Bill Currie
a906efac47
[ruamoko] Register protocols and their selectors
2020-03-02 15:20:34 +09:00
Bill Currie
78f552aa87
[ruamoko] Initialize static instances
...
This is one step closer to implementing conformsToProtocol. However,
protocols are not yet initialized correctly: they are not registered,
nor are their selectors.
While the static initializer list pointer was not written previously,
the module struct always came immediately after the symbols struct, and
the module version has so far always been 0. Thus, the list pointer is
correctly 0 for older progs and there's no need for a version bump.
2020-03-02 13:45:47 +09:00
Bill Currie
bc4bea79cb
[ruamoko] Remove a stale FIXME
...
This was fixed when pr_def_t was introduced. I missed the comment at the
time.
2020-03-02 13:00:33 +09:00
Bill Currie
4e4b553cc3
[gamecode] Take care of missed type alias stuff
2020-03-01 16:20:23 +09:00
Bill Currie
75f4cebf0e
Clean up after removal of uint32.h
...
I guess I forgot to check for its usage in header files, and the fact that
it didn't get cleaned out from being installed hid the error.
2020-02-29 16:11:07 +09:00
Bill Currie
789f263855
Use get_strref() correctly
...
I had forgotten that it works only for dynamic strings.
2020-02-27 02:07:53 +09:00
Bill Currie
c9186c8296
Clear the statement line buffer
...
The problem with moving to a cached buffer is it needs to be cleared.
Fixes the weird output of qfprogs and tracing (not missing local defs,
though).
2020-02-27 01:25:41 +09:00
Bill Currie
62b541793d
[gamecode] Remove all use of va
...
With this, the VA is very close to being safe to use in a threaded
environment (so long as each VM is used by only one thread). Just the
debug file hash and source paths to sort out.
2020-02-26 19:30:10 +09:00
Bill Currie
ddd007e2d5
[dstring] Return the string instead of printed size
...
Other than consistency with printf(), I'm not sure why we went with the
printed size as the return value; returning the resultant strings makes
much more sense as dsprintf() (etc) can then be used as a safe va()
2020-02-26 19:00:19 +09:00
Bill Currie
36bc139b27
Avoid use of va in PR_Sprintf
...
With this, progs strings are thread safe so long as only one thread
tries to use the VM.
2020-02-26 18:35:19 +09:00
Bill Currie
0f4d89a832
Move free_fmt_items into strings resources
...
This will make it per-thread.
2020-02-26 18:19:21 +09:00
Bill Currie
383a7fe5e1
Remove File_Open
...
Other than its blocking of access to certain files, it really wasn't
that useful compared to the functions in qfs, and pointless with access
to qfs anyway.
2020-02-26 13:45:14 +09:00
Bill Currie
225a375ab9
Extend the lifetime of return-strings
...
This is done by putting the most recently used return-string at the end
of the queue for recycling.
2020-02-26 13:43:03 +09:00
Bill Currie
aa02069dd1
Add a breakpoint flag to opcodes
...
The progs execution code will call a breakpoint handler just before
executing an instruction with the flag set. This means there's no need
for the breakpoint handler to mess with execution state or even the
instruction in order to continue past the breakpoint.
The flag being set in a progs file is invalid.
2020-02-26 13:40:26 +09:00
Bill Currie
d60291a73e
Clean up a lot of va usage
...
va is not thread-safe (it's not save even without threads), and I want
to be able to run progs in threads.
2020-02-26 09:46:59 +09:00
Bill Currie
42713cad8b
Make script much friendlier to use
...
It now simply sets an error message pointer and returns false if there's
an error.
2020-02-26 09:39:03 +09:00
Bill Currie
4c1b6ce76c
Make pr_parse thread safe
...
Or at least, conversion to property list is thread safe.
2020-02-26 01:55:56 +09:00
Bill Currie
35c9d6ee38
Make pr_obcode.c mostly thread safe
...
Its public data is all read-only, and once set up, its private data is
too (just don't call init in multiple threads).
2020-02-26 01:20:28 +09:00
Bill Currie
3577d27a45
Move the ObjQC data into a resource block
...
This makes it nice and private (though with the cached pointer, ObjQC is
still a first-class component).
2020-02-25 23:14:18 +09:00
Bill Currie
66dd3ef070
Make a bunch of count things positive-only
...
This fixes a pile of FIXMEs, because some things should never be
negative.
2020-02-25 21:23:13 +09:00
Bill Currie
282132958f
Relocate local def type encodings in debug load
...
For technical reasons (programmer laziness), qfcc does not fix up local
def type encodings when writing the debug symbols file (type encoding
location not readily accessible).
2020-02-25 20:46:01 +09:00
Bill Currie
89e83d7d73
Move the debug info out of progs_t
...
The debug subsystem now uses the resources system to ensure it cleans
up, and its data is now semi-private. Unfortunately, PR_LoadDebug had to
remain public for qfprogs because using PR_RunLoadFuncs would cause
builtin resolution to complain.
2020-02-25 20:07:29 +09:00
Bill Currie
a55b9544ac
Improve handling of pr_argc
...
It is now set to 0 when progs are loaded and every time
PR_ExecuteProgram() returns. This takes care of the default case, but
when setting parameters, pr_argc needs to be set correctly in case a
vararg function is called.
2020-02-25 17:36:29 +09:00
Bill Currie
e3953be8f8
Ensure execution state is initialized on progs load
2020-02-25 15:25:10 +09:00
Bill Currie
61d7f4f9c4
Dump locals stack when dumping main stack
...
Any shutdown functions in progs will need locals too.
2020-02-25 15:18:15 +09:00
Bill Currie
6a4ef598ab
Allow progs num_edicts and reserved_edicts to be null
...
Really, while there are edict related instructions, edict support should
probably not be in the VM itself.
2020-02-25 15:00:33 +09:00
Bill Currie
6e56c9a4aa
Ensure edict_parse is reset on progs load
...
A server switching from a game that sets edict_parse to one that does
not could go badly when it comes time to loading a level.
2020-02-25 14:40:03 +09:00
Bill Currie
9bb68f2d8c
Allow nested use of PR_SaveParams()
...
PR_SaveParams() is required for implementing the +initialize diversion
used by Objective-QuakeC because builtins do not have local def spaces
(of course, a normal stack calling convention would help). However, it
is entirely possible for a call to +initialize to trigger another call
to +initialize, thus the need for stacking parameter stashes. As a
bonus, this implementation cleans up some fields in progs_t.
2020-02-25 14:30:26 +09:00
Bill Currie
99c818adcc
Ensure progs zone is always set on load
2020-02-25 00:25:24 +09:00
Bill Currie
256dee98a1
Make progs string resources management private
...
Strangely enough, using the progs resources system. This is a step
towards having progs that can be reset properly, or even dynamically
created VMs.
2020-02-25 00:23:08 +09:00
Bill Currie
3720956d88
Speed up two of the three deletion cases
...
The initial code was pretty much a port of the code in the editor I
wrote 25 years ago. Either I didn't think of the optimization back then,
or I tried to implement it, failed, and figured it wasn't worth it
(despite using it on a 386dx33). However, I noticed it now and it was
easy enough to get working, and it's always good to not do something
that's not needed.
2020-02-24 18:52:46 +09:00
Bill Currie
f7493fe8fb
Add a buffer-gap text buffer
...
This should be good for text editing and working with text files in
general.
2020-02-24 17:30:33 +09:00
Bill Currie
7406e0308e
Fix some warnings picked up in an optimized build
2020-02-24 11:28:43 +09:00
Bill Currie
dda045bf96
Do lazy computation of def sizes from type encodings
...
The size is calculated when needed and cached.
2020-02-23 23:29:58 +09:00
Bill Currie
23573953a7
Change pr_type_size to pr_ushort_t
2020-02-23 22:25:08 +09:00
Bill Currie
c3c55f0bcc
Fix some source formatting
2020-02-23 19:05:43 +09:00
Bill Currie
d0dc0e15fb
Handle alias types in debug prints
2020-02-23 19:02:16 +09:00
Bill Currie
b173c35eb4
Rework progs debug to use the type encodings
...
It's only a start: the output is, if anything, slightly worse than
before, but it does have the basics going.
2020-02-23 19:01:59 +09:00
Bill Currie
4b7ecdf74a
Make PR_Init take an instance to initialize
...
This allows internal sub-systems to do per-instance initializations
without other engine systems having to know about them.
2020-02-23 18:32:16 +09:00
Bill Currie
f8b1a3a89f
Return the previous sys print callbacks
...
This allows for temporary overrides.
2020-02-23 11:41:19 +09:00
Bill Currie
806af85447
Remove reference to ddef_t from progs.h
...
This cleans up some horrible names and redundant fields that were a
result of the transition to pr_def_t
2020-02-22 22:44:08 +09:00
Bill Currie
81083698a8
Move to using an in-memory form of ddef_t
...
This allows the VM to work with extended ddefs transparently. It seems
to have uncovered a typedef alias relocation bug, though.
2020-02-22 22:33:44 +09:00
Bill Currie
c296514b95
Make pr.load_file 'return' the file size
2020-02-21 21:17:28 +09:00
Bill Currie
2db5d04e3f
Reduce the ephemeral nature of str_mid
...
When the substring is the tail of the supplied string, return a
"pointer" to within the supplied string rather than a new "return"
string. This means that tail-end substrings of string constants are
themselves constants.
2020-02-19 21:41:46 +09:00
Bill Currie
ad175d054b
Sanitize pipelines
...
wow, talk about doing things the wrong way. I guess that's the problem
with following a book targeted for C++: you get all that safety-goat
nonsense.
2020-02-18 22:38:01 +09:00
Bill Currie
264c4ccdac
Sanitize descriptors
...
I'm sure it will end soon, I think pipelines is the end of it.
2020-02-18 21:18:03 +09:00
Bill Currie
c740dea212
Use the correct constant for "infinity"
2020-02-18 19:44:40 +09:00
Bill Currie
0a0035e5e5
Use the render pass to clear the window
...
Very satisfying to get to this point.
2020-02-18 17:48:22 +09:00
Bill Currie
ba654b09f7
Create and destroy render pass and frame buffers
2020-02-18 17:18:37 +09:00
Bill Currie
1f4c019abc
Create and destroy color/depth resources
2020-02-18 14:28:28 +09:00
Bill Currie
89d48b5650
Output first pixels
...
Just clearing the screen to 0xbada55, but the validation layer is quiet.
2020-02-18 01:03:36 +09:00
Bill Currie
73fde40cad
Sanitize some more structs
2020-02-17 23:30:25 +09:00
Bill Currie
94565c2382
Rework much of the Vulkan array handling
...
So much for all those little wrappers hiding the device. Some survived,
but mostly just the bigger things like device, swapchain, etc.
2020-02-17 20:29:35 +09:00
Bill Currie
0cb04dc490
Add a set of macros for dynamic arrays
...
Includes docs and test cases.
2020-02-17 16:17:21 +09:00
Bill Currie
e37aba364a
Correct an apparent typo
...
Black makes much more sense than Slack, especially if the text is from a
quake mod (no idea where, though).
2020-02-17 12:58:23 +09:00
Bill Currie
916e57de37
Get the swapchain image switching sort of working
...
The render pass isn't set up yet, so the validation layer is having a
fit, but cycling through the swapchain images does seem to be working.
2020-02-17 00:50:39 +09:00
Bill Currie
ce72135e70
Fix incorrect init of command buffer set
2020-02-17 00:10:59 +09:00
Bill Currie
4b152a4492
Rework semaphore sets
2020-02-17 00:10:32 +09:00
Bill Currie
559bd2e636
Create command pool and frame timing fences
...
Nothing is actually done yet, so the reported fps is around 172k (yes,
k), but startup and shutdown seems to be clean (yay validation layers).
2020-02-16 22:45:27 +09:00
Bill Currie
b947cc1791
Rework command buffer and fence-set management
...
I found command buffer handling to be totally redundant and fence-set
management to be a bit awkward.
2020-02-16 22:43:57 +09:00
Bill Currie
9ff4eefe65
Merge branch 'master' into vulkan
2020-02-16 18:17:50 +09:00
Bill Currie
ed283a9e7f
Copy only the necessary number of vararg parameters
2020-02-16 18:00:29 +09:00
Bill Currie
12d2a0ff75
Copy the correct number of words for rcall
2020-02-16 17:58:36 +09:00
Bill Currie
f5741a979e
Implement parameter alignment in the engine
...
The engine now requires non-v6 progs to store the log2 alignment for the
param struct in .param_alignment.
PR_EnterFunction is clearer and possibly more efficient.
2020-02-16 17:13:45 +09:00
Bill Currie
32c21ec559
Make gcc accept the bitwise-boolean magic
...
Forgot to compile check...
2020-02-16 12:08:08 +09:00
Bill Currie
b4fd804e4e
Implement true modulo in the engine
2020-02-16 11:53:56 +09:00
Bill Currie
4269c8cb07
Rename the mod instruction to rem
...
Because % really implements remainder rather than true modulo, and I
plan on adding %% to implement true modulo.
2020-02-16 11:04:30 +09:00
Bill Currie
bab3752e98
Add missed overridden math functions
...
And fix misspelled ones too.
2020-02-15 23:49:12 +09:00
Bill Currie
533fb8acc9
Implement double constants
2020-02-15 23:49:12 +09:00
Bill Currie
2cd62fe01b
Fix several double-related bug
...
float is promoted to double through ... for non-v6 code.
PR_Sprintf has custom param access via P_*, messed up doubles.
2020-02-15 23:49:12 +09:00
Bill Currie
df7c08a010
Add support for doubles to Ruamoko
...
Only as scalars, I still need to think about what to do for vectors and
quaternions due to param size issues. Also, doubles are not yet
guaranteed to be correctly aligned.
2020-02-15 23:49:12 +09:00
Bill Currie
13b608f40c
Don't truncat float % float
...
This allows full usage, eg, x % pi, but otherwise maintains
compatibility with integer %
2020-02-15 23:49:12 +09:00
Bill Currie
d56f88f779
Implement swapchain image acquisition
2020-02-15 17:56:02 +09:00
Bill Currie
53b46f0541
Implement pipeline stuff
2020-02-13 04:21:35 +09:00
Bill Currie
69c110193a
Fix a thinko
...
Wrong var for computing number of slots used.
2020-02-13 04:20:54 +09:00
Bill Currie
61036378e2
Implement render pass stuff
2020-02-12 18:55:51 +09:00
Bill Currie
44f5b134e6
Free custom descriptor structs
...
Forgot this earlier
2020-02-12 18:55:22 +09:00
Bill Currie
85a2f9f621
Implement descriptor stuff
2020-02-12 16:36:01 +09:00
Bill Currie
de64be1d67
Show more info when dumping x11 video modes
...
Found in an old stash. Probably the start of xrandr support.
2020-02-12 11:04:28 +09:00
Bill Currie
6e96b91aa1
Fix a couple more optimization warnings
2020-02-11 15:59:12 +09:00
Bill Currie
9248e8cf01
Update for doxygen 1.8.16
2020-02-11 15:22:42 +09:00
Bill Currie
fbd79963bb
Update for doxygen 1.8.16
2020-02-11 15:20:49 +09:00
Bill Currie
3144443a82
Allow vulkan_draw to compile when optimizing
...
Even though it's nowhere near done
2020-02-11 12:19:16 +09:00
Bill Currie
29b1d6baf8
Finish up memory stuff
...
For now, of course.
2020-02-11 09:37:04 +09:00
Bill Currie
1baee0cbba
Implement mem mapping and buffer/image copying
2020-02-10 20:42:19 +09:00
Bill Currie
43e37aa31e
Separate out the generic memory stuff
2020-02-10 18:33:29 +09:00
Bill Currie
9fdc15c439
Implement image stuff up to view creation
2020-02-10 18:18:37 +09:00
Bill Currie
f4c0d0ebcf
Implement buffer view creation
...
And rename memory allocation as it's buffer-specific.
2020-02-10 18:17:58 +09:00
Bill Currie
2f9ad73f78
Implement buffer memory up to barriers
...
Still lots to go (views, destruction, transfer...) and I'm uncertain
about the location of the pipeline barrier function.
2020-02-10 15:07:35 +09:00
Bill Currie
8148f256f5
Rework object device caching
...
It turned out I needed access to the physical device from a buffer
object, so rather than storing the vulkan logical device directly in
buffer (and other) objects, store the qfv logical device.
2020-02-07 11:45:05 +09:00
Bill Currie
d3b4e4653e
Cache physical devices in the instance
2020-02-06 19:04:28 +09:00
Bill Currie
6ce87497f3
Fix a potential buffer overflow
...
Highly unlikely to have that many sub models, but it does keep gcc
quiet.
2020-02-06 17:42:21 +09:00
Bill Currie
494f673def
Fix a potential buffer overflow
...
Highly unlikely to have that many sub models, but it does keep gcc
quiet.
2020-02-06 17:38:51 +09:00
Bill Currie
8819d26c95
Fix a compile error
...
not sure how that one got through
2019-10-16 20:57:39 +09:00
Bill Currie
4957c4f31a
Implement the rest of the command stuff
2019-07-23 13:05:32 +09:00
Bill Currie
a165d67dfa
Add a queue type
2019-07-23 12:37:47 +09:00
Bill Currie
411b897f09
Implement most of the stuff for command submission
2019-07-23 12:28:57 +09:00
Bill Currie
e164002050
Make QuatToMat faster and more accurate
...
The better accuracy is for specific cases (90 degree rotations around a
main axis: the matrix element for that axis is now 1 instead of
0.99999994). The speedup comes from doing fewer additions (multiply
seems to be faster than add for fp, at least in this situation).
2019-07-23 08:52:15 +09:00
Bill Currie
1f24a1408a
Destroy the surface
2019-07-13 01:20:02 +09:00
Bill Currie
dd1c2db249
Clean up the swapchain
...
And be a little safer about it
2019-07-13 01:14:21 +09:00
Bill Currie
b4dc746a66
Clean up the debug callback
2019-07-13 01:11:34 +09:00
Bill Currie
1eafc33052
Ensure vulkan gets shut down
2019-07-13 00:36:21 +09:00
Bill Currie
4e4d1b99b4
Clean up all the system shutdown calls
...
I added Sys_RegisterShutdown years ago and never really did anything
with it: now any system that needs to be shutdown can ensure it gets
shutdown on program exit, and in the correct order (ie, reverse to init
order).
2019-07-12 23:15:26 +09:00
Bill Currie
b2e12d701b
Fix up swapchain creation
...
Things are working again.
2019-07-12 14:09:42 +09:00
Bill Currie
66e7336b62
Initialize device extension checks early
...
They need to be initialized before attempting to load the function
pointers.
2019-07-12 13:37:30 +09:00
Bill Currie
75f19f7243
Completely rework the vulkan related api
...
Things don't work yet, but this feels much cleaner.
2019-07-12 13:34:31 +09:00
Bill Currie
b5828bc2ce
Output validation message severity
...
It's nice knowing if something is an error or otherwise.
2019-07-11 00:58:37 +09:00
Bill Currie
c0bc5cfad6
Implement swapchain creation
2019-07-11 00:58:14 +09:00
Bill Currie
302a462c32
Make SetMouse timeout after 2 seconds
...
This makes sure that some unchecked event doesn't cause a lockup.
However, blocking input is really not the way to go: need to implement a
state machine and use non-blocking event reads.
2019-07-10 22:28:33 +09:00
Bill Currie
980cf58ac5
Wait for the window to be visible before mouse warping
...
This fixes the hang during fullscreen startup on my system (the motion
events weren't being generated because there was no window to see the
motion).
2019-07-10 22:28:33 +09:00
Bill Currie
a4f963f67b
Add a cvar to block use of x11 vidmode
...
Or really, allow it if the user specifically requests it: the default is
blocked. Modern systems (particularly displays) do not really like
changing resolution, so doing so by default seems rather wrong.
2019-07-10 22:28:33 +09:00
Bill Currie
4eb6cf6f9e
Make SetMouse timeout after 2 seconds
...
This makes sure that some unchecked event doesn't cause a lockup.
However, blocking input is really not the way to go: need to implement a
state machine and use non-blocking event reads.
2019-07-10 22:24:11 +09:00
Bill Currie
203d981675
Wait for the window to be visible before mouse warping
...
This fixes the hang during fullscreen startup on my system (the motion
events weren't being generated because there was no window to see the
motion).
2019-07-10 22:18:51 +09:00
Bill Currie
d5cb432911
Add a cvar to block use of x11 vidmode
...
Or really, allow it if the user specifically requests it: the default is
blocked. Modern systems (particularly displays) do not really like
changing resolution, so doing so by default seems rather wrong.
2019-07-10 22:15:39 +09:00
Bill Currie
2771e9c573
Correct extension handling
...
I had missed a critical bit from the cookbook.
2019-07-10 13:16:46 +09:00
Bill Currie
ed3c5cb9ec
Add a strset "class"
...
It's just a wrapper around hashtab, but it makes checking if a string is
in a set easy. Way overkill when only a few extensions are enabled, but
more might come later.
2019-07-10 13:09:16 +09:00
Bill Currie
3191604641
Uncomment already implemented functions
2019-07-09 21:07:59 +09:00
Bill Currie
452eb5a83d
Preserve parsed cvar values when string is same
...
Fixes parsed developer flags on the command line getting reset.
2019-07-09 20:16:08 +09:00
Bill Currie
8c238d3def
Parse developer flag names when cvar is set
...
So much easier to remember "vulkan" instead of which power of two it
is.
2019-07-09 20:14:57 +09:00
Bill Currie
8a3cd224a3
Add vulkan developer flag
2019-07-09 20:14:30 +09:00
Bill Currie
68449d0f6f
Create a window and a surface for vulkan
...
Yay, segfaults in R_Init :)
2019-07-09 16:33:44 +09:00
Bill Currie
0f511e8342
Move the string list funcs to their own file
...
They're not (at this stage, at least) worthy of being promoted out to
the utils lib.
2019-07-09 14:24:55 +09:00
Bill Currie
b3d982bfc3
Remove global vulkan_ctx
...
While I can't say that I'm happy with the details of vulkan_ctx_t, I am
pretty sure I don't want to be limited to having only one.
2019-07-09 11:54:23 +09:00
Bill Currie
707bdfc5f2
Get vulkan back to where it was
2019-07-09 09:06:35 +09:00
Bill Currie
8ee06d75a9
Separate render and presentation initialization
...
This paves the way for clean initialization of the Vulkan renderer, and
very much cleans up the older renderer initialization code as gl and sw
are no longer intertwined.
2019-07-09 01:00:47 +09:00
Bill Currie
cb10175824
Pass vid_internal to R_LoadModule
...
This fixes the segfault and pushes things very much in the desired
direction of proper system independence for rendering and presentation
separation (though things were headed in the right direction before).
2019-07-08 14:04:03 +09:00
Bill Currie
6ee2df8445
Move vid callbacks into vid_internal
...
Currently segfaults because viddef is an alias for *r_data->vid, which
has not yet been initialized (chicken and egg).
2019-07-08 13:40:29 +09:00
Bill Currie
3e1520c246
Move vid callback access into vid
...
The plan is to move the callbacks into a "private" struct.
2019-07-08 12:46:22 +09:00
Bill Currie
6137795682
Use deep binding for the vulkan loader
...
This fixes the problem with using vkGetInstanceProcAddr to find global
vulkan functions.
2019-07-07 16:48:53 +09:00
Bill Currie
7137d61c36
Add some extensions needed for presentation
2019-07-07 16:27:55 +09:00
Bill Currie
a755e50c84
Clean up vid access a little
...
Things are still a mess, but a proper cleanup will be a lot of work and
will, really, involve properly splitting quake-specific code* out from
the rest of the renderer.
* data loading and format specific stuff
2019-07-07 15:38:29 +09:00
Bill Currie
d95e9f9af3
Correct vulkan plugin strings
2019-07-07 14:59:20 +09:00
Bill Currie
77afc30486
Fix vid renderer plugin types
...
I guess that plugin type is currently not checked, otherwise I doubt the
mistake would have gone unnoticed.
2019-07-07 14:57:56 +09:00
Bill Currie
940ef833ae
Shutdown Vulkan properly
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Well, as properly as can be considering how little is started up :P
2019-07-07 14:34:02 +09:00
Bill Currie
ab08e4f207
Create a logical device with a single queue
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A single graphics-capable queue should be enough for now. However, I'm
not sure I'm happy with a lot of the code: it's a bit difficult to write
flexibly configured code for Vulkan (or seems to be at this stage),
especially in C.
2019-07-07 01:28:05 +09:00
Bill Currie
2bc78e7f0a
Start work on a Vulkan-based renderer
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Doesn't do much other than create an instance and enumerate some stuff,
but the build system is working.
2019-07-06 14:56:15 +09:00
Bill Currie
c727f6a130
Rewrite QuatMultVec to be faster
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Could be faster still using SSE, but that's another project.
2019-07-06 14:45:40 +09:00
Bill Currie
f68129dc0f
Try to use type encodings for function return type
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Now return statements in traces make much more sense.
2019-06-09 18:11:56 +09:00
Bill Currie
0f5f2a125a
Use a reliable reference for calculating progs offsets.
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Now that pr->zone can be null, it cannot be used as a reference. Fixes
random crashes when using qfprogs (random due to heap randomization).
2018-10-13 23:23:45 +09:00
Bill Currie
f58c2fef5a
Switch QF's quaterions from wxyz to xyzw.
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After messing with SIMD stuff for a little, I think I now understand why
the industry went with xyzw instead of the mathematical wxyz. Anyway, this
will make for less pain in the future (assuming I got everything).
2018-10-12 14:33:55 +09:00
Bill Currie
b7aa5bb8fe
Fix an oops messing up edict size.
2018-10-12 14:33:26 +09:00
Bill Currie
33cbc500e8
Fix a segfault when setting up the stack.
...
Yup, putting {}s around even single statements under flow control (if, etc)
is a good idea. Wonder if there's a gcc warning for that...
2018-10-11 13:34:08 +09:00
Bill Currie
6252faa069
Fix a size error in OP_LOAD_Q.
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C&P from OP_LOAD_V :/
2018-10-11 13:25:32 +09:00
Bill Currie
364c2d2c2b
Add a stack and push and pop instructions.
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The stack is for data, not return addresses.
2018-10-11 13:24:03 +09:00
Bill Currie
61185813fa
Cleaner handling of zone_size/zone.
2018-10-11 10:22:10 +09:00
Bill Currie
82809eb856
Simplify the call to PR_LoadProgsFile.
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I've decided that setting pr.max_edicts and pr.zone_size as part of the
local progs initialization rather than in PR_LoadProgsFile makes more
sense. For one, it is unlikely for the limits to change every time progs is
reloaded. Also, they seem to be a property of the VM rather than the progs.
However, there is nothing stopping the caller from updating max_edicts and
zone_size every call.
2018-10-11 10:06:48 +09:00
Bill Currie
6f28ab2a68
Add basic quaternion multiplication tests.
2018-10-09 12:44:46 +09:00
Bill Currie
34bcf7faab
Do a pure/const/noreturn/format attribute pass.
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I always wanted these, but as gcc now provides warnings for functions that
could do with such attributes, finding all the functions is much easier.
2018-10-09 12:42:21 +09:00
Bill Currie
db3df6f8a7
Fix a bunch of dead increments.
2018-09-09 11:12:04 +09:00
Bill Currie
3f638d95ba
Remove a possibly spurious break.
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I'm not certain despair actually meant for the break to be there. It
certainly would have sped up the game a bit but at the expense of proper
blood trails in the software renderers.
2018-09-09 10:54:38 +09:00