Commit Graph

950 Commits

Author SHA1 Message Date
Bill Currie 97f54e22df fix the broken sdl/sdl32 hud 2009-12-23 02:08:49 +00:00
Bill Currie 018a0b3bb6 fix the missing crosshair 2009-12-23 01:26:14 +00:00
Bill Currie 28601c8ea4 more screen size cleanup 2009-12-22 13:12:03 +00:00
Bill Currie 5d15c70a0d progress in cleaning up the screen size mess 2009-12-22 06:02:53 +00:00
Bill Currie 52b2631341 sanitize con_width and con_height handling. con_height cvar was being ignored. 2009-12-21 12:36:12 +00:00
Bill Currie b6a4fc1b58 fix the glaring error of the sw renderer's aspect ratio. still not quite right for non-4:3 screens, but it's better. 2009-12-21 10:10:45 +00:00
Bill Currie 236e89ed6b newest x11 seems to not define X_XF86VidModeGetGamma. thanks to witukind 2009-12-21 06:03:19 +00:00
Bill Currie 61366f081b fbdev patch from Philippe Troin 2009-12-20 05:41:08 +00:00
Bill Currie 4ff2cb88cf bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
Bill Currie b14fcccd8f get qf compiling with gcc 4.4 2009-12-19 10:54:23 +00:00
Bill Currie 0b1cc3d21f Support Japanese keyoards (yay, I can finally toggle the console :P) 2009-03-18 00:26:34 +00:00
Bill Currie fe95805d86 various gcc 4.3 fixes 2008-07-19 05:40:57 +00:00
Bill Currie e3b47c9c6d This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
Bill Currie 2b81eaea6c console.h include cleanup 2007-11-06 12:40:38 +00:00
Bill Currie 6d6dc27592 make startup and shutdown a little quieter 2007-11-06 10:39:49 +00:00
Bill Currie d66934942d nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Bill Currie e38bf6dd98 fix a signed/unsigned comparison warning 2007-09-21 09:01:21 +00:00
Bill Currie d1e2b6b7d2 make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
Bill Currie 6884f97694 allow marcher.bsp to work (initially, anyway) 2007-05-23 10:45:33 +00:00
Bill Currie 0301cd6fa8 fix hud scaling 2007-05-13 04:21:37 +00:00
Bill Currie b5809eaa4f this /should/ fix the scaling of high-res hud items 2007-05-13 01:29:29 +00:00
Bill Currie 93ee2e489b more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
Bill Currie 58112a6407 fix a couple of missed VISIBLE tags 2007-03-24 12:28:47 +00:00
Bill Currie 02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie 81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Bill Currie 99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie 99e05d2188 warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
Bill Currie 5062930bad bit more cleanup and some documentation 2006-12-03 06:25:57 +00:00
Bill Currie 7bca4cf8af clean up the draw interface a bit 2006-12-02 10:07:08 +00:00
Ragnvald Maartmann-Moe IV 9390a195e1 Separate out particle physics from particle rendering. 2006-12-01 07:03:13 +00:00
Ragnvald Maartmann-Moe IV 42d51bc486 Remove SDLK_WORLD_*, as they are no longer supported. Add SDLK_UNDO. 2006-12-01 06:58:23 +00:00
Ragnvald Maartmann-Moe IV 630d4b8587 Fix black halo bugs in even the smallest particles. Same issue as smoke, same solution. 2006-10-18 07:57:10 +00:00
Bill Currie 215951bc79 yay for testers :) 2006-05-24 09:24:00 +00:00
Bill Currie 6b03d8413e don't compile GetGamme (Set/Restor)ScreenSaver at all when vidmode isn't available 2006-05-24 09:20:53 +00:00
Bill Currie 87cc09233c "long" audit. can't use long when we want 32 bits. May be a few more cases. 2005-10-23 13:19:21 +00:00
Brian Koropoff 82b389a720 Fixes -x11 target on x86-64. Shouldn't break anything on other supported architectures. 2005-09-03 03:31:02 +00:00
Bill Currie 3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie 501180aaac gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
Bill Currie 616f094369 don't mangle the angle. no idea why it was there and it shouldn't normally
get there /anyway/
2005-04-27 08:07:09 +00:00
Bill Currie 63f9c77e11 d'oh 2005-03-06 08:25:30 +00:00
Bill Currie 1a1d461f0c "debounce" (Despair's term:) focus handling in X. Seems multiple focusout
events can arrive when switching workplaces, but only one focusin when
returning. Not good...
2005-03-06 08:22:15 +00:00
Ragnvald Maartmann-Moe IV b209e8607e *grmbl* 2005-01-13 15:11:55 +00:00
Ragnvald Maartmann-Moe IV b72a8755ca Move pr_keys.c to console, fixes missing Key_Progs_Init symbol for dynamic
builds with automake 1.9.
2005-01-13 15:10:42 +00:00
Ragnvald Maartmann-Moe IV ea2ff1070b Whitespace, plus remove unused key_progs_init from keys.c 2005-01-13 14:44:57 +00:00
Bill Currie 23f71485d1 more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
Bill Currie 0bfac8dd88 win32 compile fixes
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie b95dce5deb unlimited efrags :)
This is an imperfect revision of history.
2004-11-02 07:42:00 +00:00
Bill Currie ca46503607 add -Wsign-compare (default for -Wall only in C++) and fix up the warnings 2004-07-13 19:14:01 +00:00
Bill Currie b36569eb9f grievre's patch to make entity minlight and fullbright fields work properly 2004-07-11 00:37:48 +00:00
Bill Currie cefc6df98c grievre's patch to trade (minor) frame rate for frame (non-)latency 2004-07-10 02:32:30 +00:00