Commit graph

2405 commits

Author SHA1 Message Date
Bill Currie
94ac2fa675 Remove a debug print 2011-09-18 10:37:28 +09:00
Bill Currie
b57e098e93 Rewrite the frame group to action conversion.
Now it works :) Mostly :/ Need to figure out how to "finalize" the action.
Also, blender occasionally loses my skin texture :(
2011-09-18 09:58:59 +09:00
Bill Currie
dbb1df70b5 Fix frame merging for mdlv3 files.
v3 files have no name fields in the frames, so we need to store the
generated name.
2011-09-18 09:18:49 +09:00
Bill Currie
ad8afec84c Merge multiple frames into a single frame group.
But only if they seem to be related (ie, the frame name is the same up to
the number). This will later become optional, but it allows me to test
some of the frame group code.
2011-09-17 23:41:35 +09:00
Bill Currie
dc76ad6556 Create actions for frames and frame groups.
Simple frames get a one key action, groups get an action with a key per
subframe.
2011-09-17 23:13:21 +09:00
Bill Currie
644f4db9d1 Add support for v3 (qtest) mdl files.
Finally, I can see the dragon in all its... glory?
2011-09-17 09:05:07 +09:00
Bill Currie
f7de55ed5e Create a shape key for every frame and subframe.
Shammy has no frame groups :(. Need to find a model with groups.
2011-09-16 20:59:39 +09:00
Bill Currie
b0af18478b Be a little more direct in object linking and materal adding. 2011-09-16 19:14:31 +09:00
Bill Currie
de24fa99a8 Break out the skin/material setup code. 2011-09-16 17:57:07 +09:00
Bill Currie
41213f2c30 Make the skin show in blender's 3d view.
Much thanks to ideasman_42 for showing me which code I needed to grok to
get it working.
2011-09-15 22:45:23 +09:00
Bill Currie
320f613263 Give the uvlayer texture a name. 2011-09-15 20:39:26 +09:00
Bill Currie
257fefca38 Link the first skin to the imported object.
The texture doesn't display properly in 3d space in texture mode yet.
2011-09-15 19:52:18 +09:00
Bill Currie
7489d5646b Convert all skins.
Skin groups are now partially supported.
2011-09-15 19:51:52 +09:00
Bill Currie
f8e1e3d4ec Fix incorrect bracket/parens 2011-09-15 19:18:31 +09:00
Bill Currie
11f37298be Reveres the face windings.
Blender's vertex order and quake's vertex order seem to be opposed.
2011-09-15 17:23:40 +09:00
Bill Currie
0569e0ebd3 Build the uv layout. 2011-09-15 13:21:08 +09:00
Bill Currie
99ff91e341 Load the skins into blender images.
Skin groups are not yet supported (skipped).
2011-09-15 11:29:54 +09:00
Bill Currie
9d025e0058 Begin working on an mdl import/export plugin for blender.
This is only preliminary at this stage:
  o No export yet.
  o Only the first frame is converte4d.
  o Skins are not yet converted
2011-09-14 19:33:51 +09:00
Bill Currie
3de5575def Move the menu files into the QF directory for win32. 2011-09-11 17:13:20 +09:00
Bill Currie
a71acc9ae5 Move the essential init code into Sys_Init(). 2011-09-11 14:56:47 +09:00
Bill Currie
b9401fe7c6 Fix incomplete removal of old files. 2011-09-10 18:10:51 +09:00
Bill Currie
505660dffe Nuke another buffer.
Though snprintf was used, not having a buffer just makes things cleaner.
2011-09-07 09:41:06 +09:00
Bill Currie
f75b0a611b Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
Bill Currie
70d42cc838 Allow light entities to specify a named light property. 2011-08-21 14:40:18 +09:00
Bill Currie
73a280f86a Handle all light types in the switch.
Even though nothing is down for those types.
2011-08-21 14:40:18 +09:00
Bill Currie
2d8b011bc8 Support negative lights. 2011-08-21 14:40:18 +09:00
Bill Currie
efce040d48 Document the fields qflight uses to control lighting. 2011-08-21 14:40:18 +09:00
Bill Currie
e42c5a4272 More tests and fix vector/quaternion global dumps. 2011-08-11 14:58:13 +09:00
Bill Currie
c6e0e094d8 Fix an unterminated array.
That was sneaky. It took building qfcc on an arm to trigger that bug.
2011-07-30 15:01:16 +09:00
Bill Currie
d910c14935 Clean up some doxygen warnings. 2011-07-10 19:12:07 +09:00
Bill Currie
617e70c8e3 Clean up a bunch of bison unused warnings. 2011-06-21 19:52:47 +09:00
Bill Currie
0f7390dd60 Clean up all the "set but not used" warnings.
gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Bill Currie
dedda7596d Just for fun :) 2011-06-15 17:33:03 +09:00
Bill Currie
d638fdce83 Add a PlaneFlip macro. 2011-05-07 19:29:03 +09:00
Bill Currie
b9d21cbe9a Catch resizes in the camera view.
Avoids a segfault when resizing the window.
2011-04-16 18:58:05 +09:00
Bill Currie
3337dc609f Fix a buffer error. 2011-04-16 13:05:28 +09:00
Bill Currie
fb65cd2b44 Cache needed fonts.
Obtaining a font has become rather expensive in recent gnustep, so cache
fonts, obtaining new ones only when needed rather than every redraw. Makes
things snappy again :)
2011-04-16 12:17:23 +09:00
Bill Currie
36ec375893 Support resizing the window.
The resized layout isn't perfect, but at least the usable real estate for
the xy window grows nicely.
2011-04-10 14:34:34 +09:00
Bill Currie
9e15e2cd76 Remove a debug print. 2011-04-10 09:14:28 +09:00
Bill Currie
c7612dcd99 Make statement dumps a little more informative. 2011-04-10 09:08:46 +09:00
Bill Currie
fd6e341e06 Clean up cast_expr() a little bit. 2011-04-10 00:29:27 +09:00
Bill Currie
6cb3d18fc4 Use a hash table for finding entities.
This gives a major speed boost :)
2011-04-09 18:32:29 +09:00
Bill Currie
32f3f5c06b Use a hash table for epair lookup.
This gives a very minor speedup to drawing large maps.
2011-04-09 14:47:36 +09:00
Bill Currie
57ed603658 Extract values from constant defs. 2011-04-09 12:42:41 +09:00
Bill Currie
cc714864a8 Support converting to/from unsigned values. 2011-04-09 11:32:33 +09:00
Bill Currie
55cc0f9206 Bring back the unsigned type (PROGS version bump)
This is only low-level support (the unsigned keyword still does not work),
but sufficient to make switch statements using jump tables work.
2011-04-09 10:07:47 +09:00
Bill Currie
b522853765 Ensure the target of def_op relocs gets updated.
These occur only when switch statements use jump tables, thus why the
problem went unnoticed :/
2011-04-08 17:09:40 +09:00
Bill Currie
237f11c472 Fix cast expressions.
Casting between ints and floats needs special treatment to get the
conversion operator, but other casts need to be aliases.
2011-04-08 13:55:26 +09:00
Bill Currie
c4a398850a Fix defs as constants for vectors and quaternions. 2011-04-04 21:31:59 +09:00
Bill Currie
38b25e0c38 Do not double-allocate space for immediates.
Caused by changed semantics in def creation.
2011-04-03 13:11:50 +09:00