Bill Currie
73a82342db
Get the inspector button mostly working thanks to Deek's help.
2010-11-28 15:31:36 +09:00
Bill Currie
7c3e6b8bdc
Rectirect Sys_Printf's output to the command output box.
2010-11-28 15:31:36 +09:00
Bill Currie
3a6e5ea179
Fix a string comparision mistake.
...
This snuck in with the parser changes.
2010-11-28 15:31:36 +09:00
Bill Currie
4ed7290d9f
Fix an uninitizized variable.
2010-11-28 15:31:36 +09:00
Bill Currie
cfa13f1caa
Work around a method type mismatch in GNUstep.
2010-11-28 15:31:36 +09:00
Bill Currie
c1fac2cc8a
Hopefully fix the flush control and second screen placement.
2010-11-28 15:31:36 +09:00
Bill Currie
ec98bb3b93
Get help working (for what it is worth).
2010-11-28 15:31:36 +09:00
Bill Currie
4b1202d6e6
Remove debugging code.
2010-11-28 15:31:36 +09:00
Bill Currie
73b89ba0b8
Do not use PS* functions.
2010-11-28 15:31:36 +09:00
Bill Currie
4dd0bf5804
Get TextureView working.
2010-11-28 15:31:35 +09:00
Bill Currie
950af620bc
Get the Z checker working.
2010-11-28 15:31:35 +09:00
Bill Currie
6509a24a54
KeypairView now seems to work properly.
2010-11-28 15:31:35 +09:00
Bill Currie
c0236955f2
Don't change the font size when scaling the views.
...
This keeps the displayed size of the text constant (text size is independent of bounds/frame scaling)
2010-11-28 15:31:35 +09:00
Bill Currie
6be1f516f6
Get the keyboard controls working.
2010-11-28 15:31:35 +09:00
Bill Currie
27fdf21120
Modernize the camera eye glyph drawing.
2010-11-28 15:31:35 +09:00
Bill Currie
91751d9fbb
Get scaling working in the Z view as well.
2010-11-28 15:31:35 +09:00
Bill Currie
a0201728d9
Finally have the scaling working perfectly(?).
...
I had to hack around problems in GNUstep's bounds implementation (I don't
know if they're bugs or design limitations), but the fix was just a matter
of making sure the bounds matrix was correct: force the scale to 1 before
adjusting bounds, and then make sure the translation is scaled afterwards.
2010-11-28 15:31:35 +09:00
Bill Currie
e2f8490f9a
Get scale changes halfway working.
...
Translation is still wrong, but changing scale to (eg) 200% and back to
100% works correctly.
2010-11-28 15:31:35 +09:00
Bill Currie
7f5a68023b
slow progress in getting things to work
2010-11-28 15:31:35 +09:00
Bill Currie
a229f20525
Get textures sortof displaying.
2010-11-28 15:31:35 +09:00
Bill Currie
e15b963279
Correct alert panel handling.
2010-11-28 15:31:35 +09:00
Bill Currie
0d5bd775cb
Get the textureView connection right.
2010-11-28 15:31:35 +09:00
Bill Currie
752ff7d879
Don't segfault when unable to open a file.
2010-11-28 15:31:35 +09:00
Bill Currie
43d2d9645d
Get the sizes of the inspectors reasonable.
...
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-11-28 15:31:35 +09:00
Bill Currie
0de8e3806d
Get the inspectors showing.
...
Still can't change them via the pop-up menu, though.
2010-11-28 15:31:34 +09:00
Bill Currie
3193374257
Accidently commited a failed experiment.
2010-11-28 15:31:34 +09:00
Bill Currie
7d5af7c341
Finish the gorm file, for certain values of finished.
2010-11-28 15:31:34 +09:00
Bill Currie
b215a5e856
Camera view seems to work moderately well.
2010-11-28 15:31:34 +09:00
Bill Currie
f8ce05d862
Entity loading from maps seems to work.
2010-11-28 15:31:34 +09:00
Bill Currie
f6ebcd45ac
Use QF's wadfile support.
...
Still fragile, but it can load wad files.
2010-11-28 15:31:34 +09:00
Bill Currie
972e98ec09
Get QUAKED comments working.
2010-11-28 15:31:34 +09:00
Bill Currie
c820735dd3
Get progs source scanning working.
...
Of course, this is if the environment is set up just right, but it's
another step towards something to fix.
2010-11-28 15:31:34 +09:00
Bill Currie
a2ab1c81ce
A little more progress: loading a map does not seg.
2010-11-28 15:31:34 +09:00
Bill Currie
0e4259361c
Get map loading sort-of working.
...
Segfaults, but the Map class can now be instantiated.
2010-11-28 15:31:34 +09:00
Bill Currie
4fdc34ea86
Get some screen updates happening.
2010-11-28 15:31:34 +09:00
Jeff Teunissen
ef7492f5cf
correct fix for ForgeBundle protocol issue
2010-11-28 15:31:33 +09:00
Jeff Teunissen
3dcfd69b50
Update makefile's add'l install dirs
...
This rule would create the raw path /Library/Forge three times...fix it to
create Forge dirs with the new scheme.
2010-11-28 15:31:33 +09:00
Bill Currie
e959a6ee3c
Add \n to Sys_Printf calls.
2010-11-28 15:31:33 +09:00
Bill Currie
9ffcc8658d
Make the menus and do some connections.
2010-11-28 15:31:33 +09:00
Bill Currie
7f41d1529b
Make it run.
...
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-11-28 15:31:33 +09:00
Bill Currie
44942df87f
Fixes for building with QF.
2010-11-28 15:31:33 +09:00
Bill Currie
9ec5310ed7
Again, whitespace.
2010-11-28 15:31:33 +09:00
Bill Currie
6500333e91
For now, build an app rather than a bundle.
2010-11-28 15:31:33 +09:00
Bill Currie
f25754813e
Fix some bitrot.
...
I'm not happy with the fix in Controller.m, but I'm not sure what the best
way to fix it is.
2010-11-28 15:31:33 +09:00
Bill Currie
81a3eaf93e
Initial Gorm file for MapEdit.
2010-11-28 15:31:32 +09:00
Bill Currie
b5f5ad6ce2
Whitespace.
2010-11-28 15:31:32 +09:00
Bill Currie
7ebb7c503b
Remove unused file.
2010-11-28 15:31:32 +09:00
Bill Currie
e93bb3fb69
Remove some redundant files.
...
Use the functions provided by QuakeForge.
2010-11-28 15:31:31 +09:00
Bill Currie
e84574400d
Can't use UserPath, so remove these.
2010-11-28 15:31:31 +09:00
Bill Currie
6e3df2c68d
Possibly get preferences working.
2010-11-28 15:31:31 +09:00
Bill Currie
3e3d8cc9cd
clean up some XXXs
2010-11-28 15:31:31 +09:00
Bill Currie
c1e2d4c17a
And the header files.
2010-11-28 15:31:31 +09:00
Bill Currie
d23300d58b
Pass .m files through indent.
...
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-11-28 15:31:31 +09:00
Bill Currie
d3a12ee727
Finally, everything does compile.
...
However, it still won't work (no gorm, commented code, ...).
Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00
Bill Currie
ddc493d657
Add the rest of the files which I know to build.
2010-11-28 15:31:31 +09:00
Bill Currie
767d871fb8
Make MapEdit (QuakeEd) compile.
...
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00
Bill Currie
ac88c86dd3
Scripts now treat {}()': as single character tokens.
2010-11-28 15:31:30 +09:00
Bill Currie
032f16d1b3
Some compile fixes.
...
Not enough, but covers Object->NSObject and header file protection.
2010-11-28 15:31:30 +09:00
Bill Currie
023d3c89ec
Source formatting.
2010-11-24 17:01:18 +09:00
Bill Currie
4518e6af91
First stab at implementing autorelease.
...
It's probably nowhere near right, but probably ok for now (I need to study
the GNUStep code). I'm unhappy with the menu code hook, but it will have
to do for now.
2010-11-24 17:01:18 +09:00
Bill Currie
5fc4ef63f6
Rewrite ruamoko plist support to use handles.
...
The plist code was written long before I thought of resource handles, and
then it was forgotten. This is much nicer and safer than storing C
pointers in progs memory space (*shudder*).
2010-11-24 17:01:18 +09:00
Bill Currie
9a3f4d5a01
Handle method parameters that use incomplete types.
...
Compare the method's type pointers rather than the type strings as the pointer
won't change with the struct is completed.
2010-11-24 17:01:18 +09:00
Bill Currie
e28ee0378f
Gracefully handle returning NIL though a bad type.
2010-11-24 17:01:18 +09:00
Bill Currie
67beaf4487
Nil is a constant, so allow it in global initializers.
2010-11-24 17:01:18 +09:00
Bill Currie
799d46f83d
Check for incomplete types and better param/return size checking.
2010-11-24 17:01:17 +09:00
Bill Currie
a623fb53a7
Proper support for empty structs and unions.
...
They now have a single private, void, unnamed member, resulting in a size of
1 word. This makes empty structs useful for typed opaque handles.
2010-11-24 17:01:17 +09:00
Bill Currie
e5e560cbaf
Ensure struct params are small enough to fit in the param slots.
2010-11-24 17:01:17 +09:00
Bill Currie
49ea878ad9
Slightly more informative progress.
...
Display per-thread current portal number. Will get messy if there are more threads than the screen width can handle.
2010-11-21 09:56:31 +09:00
Bill Currie
2ef291bf46
Make mdl.py work on 64 bit machines.
2010-10-18 17:53:04 +09:00
Bill Currie
0c4b2f9e19
Add the default extension when no output file is specified.
2010-10-16 22:09:18 +09:00
Bill Currie
98fa427456
Add the extract-hull option to the usage output.
2010-10-16 16:16:58 +09:00
Bill Currie
985c27b52d
Some more brush documentation.
2010-10-13 20:52:08 +09:00
Bill Currie
ef7958d680
Lots of const correctness.
2010-10-13 20:52:08 +09:00
Bill Currie
f4bff1d3b0
Make some code more readable.
2010-10-13 20:52:08 +09:00
Bill Currie
16e067c8cb
More portal documentation.
2010-10-13 20:52:08 +09:00
Bill Currie
538956c389
Make parts of CutNodePortals_r() easier to read.
2010-10-13 20:52:08 +09:00
Bill Currie
08c6a185ad
Documentation for writebsp.
2010-10-13 20:52:08 +09:00
Bill Currie
d90a630b04
Call AddAnimatingTextures only once rather than for every wad file.
2010-10-13 20:52:08 +09:00
Bill Currie
fcd1897421
Create the qfbsp doxygen modules.
...
Also, make doxygen extract static functions as well, so qfbsp's docs can be
more complete.
2010-10-13 20:52:08 +09:00
Bill Currie
bfc6c9e798
Document the smart-leak function.
2010-10-13 20:52:07 +09:00
Bill Currie
93517d40d8
Finish the port of smart leak files.
...
This comes from the OpenQuartz version of qbsp.
2010-10-13 20:52:07 +09:00
Bill Currie
142defe9c0
Parameter consistency fixes.
...
Make the params for FreeWinding and CopyWinding consistent with those in
qfbsp. This fixes some doxygen warnings while I think about how best to
handle the duplicate code.
2010-10-13 20:52:07 +09:00
Bill Currie
ad8b08238d
Make some vector code easier to read.
2010-10-13 20:52:07 +09:00
Bill Currie
44776f111f
Documentation for winding.
2010-10-13 20:52:07 +09:00
Bill Currie
a8bd522ca1
Documentation for tjunc.
2010-10-13 20:52:07 +09:00
Bill Currie
f758cacc69
Make FindEdge easier to read.
2010-10-13 20:52:07 +09:00
Bill Currie
fc0e0f4665
Documentation for surfaces.
2010-10-13 20:52:07 +09:00
Bill Currie
f3e7a7ca89
Documentation for solidbsp.
2010-10-13 20:52:07 +09:00
Bill Currie
4b1b838f87
More braces and whitespace.
2010-10-13 20:52:07 +09:00
Bill Currie
313677ee96
Add some braces and a bit of whitespace
2010-10-13 20:52:07 +09:00
Bill Currie
69189600a4
Some docs for bsp5.h
2010-10-13 20:52:07 +09:00
Bill Currie
68dda63de5
Documentation for region.
2010-10-13 20:52:07 +09:00
Bill Currie
00b635236d
Document the readbsp code.
2010-10-13 20:52:07 +09:00
Bill Currie
34d60539de
Document the portals code.
2010-10-13 20:52:06 +09:00
Bill Currie
cc098fa720
Documentation for outside.
2010-10-13 20:52:06 +09:00
Bill Currie
a92bd6dec1
Document the merge code
2010-10-13 20:52:06 +09:00
Bill Currie
6ce7c5040b
Make NewFaceFromFace const-correct
2010-10-13 20:52:06 +09:00
Bill Currie
6c89883c8f
Lots of csg4 documentation
2010-10-13 20:52:06 +09:00
Bill Currie
17e5813a51
Make a block of code a little easier to read.
2010-10-13 20:52:06 +09:00
Bill Currie
a5c96cb825
More documentation and move some functions.
2010-10-13 20:52:06 +09:00