Commit Graph

356 Commits

Author SHA1 Message Date
Bill Currie 998c3405e1 make the server module's console output line buffered when curses isn't being
used
2001-08-09 15:33:44 +00:00
Adam Olsen 4cd037f025 Make the console line-bufered. woot. 2001-08-09 12:19:15 +00:00
Bill Currie 06946d6ab4 memset doesn't use bits 8+ 2001-08-08 23:32:09 +00:00
Bill Currie 3047a6a4ba this seems to fix the flickering dlights problem. surface visibility was
calculated too late for light marking.
2001-08-08 22:20:57 +00:00
Bill Currie cd522a6f97 should now handle any size of model. also modify the mesh file format slightly
(version and commands+verts sum for checking) and change the mesh extention to
.qfms
2001-08-08 08:52:55 +00:00
Ragnvald Maartmann-Moe IV a4ea8d088a Header sort. 2001-08-07 21:35:54 +00:00
Bill Currie 0cba1b0f62 pre-calculate blended alias frame verteces and don't bother doing any
blended calculations for single pose frames/models
2001-08-07 21:18:49 +00:00
Bill Currie a81828fe38 port over gl's lighting improvements. only gives ~4.6% improvement on my c600
but that's better than nothing. (34.41 to 36.00)
2001-08-07 17:29:21 +00:00
Bill Currie c64c31b2e9 white space 2001-08-07 17:27:28 +00:00
Zephaniah E. Hull 6a59ac6c51 The end of in_dga_mouseaccel, the birth of in_pre_sensitivity.
As the ONLY ways that in_dga_mouseaccel differed from sensitivity was
that it worked before m_filter, and that it was DGA only, it had to go.

Now in_pre_sensitivity works with all targets and is applied just before
m_filter.
2001-08-06 05:01:31 +00:00
Bill Currie 9ac148dd69 freaking out by one error :/ I'm suprised previous runs worked at all, but
with this correction I am finally seeing the expected speed boost (12% on my
c450 using my null GL lib).
2001-08-06 04:13:41 +00:00
Zephaniah E. Hull ebb03c1c65 Fixed the sdl and sgl targets to work a bit better. 2001-08-06 00:16:48 +00:00
Bill Currie ece21540f7 almost working. just need to figure out why vis info isn't doing the right
thing (I suspect a bug in my deconpression)
2001-08-05 23:17:55 +00:00
Bill Currie 899d8385a9 fix a subtle bug with the lava hall to e3 in start 2001-08-05 06:10:27 +00:00
Bill Currie dcc6a76313 make SURF_LIGHTBOTHSIDES work and fix a bug in Mod_PointInLeaf that was
preventing grenades from lighting up surfaces when using the vis lighting
2001-08-05 05:59:15 +00:00
Bill Currie 8883bbb369 some lighting fixes. not quite there yet 2001-08-05 05:07:49 +00:00
Bill Currie 647d38fa40 Make R_MarkLights use the vis info to speed things up. Oddly, even though
R_MarkLights is now about 3% instead of about 15%, I've lost 8 fps on my
null GL speed test. However, R_AddDynamicLights has jumped up a bit, so I'm
wording if maybe more surfaces are being lit.
2001-08-05 04:01:45 +00:00
Bill Currie 874a2c6716 don't include malloc.h 2001-08-05 03:13:08 +00:00
Adam Olsen dc98a63098 Add a getfunction, which gives an error if it's not found 2001-08-04 23:44:50 +00:00
Ragnvald Maartmann-Moe IV 85992c58d3 Make more cvar names sane. _snd_mixahead is now snd_mixahead. 2001-08-04 18:18:33 +00:00
Adam Olsen c218ede288 Add support for checkfunction, which is a builtin that searches for
another builtin by name, and returns it.

Soon I'll change all our new builtins to by allocated dynamically, as
well as changing the number checkfunction uses, and happily break
everything that uses them :D
2001-08-04 09:11:50 +00:00
Bill Currie f9e85cdf8a split up mleaf_t's minmaxs into two arrays 2001-08-03 23:54:09 +00:00
Adam Olsen ae133d0a90 Modify progs to add builtins at runtime. It should be trivial to
lookup functions by name, and make all our new QC builtins allocate
numbers automatically.
2001-08-03 06:40:28 +00:00
Bill Currie 0a4caac3c6 mingw compile fixes 2001-08-02 23:00:39 +00:00
Bill Currie b455458629 exit cleanup. Sys_Error and Sys_Quit should be used whenever possible. 2001-08-02 17:16:12 +00:00
Ragnvald Maartmann-Moe IV 2887dd3950 Fix issue with gl_lightmap_components 4 and lightmap updates. 2001-08-02 04:12:26 +00:00
Bill Currie 4c23641759 print line and char number for the error 2001-08-02 02:49:14 +00:00
Ragnvald Maartmann-Moe IV fd0c5aab36 Garbage comment removal. 2001-08-02 02:28:17 +00:00
Ragnvald Maartmann-Moe IV 6e9b51edfc (Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented... 2001-08-02 02:18:04 +00:00
Bill Currie 8fa4bff0c4 _ is legal in an unquoted string and make PL_ObjectForKey return the correct
value
2001-08-01 16:07:39 +00:00
Bill Currie 2a96ffb19b fix a couple of warnings 2001-08-01 07:05:28 +00:00
Jeff Teunissen 76385372f3 plist updates; PL_GetPropertyList now calls Sys_Error() on plist errors. 2001-08-01 07:03:46 +00:00
Bill Currie b6ee3e72da don't have blank SUBDIRS=, it hurts 2001-08-01 05:07:58 +00:00
Bill Currie 22339b712d create fs_userdir if it's not "." rather than not FS_USERPATH 2001-07-31 21:52:52 +00:00
Bill Currie fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Bill Currie 6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Adam Olsen 0219bcb4c8 Make the help command work with commands too. (moved to cmd.c while I
was at it)
2001-07-30 01:01:39 +00:00
Bill Currie 75f3f27a22 fix a silly mistake that caused configs not to be written 2001-07-24 03:22:54 +00:00
Bill Currie c248372e20 Initial integer type support. qfcc /is/ partially broken when it comes to
integer constants and float function args/return values.

pr_comp.h:
	o  add the integer opcodes to pr_opcode_e
pr_edict.c:
	o  add "quaternion" and "integer" to type_name[]
	o  support quatnernion and integers types when printing values
	o  support the integer opcodes when bounds checking
pr_exec.c
	o  enable the integer opcodes
pr_opcode:
	o  add the integer opcodes to the opcode table
	o  logical operators all result in an integer rather than a value
expr.h:
	o  rename int_val to integer_val
qfcc.h:
	o  kill another magic number
expr.c:
	o  move the opcode to string conversion out of type_mismatch and into
	   get_op_string
	o  rename int_val to integer_val
	o  general integer type support.
	o  generate an internal comipiler error for null opcodes rather than
	   segging.
pr_imm.c:
	o  rename int_val to integer_val
	o  support integer constants, converting to float when needed.
pr_lex.c:
	o  magic number death and support quaternions and integers in type_size[]
qc-lex.l
	o  rename int_val to integer_val
	o  support quaternion and integer type keywords
qc-parse.y:
	o  rename int_val to integer_val
	o  use binary_expr instead of new_binary_expr for local initialized
	   variables
builtins.c:
	o  rename int_val to integer_val
	o  fix most (all?) of the INT related FIXMEs
defs.qc:
	o  use integer instead of float where it makes sense
main.c:
	o  read_result is now integer rather than float
main.qc:
	o  float -> integer where appropriate
	o  new test for int const to float arg
2001-07-23 01:31:22 +00:00
Bill Currie 22c9716b56 rename int_var to integer_var 2001-07-22 20:20:46 +00:00
Bill Currie bad184b11b change the results of the test instructions from float to int. 2001-07-22 19:58:17 +00:00
Bill Currie 67d20e0b70 remove all the _IF, _FI, _IV and _VI instructions (none yet enabled) as I don't
want to implement implicit integer <-> float `conversions'
2001-07-22 19:27:17 +00:00
Bill Currie d6f82b6370 make Qwrite's buffer pointer const. 2001-07-22 18:38:59 +00:00
Ragnvald Maartmann-Moe IV 111dc205d5 whitespace and comment cleanups. 2001-07-22 05:40:34 +00:00
Bill Currie 56bb92a7f9 make gl_sky_clip 3 do as originally promises 2001-07-22 02:06:02 +00:00
Ragnvald Maartmann-Moe IV 54cda68878 Just a bit of whitespace and comment cleanup. 2001-07-21 23:18:59 +00:00
Ragnvald Maartmann-Moe IV 1461143371 Spiffed up scrag and hellknight missile particle trails. (Partly inspired by darkplaces, though not identical to LordHavoc's) 2001-07-21 20:32:45 +00:00
Bill Currie c9626b42f0 Makefile.am:
build the client and server plugins
client.c:
	get to build, though it's very crippled
server.c:
	re-print the message to the buffer after re-sizing the buffer
2001-07-20 18:51:00 +00:00
Bill Currie 22dbc62c71 damn magic numbers. sdl didn't like the key num shift either 2001-07-20 05:18:46 +00:00
Bill Currie 9f09a6aa32 assigning > 255 into an unsigned char isn't too good 2001-07-20 01:45:19 +00:00