Commit graph

303 commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV
d2a2ac036e Slightly ugly fix for an optimization bug. 2004-03-01 21:09:56 +00:00
Ragnvald Maartmann-Moe IV
08de21404f Space, the final frontier... 2004-03-01 11:51:34 +00:00
Ragnvald Maartmann-Moe IV
2342dfcd8f A couple of small optimizations. If you are exiting early, avoid some stuff
only needed later. And reduce worst-case number of if tests in a few places.
2004-03-01 11:51:01 +00:00
Ragnvald Maartmann-Moe IV
6880b42182 More improvements from ashridah. 2004-02-08 02:39:44 +00:00
Bill Currie
f6cac11478 another tidy-up patch from ashridah 2004-02-07 07:50:11 +00:00
Bill Currie
85cd891d8c loop cleanup patch from ashridah 2004-02-07 07:00:25 +00:00
Bill Currie
6342a9bdd7 comment fixups 2004-02-07 06:21:57 +00:00
Bill Currie
6b2d5b6d64 implement pause properly. works for me, hopefully for others 2004-02-07 06:18:56 +00:00
Bill Currie
9038ae2be9 correct a couple function calls 2004-02-07 06:09:06 +00:00
Ragnvald Maartmann-Moe IV
e4410cd914 Grr. 2004-02-07 05:56:49 +00:00
Bill Currie
eee61d261c ashridah's cd info patch with some whitespace and string handling tweaks 2004-02-07 05:46:43 +00:00
Ragnvald Maartmann-Moe IV
7ae804b8cf Whitespace, codingstyle, clean out dead comments, redundant returns, and
generally sanitize the cd plugins.
2004-02-07 05:35:15 +00:00
Jeff Teunissen
5e3ea6c00c strip a couple of unnecessary braces 2004-02-07 04:48:36 +00:00
Jeff Teunissen
8811dd520e Misc. cleanups. 2004-02-07 04:47:38 +00:00
Jeff Teunissen
cad6fedad8 Whitespace and coding style. 2004-02-06 15:16:50 +00:00
Jeff Teunissen
950a5b34c4 Updates from ashridah. 2004-02-06 14:59:29 +00:00
Bill Currie
50f83f7701 cleanup patch from ashridah
basically, moves all the tracklist work into a single function, moves a few
functions around, cleans up a few issues with things like reset, and whatnot
2004-02-06 05:44:54 +00:00
Bill Currie
9784ba5954 Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
Timothy C. McGrath
53f8424912 Patch from Grievre to fix cd_file so it does not cause the game to segmentation
fault when snd_output is set to null. Also some debugging stuff added just in
case.

This was tested only with making sure that it works when snd_output is null and
non null. Whoever authored this might want to go test this and make sure it
still works :)

Timothy C. McGrath
(Hikaru)
2004-01-28 10:07:31 +00:00
Bill Currie
e763507c71 segfault fix from ashridah 2004-01-26 01:21:06 +00:00
Bill Currie
c376982588 this should fix thuglife's segfault 2004-01-25 19:59:49 +00:00
Bill Currie
f1ae56a8a7 make "file" the default cd plugin 2004-01-21 21:06:13 +00:00
Bill Currie
e379238126 used the function I'd created for loading sounds :P (fixes cd_file plugin
loading)
2004-01-21 19:35:17 +00:00
Bill Currie
62c3d7cefb oops, uninitialized variable 2004-01-21 03:16:16 +00:00
Bill Currie
93b01bdf25 make some prints developer 2004-01-21 02:59:09 +00:00
Bill Currie
d5a33c9545 extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie
9aa9d4e3dc whitespace 2004-01-20 22:20:38 +00:00
Bill Currie
9f79e620c8 snd_alsa.c doesn't work for 0.9.x so don't mention it :) 2004-01-20 22:14:11 +00:00
Bill Currie
1583961b36 fix a couple of compile issues with older gcc 2004-01-20 08:47:19 +00:00
Bill Currie
f7fe0a4a8c remove two redundant functions from cd_funcs_t and convert all the cd
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie
52968be46d ashridah's file based cd plugin (ie, it will play any sound file QF can
load as background music).
2004-01-20 06:58:42 +00:00
Bill Currie
283d49bd8e first chunk of Mike Gorchak's <mike@malva.ua> QNX patches 2004-01-20 05:57:39 +00:00
Bill Currie
e154c9add5 be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV
459503e61b Argh. 2004-01-19 21:48:45 +00:00
Bill Currie
77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison
1d8cb8614c add snd_bits/rate/stereo cvars to win and dx sound targets 2004-01-18 09:18:45 +00:00
Ragnvald Maartmann-Moe IV
25a8748dc9 Bring back alsa 0.9 support as a separate module. 2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV
a42a0aa974 Check return conditions during ALSA setup.
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie
17db1f42f2 don't block if the sound device is busy (from Grievre) 2004-01-16 02:50:26 +00:00
Chris Ison
9113ea6fd4 fix dereferencing type-punned pointer errors 2004-01-12 05:34:46 +00:00
Bill Currie
1bfef95a29 name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
Bill Currie
ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Bill Currie
deb8137db7 more sound static cleanup 2004-01-08 01:48:02 +00:00
Bill Currie
e639e5efc3 clean up snd.c a little 2004-01-08 00:25:52 +00:00
Ragnvald Maartmann-Moe IV
2485bed45a Codestyle. Grr! 2004-01-07 08:45:18 +00:00
Bill Currie
e4416c1f66 fix some weird whitespace 2004-01-07 08:16:59 +00:00
Ragnvald Maartmann-Moe IV
3d14b29b38 Whitespace 2004-01-06 03:24:46 +00:00
Ragnvald Maartmann-Moe IV
5f76017d2a Update ALSA sound target to support 1.0.
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Chris Ison
d2d0cb211c proper implementation to prevent the fastforward effect 2003-10-15 20:40:53 +00:00
Chris Ison
392902f5af added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00