Bill Currie
98ccba65bb
not needed
2004-02-14 04:51:08 +00:00
Bill Currie
1207b44462
whitespace
2004-02-14 04:35:59 +00:00
Bill Currie
790048368d
control options "done"
2004-02-14 04:01:36 +00:00
Bill Currie
3f44dfad1d
control options menu almost done (yay for oo:)
2004-02-14 03:18:53 +00:00
Bill Currie
103299e7e4
rename Cvar_GetCvarString to Cvar_GetString and add
...
Cvar_Set{String,Float,Integer,Vector} and
Cvar_Get{String,Float,Integer,Vector}. use them in the menus
2004-02-14 02:56:29 +00:00
Bill Currie
0e147a7b61
video options "done"
2004-02-14 02:09:18 +00:00
Bill Currie
fec7423cc3
player options are now grouped
2004-02-13 06:42:51 +00:00
Bill Currie
0e34eabbc4
network options are now in a group
2004-02-13 05:49:43 +00:00
Bill Currie
8978d1ca55
make an inputline with a text box behind it
2004-02-13 05:36:35 +00:00
Bill Currie
ac577232db
audio and features options menus are now almost fully object-ized (as
...
close as they're going to get until everything else is)
2004-02-13 02:53:13 +00:00
Bill Currie
e3a393dd52
add Pic and CenterPic views
2004-02-13 02:52:14 +00:00
Bill Currie
e472364f51
call [self init] rather than [super init] (and variants where possible) to
...
ease derived class initialization (all allocation can be done in -init).
Objective-C rocks :)
2004-02-13 02:51:38 +00:00
Bill Currie
de567310fb
fix a typo
2004-02-13 01:21:17 +00:00
Bill Currie
c5789ff620
more object usage
2004-02-13 00:21:51 +00:00
Bill Currie
9f56ee80c6
arg, committed debug code again
2004-02-07 00:10:39 +00:00
Bill Currie
51cd2fc69a
most of the video menu now uses CvarToggle and CvarToggleView (and rename
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RangeSlider to CvarRangeView)
2004-02-07 00:09:50 +00:00
Bill Currie
f4e0147345
missed Slider.h
2004-02-04 23:26:39 +00:00
Bill Currie
bc6204335a
now all range indicators use the RangeSlider view (need a better name:P)
2004-02-04 07:14:00 +00:00
Bill Currie
c3d99b47a7
in_mouse_amp finally working properly :)
...
forced to move to CMV for the indicator because I ran out of params...
2004-02-04 06:56:53 +00:00
Bill Currie
c43950abd8
autoconvert for function parameters now works :)
2004-02-04 05:49:54 +00:00
Bill Currie
a128d7121b
install the gui headers properly
2004-02-04 05:45:17 +00:00
Bill Currie
892e80938b
that made a royal mess :(
2004-02-04 04:49:46 +00:00
Bill Currie
b2474a2b97
better auto-conversion of function parameters (ugh, this is getting messy
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:( )
2004-02-04 04:33:08 +00:00
Bill Currie
237027d1ff
moving towards object-ized menus :)
2004-02-04 02:35:57 +00:00
Bill Currie
fb9c3e6125
Object error doesn't return anything...
2004-02-04 00:56:33 +00:00
Bill Currie
c74adc29b0
all slider indicators now use Slider. nuke draw_perc_bar
2004-02-03 13:35:10 +00:00
Bill Currie
0e0f3704c5
correct the math for calculating the position of the slider indicator
2004-02-03 13:33:16 +00:00
Bill Currie
ec26083228
start working on a gui lib with a Slider class. use the slider class for
...
the volume settings. doesn't /quite/ work properly yet
2004-02-03 08:31:26 +00:00
Bill Currie
888ff5f571
make the math functions Grievre provided available
2004-02-03 06:24:43 +00:00
Bill Currie
a4bcf2dab6
hopefully better library arrangement
2004-02-03 06:00:16 +00:00
Bill Currie
1542268d40
use casts rather than ftoi and itof
2004-02-03 05:59:51 +00:00
Bill Currie
73b226b4b7
fix the key bindings menus (invalid strings) and add a music volume knob
2004-01-22 01:33:27 +00:00
Bill Currie
b3f76e1e48
add some string builtins (only the basics for now, but enough to deal with
...
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
9c92a916ff
change the dict and array add functions to return true/false and add some
...
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
380e397d5b
set all of our static builtin extentions to 0x000fxxxx. fixes the invalid
...
builtin crash in menus
2004-01-07 00:04:07 +00:00
Bill Currie
6f1dd54e99
quick and dirty fix to get menus loading again. libr.a really needs to be
...
cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00
Bill Currie
8593c1bc53
show_* -> hud_*. Thanks for the headsup, IrcMonkey
2003-09-23 21:49:34 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
...
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
8b36ae6c00
bunch of bug fixes. rather important part of the bot fixes (oops:)
2003-09-03 01:27:57 +00:00
Bill Currie
7ff9f32706
uncomment some functions that may or may not get implemented
2003-08-23 06:12:10 +00:00
Bill Currie
a48b2dd103
fix some errors picked up by the recent changes to qfcc
2003-08-22 06:34:09 +00:00
Bill Currie
ac330a32c2
remove @extern from definitions
2003-08-20 22:36:35 +00:00
Bill Currie
054d2b61e8
correct the vertical position of the lanconfig menu
2003-08-20 05:43:24 +00:00
Bill Currie
27306a9a2b
correct the prototypes for the hash functions (oops:)
2003-08-19 21:10:19 +00:00
Bill Currie
5a944f4098
add Stack.h
2003-08-03 19:10:12 +00:00
Bill Currie
dd9ab1e050
get unsigned mostly working
2003-08-01 21:20:04 +00:00
Bill Currie
fd15377532
unsigned is partially implemented...
2003-08-01 17:38:52 +00:00
Bill Currie
908a3dab29
fix a bunch of FIXMEs now that qfcc has been fixed for these items
2003-08-01 16:37:44 +00:00
Bill Currie
6ecb707257
revamp the struct system so "struct foo;" does the right thing (ala C)
2003-07-30 04:11:45 +00:00
Bill Currie
da86367824
update for recent changes to Object
2003-07-29 19:55:41 +00:00