggling thanks to james411
2001-05-17 09:56:43 +00:00
Bill Currie
9bea21a930
first stab at doing vid_mode the right way, thanks to james111
...
(James Andariese - james@ja.ath.cx ) doesn't quite work properly for all
window managers, but NICE :)
2001-05-17 06:55:47 +00:00
Bill Currie
4606c6c63a
new automake conditionals: BUILD_GL and BUILD_SW for use in places where it
...
matters (eg, selecting whether to build the gl and or sw specific model code)
2001-05-17 03:48:31 +00:00
Bill Currie
d16dc87dfa
fix oss' device openning mode. defaults to write only, but read/write can be
...
selected by setting snd_oss_rw (need better name?) to non-zero
2001-05-16 18:59:31 +00:00
Bill Currie
8f4394de4f
various merge cleanups including moving the contents of R_Textures_Init into
...
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie
879a133c19
forward port the x11 repeat fix
2001-05-14 05:37:47 +00:00
Bill Currie
44317f299e
merge gl_mesh.c into libQFmodels
2001-05-11 05:59:17 +00:00
Bill Currie
f5016790d4
forgot to compile test first :/
2001-05-10 15:34:29 +00:00
Bill Currie
d3d3a1c451
finish the model merge
2001-05-10 15:29:29 +00:00
Bill Currie
e12879c55b
fixup dependency checking
2001-05-10 06:05:54 +00:00
Bill Currie
2c07108c65
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
...
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Bill Currie
e118a9136a
forgot these :P
2001-05-08 20:57:07 +00:00
Bill Currie
b5df1c816a
move fnmatch.c and dirent.c to libQFutil
2001-05-08 20:53:25 +00:00
Ragnvald Maartmann-Moe IV
b10ea42970
Update alsa support for most recent API changes. Old version temporarily left in as comments.
2001-05-08 17:16:49 +00:00
Bill Currie
330ff44eef
fix for older systems again :) (atleast means >= rather than > )
2001-05-07 16:31:19 +00:00
Bill Currie
cc68e1a12e
qf now links with NO optimisation (not even -O). R_CullBox has been moved from
...
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Zephaniah E. Hull
8e40444434
Compile fix for the Debian sid SDL version compile.
2001-05-02 08:52:20 +00:00
Adam Olsen
0dee26397c
Make sdl audio work. And despite claims, it's not actually bad
...
(except for esd, but that's not sdl's fault).
I havn't tested it with other hardware or different config variables,
and I've experienced the occasional hang or segfault on exit, so
feedback is very welcome. :)
2001-04-27 07:41:47 +00:00
Bill Currie
58afc88122
link libQFutil.so against libdl
2001-04-25 20:53:09 +00:00
Jeff Teunissen
c364e1c3cf
The first version of the QF Plugin API. Version 1.0 supports input and
...
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00
Bill Currie
0b117b7133
*sigh*, well, it turns out that even id's qc is borked when it comes to
...
unallocated entities, so make 0xdeadbeef optional (pr_deadbeef 1 to turn it
on).
2001-04-22 04:58:33 +00:00
Bill Currie
4be4e5ccf6
clear not-yet allocated entities to 0xdeadbeef
2001-04-20 17:51:57 +00:00
Bill Currie
1b972cb132
clear freed entities to 0xdeadbeaf instead of 0
2001-04-19 22:42:01 +00:00
Bill Currie
00e510b96e
--without-clients no longer builds client only libs
2001-04-18 18:04:22 +00:00
Bill Currie
527471a7de
*-wgl finally links (who knows if it works?:) and some more conceptual
...
cleanup
2001-04-17 15:55:33 +00:00
Adam Olsen
853fbb4242
Change commented out Con_Printf statements in Cache_Move into
...
Con_DPrintf statements, so they can be used in debugging without
recompiling. And no, there's no performance issue.
2001-04-17 08:39:44 +00:00
Bill Currie
dbca31519f
qw-client-wgl and nq-wgl get to (but fail) the link stage
2001-04-17 06:55:50 +00:00
Bill Currie
1dcaf3bb3f
fix the black pit of despair (sorry, Despair:) (same issue as vid_fbdev)
2001-04-17 06:21:40 +00:00
Bill Currie
0f98db9e5a
missed this one
2001-04-17 06:14:08 +00:00
Bill Currie
f5c01925d4
d_8to16table moved to vid_common_sw.c and fix vid_fbdev blackness (must call
...
VID_InitGamma before VID_SetPalette)
2001-04-17 06:13:51 +00:00
Chris Ison
4b19a1967d
fixed no mouse movement in in_svgalib.c
2001-04-17 06:05:30 +00:00
Chris Ison
ba1408d56d
fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe
2001-04-17 03:08:52 +00:00
Bill Currie
3e484da3b8
-x11 now works (qw, anyway)
2001-04-16 19:25:55 +00:00
Bill Currie
b5344adab4
fix "make install". the problem was caused by automake getting confused and
...
thinking the video libs were convenience libs because they weren't mentioned
directly on the lib_LTLIBRARIES line. Until automake is made a little smarter,
force the libs to be built properly.
2001-04-16 16:11:45 +00:00
Bill Currie
df386f31f9
compile fixes for older systems
2001-04-16 15:57:43 +00:00
Bill Currie
065649e488
rework VID_InitBuffers to use callback to init the draw buffers.
...
Unfortunatly, this means that VID_InitBuffers needs to be called twice during
startup (once in VID_Init, and once in D_Init).
2001-04-16 09:12:21 +00:00
Bill Currie
f9c9e4fba7
everything except *-3dfx (unknown status) now builds
2001-04-16 03:55:44 +00:00
Bill Currie
0b5b3b03a4
move GL_CheckBrightness into vid_common_gl.c
2001-04-15 21:19:05 +00:00
Bill Currie
6fcf8395ca
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
...
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
36cbe70826
vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
...
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
7e67fd56f3
getting closer to building the vid libs.
...
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
a4db2f0e5b
Damn the moles.
2001-04-15 06:43:11 +00:00
Bill Currie
ad8831fdb0
correct the vid target selection logic
2001-04-15 06:29:57 +00:00
Ragnvald Maartmann-Moe IV
6c65be497e
Hopefully fix attempts to compile video libs that aren't possible.
2001-04-15 06:04:02 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c
Finish move of vid.c to libs, kill a few stragglers.
2001-04-15 05:36:56 +00:00
Bill Currie
5a80ce90f5
fix the -Wno-error issue and vid_fbdev.c is a little closer to compiling
2001-04-15 05:04:03 +00:00
Bill Currie
9d8c1d33c0
these are generated, so aren't needed in cvs
2001-04-15 04:36:27 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
Bill Currie
c0507f5610
update for the lastest alsa pcm mmap api. not as bad as at first appearance
2001-04-14 02:30:30 +00:00
Bill Currie
475a0b0d4a
must not call snd_pcm_mmap_forward with a count of 0
...
this fixes the alsa assert at slower rates
2001-04-13 08:08:41 +00:00
Bill Currie
f37b007da2
nuke the memset in Hunk_HighAllocName
2001-04-12 23:39:23 +00:00
Bill Currie
6b3b94bafc
sound crashing bug fixes
...
snd_dma.c, {nq,qw}/source/cl_parse.c:
change the type of snd_worldmodel from * to ** and init snd_worldmodel
with the ADDRESS of cl.worldmodel so its changes get seen by snd_dma
snd_mixa.S:
picize
2001-04-12 06:53:07 +00:00
Bill Currie
f7d9c1e8fc
joy_win.c now builds, but very likely does not work AT ALL. also fix qw's
...
in_win.c for the new input api
2001-04-11 21:06:37 +00:00
Bill Currie
b025bb32e1
first steps
2001-04-11 19:56:01 +00:00
Bill Currie
99fd4ab464
libs/video/targets/Makefile.am:
...
out-of-tree compile fixes
nq/source/Makefile.am:
missed the -lqfsys
2001-04-11 16:47:08 +00:00
Bill Currie
ebb7b6310a
view.h:
...
it seems somebody forgot to commit this. just compied direct from qw
libs/video/targets/.gitignore:
better ignore rules
nq/source/Makefile.am:
libqfsys.a is dead :)
the rest:
gamma compile fixes
2001-04-11 16:19:08 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Bill Currie
4ae2ad2949
qw-client-wgl now builds (nq-wgl next)
2001-04-11 05:10:42 +00:00
Bill Currie
12c14bd71f
split up console like sys was
2001-04-11 05:10:04 +00:00
Bill Currie
fa936b1713
back out rhamph's premature commit
2001-04-11 04:17:55 +00:00
Bill Currie
09271f061a
somehow missed this earlier
2001-04-11 03:55:48 +00:00
Adam Olsen
c45a4d2550
fix harmless cut&paste error
2001-04-11 03:22:52 +00:00
Bill Currie
f36fa31ba2
build snd_mixa.S at all times. it does the right thing when no intel asm is
...
wanted.
2001-04-11 03:16:01 +00:00
Bill Currie
9cd83e178f
various fixes for out-of-srcdir building
...
configure.in:
foo/Makefile MUST come before foo/bar/Makefile or foo/bar will NOT be
created.
libs/*...*/Mkaefile.am: add INCLUDES so $(top_scrdir)/include gets searched
{qw,nq}/source/Makefile.am: fix fbset compiling (and cleaning for nq)
2001-04-11 03:09:24 +00:00
Adam Olsen
0f98bc01be
Forgot to edit the comments :)
2001-04-11 02:42:53 +00:00
Adam Olsen
320bd35f1e
Move common variables in snd_dma.c and snd_null.c into snd_common.c
2001-04-11 02:41:12 +00:00
Adam Olsen
2b4d8ecc97
Remove some extra files linked in with snd_null.c
2001-04-11 01:17:08 +00:00
Joseph Carter
75aa40276f
A few more. Also removed a couple inaccurate comments.
2001-04-11 00:10:19 +00:00
Joseph Carter
2bc55b7828
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
...
make Cvar_Get's a lot easier to read.
2001-04-10 23:39:30 +00:00
Adam Olsen
b89fde285d
Make snd_null.c actually work.
...
add --disable-sound to configure, for no sound at all :)
2001-04-10 23:18:08 +00:00
Bill Currie
7f5d4cd7e9
clients now build (sdl, sgl, wgl), but don't link yet
2001-04-10 22:09:41 +00:00
Bill Currie
8e2d89c4c2
fix up a mis-understanding about api headers
...
*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00
Bill Currie
082c5ccae4
get qw-server to link in mingw
2001-04-10 21:43:57 +00:00
Bill Currie
e9fb7576da
oops, missed with the #ifdef
2001-04-10 20:15:52 +00:00
Ragnvald Maartmann-Moe IV
cbb4af711c
Remove duplicate sound.h, move some things down from include/QF to include.
...
Prepare for joystick merge...
2001-04-10 20:15:18 +00:00
Bill Currie
334b528a40
forgot some bits
2001-04-10 20:11:50 +00:00
Bill Currie
dfbfd9463c
mingw cross compile fixes. qw-server (only, so far) compiles but does not
...
yet link due to Sys_Error :/
2001-04-10 20:07:11 +00:00
Adam Olsen
5ebe111301
Probably want this :)
2001-04-10 09:53:00 +00:00
Adam Olsen
69022c7ffb
Move sound targets into a library. Still doesn't pick one at runtime though.
2001-04-10 09:40:09 +00:00
Joseph Carter
27d177f978
The cdrom code now uses strequal where appropriate. Also, playing track 0
...
now stops the CD from playing. CD track 0 is used this way already, even
by the Id-licensed mission packs.
2001-04-10 07:26:22 +00:00
Joseph Carter
b7a4c80b94
New Cvar in Linux: mus_cddevice, default is /dev/cdrom. Set it to none if
...
you don't want CD music. Can be changed in-game, in which case it will
stop the current CD if one is playing before changing devices. Note that
this is a blocking operation, don't do it in the heat of battle.
2001-04-10 05:41:21 +00:00
Adam Olsen
ed0b391dfb
Tweaked some comment indentation that made me itch ;)
2001-04-10 02:36:50 +00:00